Player Matchup

Horus
Horus
Silver I
D Banditcoot
Horus
Silver I
Level 160
God Stats
2W - 7L
1,613 SR
Queue Stats
199W - 221L
1,328 MMR
Solo
Vulcan
Vulcan
Silver II
SauceyDelivery
Vulcan
Silver II
Level 145
God Stats
1W - 3L
1,191 SR
Queue Stats
29W - 36L
1,282 MMR
Solo
Nut
Nut
Silver II
Sephron
Nut
Silver II
Level 128
God Stats
7W - 11L
1,399 SR
Queue Stats
33W - 42L
1,391 MMR
Party 1
Maui
Maui
Silver III
TooOPBABY
Maui
Silver III
Level 105
God Stats
32W - 48L
1,453 SR
Queue Stats
37W - 52L
1,196 MMR
Party 1
Mulan
Mulan
Silver I
YoureOnMuteLOL
Mulan
Silver I
Level 152
God Stats
0W - 1L
1,657 SR
Queue Stats
60W - 66L
1,321 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,463 SR
1,303 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,507 SR
1,305 MMR
Set
Set
Silver I
AresCloudx
Set
Silver I
Level 99
God Stats
1W - 0L
1,820 SR
Queue Stats
87W - 100L
1,318 MMR
Solo
Medusa
Medusa
Silver I
BonJoor
Medusa
Silver I
Level 122
God Stats
7W - 4L
1,609 SR
Queue Stats
42W - 44L
1,311 MMR
Solo
Ix Chel
Ix Chel
Gold V
Disembodii
Ix Chel
Gold V
Level 107
God Stats
3W - 8L
1,232 SR
Queue Stats
278W - 302L
1,292 MMR
Solo
Chaac
Chaac
Gold V
Vkim
Chaac
Gold V
Level 156
God Stats
2W - 4L
1,432 SR
Queue Stats
204W - 229L
1,327 MMR
Solo
Guan Yu
Guan Yu
Gold V
bedoyraja
Guan Yu
Gold V
Level 158
God Stats
11W - 10L
1,440 SR
Queue Stats
296W - 295L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 1
3,782
756
2,216
3,754
1,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

1
0 / 0 / 0
2,412
482
0
0
0
Nut
6
2 / 1 / 2
3,588
718
4,537
3,194
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
5
0 / 2 / 3
3,070
614
1,350
4,101
1,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,526
705
1,898
4,162
1,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ArachneFreyaHadesCthulhu

VS

Bans
Nu WaThanatosAo KuangMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
3,558
712
1,339
3,592
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
BonJoor
Medusa
5
1 / 1 / 0
3,354
671
3,113
3,178
796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Disembodii
Ix Chel
7
2 / 1 / 0
3,826
765
1,496
2,675
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Vkim
Chaac
6
0 / 1 / 1
3,354
671
1,658
2,777
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
bedoyraja
Guan Yu
6
1 / 2 / 1
3,511
702
967
5,185
2,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
5
5
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Medusa
BonJoor
Medusa
1
1
0
1
L
3
1
1
3.5
W
Ix Chel
Disembodii
Ix Chel
2
1
0
2
L
0
0
0
0
L
Nut
2
1
2
3
L
Maui
0
2
3
0.75
W
Chaac
Vkim
Chaac
0
1
1
0.5
L
1
1
0
1
W
Guan Yu
bedoyraja
Guan Yu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,001
Damage
8,573
15,211
Taken
17,407
5,340
Mitigated
6,463
5,556
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,339
601
0
1,630
3,592
1,133
0
85
3,507
0
13,056
W
Medusa
BonJoor
Medusa
3,113
1,162
0
494
3,178
796
0
516
2,662
0
17,939
L
2,216
1,280
40
1,094
3,754
1,518
0
809
2,829
0
14,344
W
Ix Chel
Disembodii
Ix Chel
1,496
121
377
984
2,675
554
0
0
2,675
14,946
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nut
4,537
3,029
0
1,883
3,194
739
0
0
3,194
0
18,129
L
Maui
1,350
285
0
1,358
4,101
1,817
0
0
4,101
10,122
0
W
Chaac
Vkim
Chaac
1,658
140
0
952
2,777
1,677
0
0
2,777
0
16,885
L
1,898
521
0
1,181
4,162
1,266
0
498
3,591
0
16,324
W
Guan Yu
bedoyraja
Guan Yu
967
128
173
2,167
5,185
2,303
0
749
4,436
0
4,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,378
Gold Earned
17,603
93
Minions Killed
118
0
Camps Cleared
0
404,255
Distance Traveled
513,563
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,558
712
28
6
0
122,771
0
W
Medusa
3,354
671
29
6
0
95,593
0
L
Horus
3,782
756
24
5
0
107,945
0
W
Ix Chel
3,826
765
34
7
0
94,978
0
L
Vulcan
2,412
482
0
0
0
0
0
L
Nut
3,588
718
28
6
0
89,472
0
L
Maui
3,070
614
10
2
0
105,528
0
W
Chaac
3,354
671
17
3
0
97,646
0
L
Mulan
3,526
705
31
6
0
101,310
1
W
Guan Yu
3,511
702
10
2
0
102,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role