Player Matchup

Achilles
Achilles
 
Achilles
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Chappel3143
Ymir
Level 37
God Stats
0W - 1L
1,527 SR
Queue Stats
31W - 28L
1,072 Elo+
Solo
Olorun
Olorun
CrimzonStar
Olorun
Level 28
God Stats
5W - 6L
1,365 SR
Queue Stats
34W - 42L
1,258 Elo+
Party 3
Loki
Loki
DCFTookmykids
Loki
Level 14
God Stats
4W - 8L
1,361 SR
Queue Stats
18W - 28L
1,356 Elo+
Party 3
Team Averages
Level 32
1,451 SR
1,337 Elo+

VS

Team Averages
Level 39
1,569 SR
1,548 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
cabritero
Martichoras
Level 39
God Stats
3W - 5L
1,426 SR
Queue Stats
13W - 15L
1,513 Elo+
Party 1
Yemoja
Yemoja
carmelitaUwU
Yemoja
Level 16
God Stats
4W - 3L
1,686 SR
Queue Stats
12W - 10L
1,853 Elo+
Party 1
Ah Puch
Ah Puch
i-Nixty
Ah Puch
Level 60
God Stats
3W - 2L
1,740 SR
Queue Stats
143W - 130L
1,476 Elo+
Party 2
Ymir
Ymir
jeandarxdxd
Ymir
Level 48
God Stats
6W - 4L
1,495 SR
Queue Stats
79W - 78L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
3 / 2 / 2
5,384
538
2,877
7,956
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rama
 
Rama
8
3 / 4 / 2
5,038
504
4,002
6,377
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
2 / 0 / 1
5,171
517
1,459
5,105
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Olorun
7
0 / 6 / 5
4,707
471
5,147
6,902
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 3 / 1
4,515
452
861
4,905
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
6 / 1 / 2
7,468
747
4,462
6,386
4,313
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Martichoras
cabritero
Martichoras
9
4 / 4 / 3
5,607
561
6,298
7,272
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
8
0 / 1 / 2
5,173
517
1,759
3,684
1,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
i-Nixty
Ah Puch
12
3 / 0 / 2
6,936
694
3,505
3,180
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 4
5,129
513
4,022
6,074
1,700
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
8
Kills
15
15
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
2
2
L
Rama
 
Rama
3
4
2
1
W
Jormungandr
 
Jormungandr
6
1
2
7
L
2
0
1
2.5
L
Olorun
0
6
5
0.42
L
0
3
1
0.17
W
Martichoras
cabritero
Martichoras
4
4
3
1.38
W
Yemoja
0
1
2
1
W
Ah Puch
i-Nixty
Ah Puch
3
0
2
4
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,346
Damage
20,046
31,245
Taken
26,596
13,384
Mitigated
11,230
6,100
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,877
741
0
1,538
7,956
6,228
0
4,112
3,798
0
20,643
L
Rama
 
Rama
4,002
3,121
0
1,258
6,377
1,677
567
3,429
2,904
0
23,476
W
Jormungandr
 
Jormungandr
4,462
1,102
0
1,854
6,386
4,313
162
0
6,134
43,227
1,652
L
1,459
137
0
968
5,105
2,326
0
1,099
4,006
13,506
216
L
Olorun
5,147
2,894
155
525
6,902
1,945
0
3,046
3,618
20,194
0
L
861
300
0
1,656
4,905
1,208
0
1,228
3,677
0
18,010
W
Martichoras
cabritero
Martichoras
6,298
1,636
0
484
7,272
2,290
0
3,378
3,823
0
30,068
W
Yemoja
1,759
149
1,913
1,187
3,684
1,865
0
1,893
1,791
8,598
0
W
Ah Puch
i-Nixty
Ah Puch
3,505
111
0
1,342
3,180
1,062
205
459
2,721
45,940
593
W
4,022
609
0
1,198
6,074
1,700
0
838
5,138
19,387
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
30,313
168
Minions Killed
250
0
Camps Cleared
0
885,438
Distance Traveled
912,274
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,384
538
29
3
0
210,668
1
L
Rama
5,038
504
38
4
0
151,421
0
W
Jormungandr
7,468
747
84
8
0
175,381
0
L
Ymir
5,171
517
33
3
0
167,120
0
L
Olorun
4,707
471
26
3
0
183,110
0
L
Loki
4,515
452
42
4
0
173,119
0
W
Martichoras
5,607
561
32
3
0
162,743
0
W
Yemoja
5,173
517
14
1
0
168,997
0
W
Ah Puch
6,936
694
91
9
0
181,898
0
W
Ymir
5,129
513
29
3
0
223,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role