Player Matchup

He Bo
He Bo
Boomnback27
He Bo
Level 128
God Stats
8W - 0L
1,500 SR
Queue Stats
155W - 87L
1,643 Elo+
Party 2
Yu Huang
Yu Huang
Richie443
Yu Huang
Level 146
God Stats
13W - 6L
1,628 SR
Queue Stats
157W - 157L
1,499 Elo+
Solo
Charon
Charon
TiamatTingler
Charon
Level 134
God Stats
24W - 16L
1,706 SR
Queue Stats
153W - 136L
1,563 Elo+
Party 2
Xbalanque
Xbalanque
swiftkillex
Xbalanque
Level 122
God Stats
3W - 0L
1,908 SR
Queue Stats
137W - 106L
1,558 Elo+
Party 2
Hercules
Hercules
vTz_Fekaa
Hercules
Level 153
God Stats
45W - 56L
1,520 SR
Queue Stats
337W - 325L
1,505 Elo+
Solo
Team Averages
Level 137
1,652 SR
1,554 Elo+

VS

Team Averages
Level 130
1,515 SR
1,587 Elo+
Erlang Shen
Erlang Shen
A Broke Junkie
Erlang Shen
Level 159
God Stats
13W - 19L
1,506 SR
Queue Stats
156W - 140L
1,544 Elo+
Party 1
Ra
Ra
AnxiousAnxiety75
Ra
Level 86
God Stats
3W - 4L
1,536 SR
Queue Stats
112W - 111L
1,522 Elo+
Solo
Mulan
Mulan
BarryMkocner
Mulan
Level 108
God Stats
49W - 39L
1,571 SR
Queue Stats
81W - 78L
1,486 Elo+
Party 1
Ymir
Ymir
GhostlyWorms
Ymir
Level 142
God Stats
0W - 2L
1,377 SR
Queue Stats
31W - 33L
1,794 Elo+
Solo
Danzaburou
Danzaburou
RockMambaa
Danzaburou
Level 157
God Stats
14W - 10L
1,585 SR
Queue Stats
61W - 48L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,317
632
5,483
5,247
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Richie443
Yu Huang
12
2 / 1 / 0
6,342
634
1,942
4,025
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 9
5,886
589
5,938
7,089
3,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
swiftkillex
Xbalanque
11
5 / 2 / 2
6,296
630
6,725
6,286
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
vTz_Fekaa
Hercules
11
0 / 3 / 3
6,160
616
5,481
8,782
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A Broke Junkie
Erlang Shen
9
0 / 2 / 2
4,819
482
3,884
7,770
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 1
6,003
600
2,176
3,933
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 2
5,279
528
3,297
9,643
6,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 2 / 0
5,591
559
4,270
9,400
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
RockMambaa
Danzaburou
9
1 / 4 / 1
5,296
530
3,577
7,487
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
12
Kills
6
6
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
A Broke Junkie
Erlang Shen
0
2
2
0.5
L
1
0
1
1.5
L
1
4
2
0.5
W
5
0
2
6
L
3
2
0
1.5
W
Yu Huang
Richie443
Yu Huang
2
1
0
2
L
Danzaburou
RockMambaa
Danzaburou
1
4
1
0.38
W
0
0
9
4.5
W
Xbalanque
swiftkillex
Xbalanque
5
2
2
3
W
Hercules
vTz_Fekaa
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
17,204
31,429
Taken
38,233
11,483
Mitigated
21,073
11,996
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
A Broke Junkie
Erlang Shen
3,884
2,114
0
3,189
7,770
3,935
0
2,143
5,627
0
32,580
L
2,176
60
264
2,488
3,933
1,266
0
2,235
1,698
44,477
1,277
L
3,297
270
1,095
3,186
9,643
6,084
21
4,298
5,345
0
12,344
W
5,483
811
0
2,392
5,247
1,223
0
450
4,734
47,377
0
L
4,270
1,054
0
2,264
9,400
7,397
0
2,575
6,825
28,185
0
W
Yu Huang
Richie443
Yu Huang
1,942
597
0
1,454
4,025
1,162
0
1,217
2,730
54,008
0
L
Danzaburou
RockMambaa
Danzaburou
3,577
1,446
0
1,618
7,487
2,391
171
2,088
5,399
0
36,725
W
5,938
1,315
0
1,975
7,089
3,655
0
695
6,394
16,605
204
W
Xbalanque
swiftkillex
Xbalanque
6,725
3,337
0
2,876
6,286
1,704
0
0
6,286
0
40,695
W
Hercules
vTz_Fekaa
Hercules
5,481
2,514
0
3,299
8,782
3,739
0
3,506
4,883
0
36,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
26,988
361
Minions Killed
284
0
Camps Cleared
0
1,059,731
Distance Traveled
951,174
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,819
482
57
6
0
218,217
0
L
Ra
6,003
600
96
10
0
205,421
0
L
Mulan
5,279
528
16
2
0
185,115
0
W
He Bo
6,317
632
82
8
0
252,189
3
L
Ymir
5,591
559
52
5
0
168,672
2
W
Yu Huang
6,342
634
108
11
0
209,544
0
L
Danzaburou
5,296
530
63
6
0
173,749
0
W
Charon
5,886
589
26
3
0
202,531
0
W
Xbalanque
6,296
630
74
7
0
194,700
2
W
Hercules
6,160
616
71
7
0
200,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role