Player Matchup

Bellona
Bellona
DarkKentaro
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,535 Elo+
Party 2
King Arthur
King Arthur
Stmanga30
King Arthur
Level 44
God Stats
5W - 4L
1,337 SR
Queue Stats
9W - 12L
1,339 Elo+
Party 2
Ra
Ra
zottip
Ra
Level 79
God Stats
2W - 2L
1,369 SR
Queue Stats
20W - 12L
1,638 Elo+
Party 2
Team Averages
Level 49
1,402 SR
1,504 Elo+

VS

Team Averages
Level 53
1,532 SR
1,438 Elo+
Chang'e
Chang'e
 
Chang'e
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
HBR-_-KRAK3N
Ares
Level 80
God Stats
2W - 2L
1,518 SR
Queue Stats
70W - 81L
1,440 Elo+
Party 1
Fenrir
Fenrir
infinitay7
Fenrir
Level 61
God Stats
3W - 4L
1,579 SR
Queue Stats
24W - 27L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkKentaro
Bellona
14
0 / 3 / 9
8,053
805
7,244
10,731
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Stmanga30
King Arthur
14
3 / 2 / 6
8,397
840
6,570
8,444
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
16
9 / 1 / 3
9,966
997
13,431
5,617
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 3 / 4
7,879
788
7,274
9,544
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 4 / 3
7,695
770
4,946
11,523
8,641
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
infinitay7
Fenrir
11
1 / 5 / 4
7,246
725
3,928
11,620
9,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
6
6
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
4
1.33
W
Bellona
DarkKentaro
Bellona
0
3
9
1.5
L
3
4
3
1.13
W
King Arthur
Stmanga30
King Arthur
3
2
6
3
L
Fenrir
infinitay7
Fenrir
1
5
4
0.6
W
Ra
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,245
Damage
16,148
24,792
Taken
32,687
18,308
Mitigated
21,158
8,806
Healing
4,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,274
855
1,126
2,469
9,544
3,267
0
4,016
5,173
32,787
0
W
Bellona
DarkKentaro
Bellona
7,244
2,160
0
1,956
10,731
10,336
1,018
5,004
5,675
0
14,241
L
4,946
227
0
745
11,523
8,641
93
3,711
7,192
12,260
0
W
King Arthur
Stmanga30
King Arthur
6,570
469
0
1,713
8,444
5,812
439
4,185
4,223
0
14,242
L
Fenrir
infinitay7
Fenrir
3,928
1,017
0
611
11,620
9,250
59
5,426
5,520
0
12,669
W
Ra
13,431
398
1,843
3,294
5,617
2,160
1,563
2,975
2,629
50,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,416
Gold Earned
22,820
117
Minions Killed
89
0
Camps Cleared
0
536,551
Distance Traveled
490,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,879
788
49
5
0
158,784
0
W
Bellona
8,053
805
21
2
0
178,290
0
L
Ares
7,695
770
21
2
0
165,495
0
W
King Arthur
8,397
840
19
2
0
177,659
0
L
Fenrir
7,246
725
19
2
0
166,020
0
W
Ra
9,966
997
77
8
0
180,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role