Player Matchup

Anhur
Anhur
Smeggies
Anhur
Level 242
God Stats
53W - 73L
1,460 SR
Queue Stats
313W - 331L
1,550 Elo+
Solo
Arachne
Arachne
VersatileVixen4
Arachne
Level 159
God Stats
83W - 67L
1,560 SR
Queue Stats
278W - 311L
1,506 Elo+
Party 2
Merlin
Merlin
Xninja003X
Merlin
Level 158
God Stats
0W - 1L
1,684 SR
Queue Stats
157W - 167L
1,501 Elo+
Party 2
Janus
Janus
mantthew
Janus
Level 128
God Stats
5W - 9L
1,505 SR
Queue Stats
158W - 152L
1,596 Elo+
Solo
Chaac
Chaac
xTHE X FACTORxx
Chaac
Level 159
God Stats
2W - 5L
1,118 SR
Queue Stats
114W - 99L
1,563 Elo+
Solo
Team Averages
Level 169
1,466 SR
1,543 Elo+

VS

Team Averages
Level 110
1,630 SR
1,562 Elo+
Tyr
Tyr
AtomBomb111
Tyr
Level 155
God Stats
4W - 7L
1,344 SR
Queue Stats
165W - 141L
1,606 Elo+
Solo
Nemesis
Nemesis
Jedi_Syn
Nemesis
Level 28
God Stats
3W - 0L
1,723 SR
Queue Stats
38W - 27L
1,555 Elo+
Party 1
Apollo
Apollo
MonkeyBoiKoba
Apollo
Level 121
God Stats
16W - 15L
1,707 SR
Queue Stats
98W - 89L
1,551 Elo+
Party 1
Discordia
Discordia
PrimarchFarsight
Discordia
Level 109
God Stats
2W - 1L
1,842 SR
Queue Stats
36W - 31L
1,590 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SirTommyGavin69
Kumbhakarna
Level 139
God Stats
4W - 2L
1,535 SR
Queue Stats
16W - 17L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Smeggies
Anhur
7
0 / 0 / 0
4,396
879
0
269
51
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,592
918
720
2,009
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Xninja003X
Merlin
8
0 / 3 / 1
4,508
902
45
2,246
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
mantthew
Janus
10
3 / 4 / 0
5,392
1,078
3,154
4,465
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 3
5,145
1,029
5,314
5,611
4,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 7
5,685
1,137
976
3,499
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nemesis
Jedi_Syn
Nemesis
11
3 / 0 / 6
5,950
1,190
924
1,875
595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 3 / 7
5,800
1,160
5,652
6,352
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Discordia
11
1 / 0 / 9
5,753
1,151
4,924
1,935
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
SirTommyGavin69
Kumbhakarna
9
1 / 1 / 5
5,401
1,080
455
4,023
2,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
11
11
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Nemesis
Jedi_Syn
Nemesis
3
0
6
6
W
3
3
7
2.17
W
Discordia
1
0
9
5.5
W
Kumbhakarna
SirTommyGavin69
Kumbhakarna
1
1
5
3.5
L
Anhur
Smeggies
Anhur
0
0
0
0
L
0
2
1
0.25
L
Merlin
Xninja003X
Merlin
0
3
1
0.17
L
Janus
mantthew
Janus
3
4
0
0.75
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,233
Damage
12,931
14,600
Taken
17,684
6,805
Mitigated
7,023
2,455
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
976
243
0
1,028
3,499
1,520
0
368
2,949
0
4,552
W
Nemesis
Jedi_Syn
Nemesis
924
216
0
0
1,875
595
496
0
1,841
0
11,580
W
5,652
3,402
0
1,665
6,352
2,284
750
1,149
4,932
0
17,123
W
Discordia
4,924
158
0
684
1,935
512
108
693
1,188
18,967
0
W
Kumbhakarna
SirTommyGavin69
Kumbhakarna
455
23
0
890
4,023
2,112
107
679
3,043
1,193
0
L
Anhur
Smeggies
Anhur
0
0
0
0
269
51
0
0
269
0
790
L
720
387
0
269
2,009
704
0
272
1,703
0
3,194
L
Merlin
Xninja003X
Merlin
45
0
0
250
2,246
540
0
658
1,508
2,318
0
L
Janus
mantthew
Janus
3,154
427
0
410
4,465
1,042
0
2,150
2,021
10,118
0
L
5,314
615
0
1,526
5,611
4,468
0
1,699
3,720
0
10,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,033
Gold Earned
28,589
46
Minions Killed
112
0
Camps Cleared
0
281,714
Distance Traveled
581,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,685
1,137
6
1
0
103,759
0
W
Nemesis
5,950
1,190
32
6
0
148,751
0
W
Apollo
5,800
1,160
32
6
0
101,497
0
W
Discordia
5,753
1,151
40
8
0
124,247
0
W
Kumbhakarna
5,401
1,080
2
0
0
103,338
0
L
Anhur
4,396
879
2
0
0
8,993
0
L
Arachne
4,592
918
7
1
0
35,266
0
L
Merlin
4,508
902
4
1
0
34,054
0
L
Janus
5,392
1,078
17
3
0
91,892
0
L
Chaac
5,145
1,029
16
3
0
111,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role