Player Matchup

Agni
Agni
ACG1k
Agni
Level 108
God Stats
2W - 1L
1,851 SR
Queue Stats
40W - 29L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
HaywoodJablomey
Sylvanus
Level 20
God Stats
1W - 3L
1,493 SR
Queue Stats
19W - 13L
1,626 Elo+
Party 1
Thanatos
Thanatos
JuicedUpDream
Thanatos
Level 168
God Stats
0W - 1L
1,463 SR
Queue Stats
2W - 3L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
JuicedUpLxck
Danzaburou
Level 38
God Stats
1W - 3L
1,662 SR
Queue Stats
1W - 3L
1,676 Elo+
Party 1
Maui
Maui
Sauceley
Maui
Level 58
God Stats
4W - 4L
1,483 SR
Queue Stats
74W - 67L
1,564 Elo+
Party 1
Team Averages
Level 78
1,591 SR
1,599 Elo+

VS

Team Averages
Level 124
1,538 SR
1,552 Elo+
Artio
Artio
Buttery Wumbos
Artio
Level 159
God Stats
3W - 3L
1,531 SR
Queue Stats
366W - 315L
1,594 Elo+
Party 2
Zeus
Zeus
Pelonchini
Zeus
Level 67
God Stats
5W - 5L
1,245 SR
Queue Stats
168W - 143L
1,561 Elo+
Solo
Horus
Horus
Ramen Empire
Horus
Level 135
God Stats
8W - 3L
1,759 SR
Queue Stats
376W - 352L
1,506 Elo+
Party 2
Charybdis
Charybdis
URBANNATOR10
Charybdis
Level 103
God Stats
10W - 10L
1,620 SR
Queue Stats
237W - 220L
1,576 Elo+
Party 2
Poseidon
Poseidon
usduisbdg
Poseidon
Level 154
God Stats
4W - 6L
1,537 SR
Queue Stats
216W - 205L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ACG1k
Agni
11
2 / 5 / 0
5,461
546
3,394
5,237
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
8
0 / 6 / 0
4,846
485
4,876
10,710
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
JuicedUpDream
Thanatos
8
0 / 5 / 1
4,716
472
3,062
10,240
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
JuicedUpLxck
Danzaburou
8
0 / 5 / 2
4,762
476
4,435
6,486
2,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
9
1 / 2 / 2
5,686
569
4,401
8,178
5,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,912
691
7,243
10,570
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
9 / 0 / 3
7,097
710
6,102
6,682
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
1 / 2 / 5
5,742
574
3,548
9,357
6,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
URBANNATOR10
Charybdis
11
2 / 1 / 5
5,950
595
7,465
8,148
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
usduisbdg
Poseidon
13
7 / 0 / 2
7,670
767
4,347
5,474
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
23
23
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
ACG1k
Agni
2
5
0
0.4
W
4
0
2
5
L
Sylvanus
0
6
0
0
L
Thanatos
JuicedUpDream
Thanatos
0
5
1
0.1
L
Danzaburou
JuicedUpLxck
Danzaburou
0
5
2
0.2
W
9
0
3
10.5
W
1
2
5
1.75
L
Maui
1
2
2
1
W
Charybdis
URBANNATOR10
Charybdis
2
1
5
4.5
W
Poseidon
usduisbdg
Poseidon
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,168
Damage
28,705
40,851
Taken
40,231
17,597
Mitigated
17,130
13,365
Healing
18,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
ACG1k
Agni
3,394
45
0
510
5,237
1,351
0
2,571
2,666
29,844
0
W
7,243
902
0
5,906
10,570
5,086
0
4,587
5,983
39,428
1,922
L
Sylvanus
4,876
2,403
0
2,845
10,710
6,043
0
7,060
2,738
23,409
4,952
L
Thanatos
JuicedUpDream
Thanatos
3,062
822
0
6,185
10,240
2,867
0
3,141
7,099
0
25,035
L
Danzaburou
JuicedUpLxck
Danzaburou
4,435
2,457
0
1,190
6,486
2,046
0
1,630
4,856
0
34,472
W
6,102
1,754
0
4,410
6,682
1,767
0
731
5,951
42,789
1,121
W
3,548
1,707
281
3,199
9,357
6,172
60
2,089
7,268
0
14,629
L
Maui
4,401
949
192
2,443
8,178
5,290
0
2,081
6,097
18,133
0
W
Charybdis
URBANNATOR10
Charybdis
7,465
4,570
0
4,004
8,148
2,559
0
2,769
5,379
0
45,481
W
Poseidon
usduisbdg
Poseidon
4,347
216
0
1,098
5,474
1,546
278
2,317
3,157
58,057
1,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
33,371
248
Minions Killed
370
0
Camps Cleared
0
971,970
Distance Traveled
1,041,967
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,461
546
63
6
0
219,329
0
W
Artio
6,912
691
88
9
0
193,736
0
L
Sylvanus
4,846
485
54
5
0
179,230
1
L
Thanatos
4,716
472
54
5
0
202,156
0
L
Danzaburou
4,762
476
63
6
0
172,896
0
W
Zeus
7,097
710
85
9
0
222,168
0
W
Horus
5,742
574
24
2
0
213,051
0
L
Maui
5,686
569
14
1
0
198,359
2
W
Charybdis
5,950
595
69
7
0
189,927
0
W
Poseidon
7,670
767
104
10
0
223,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role