Player Matchup

Skadi
Skadi
CapnNaldi
Skadi
Level 116
God Stats
8W - 3L
1,679 SR
Queue Stats
77W - 79L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
Gandoharim
Baron Samedi
Level 44
God Stats
3W - 1L
1,622 SR
Queue Stats
135W - 132L
1,513 Elo+
Party 1
Shiva
Shiva
MeatRam
Shiva
Level 126
God Stats
17W - 8L
1,709 SR
Queue Stats
119W - 121L
1,524 Elo+
Party 1
Team Averages
Level 95
1,670 SR
1,511 Elo+

VS

Team Averages
Level 68
1,437 SR
1,412 Elo+
Sun Wukong
Sun Wukong
Da719Sinner
Sun Wukong
Level 24
God Stats
2W - 4L
1,310 SR
Queue Stats
2W - 4L
1,297 Elo+
Party 2
He Bo
He Bo
Mike Jones9999
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
macaburu
Terra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CapnNaldi
Skadi
17
8 / 1 / 8
11,560
889
13,904
10,420
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
Gandoharim
Baron Samedi
17
3 / 1 / 12
10,854
835
11,597
8,074
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
MeatRam
Shiva
17
5 / 2 / 11
10,998
846
16,530
16,213
14,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Da719Sinner
Sun Wukong
14
0 / 1 / 3
8,623
663
5,731
14,856
13,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 1
10,186
784
8,913
13,761
4,361
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Terra
macaburu
Terra
13
0 / 8 / 2
8,266
636
6,693
21,446
15,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
16
Kills
3
4
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
CapnNaldi
Skadi
8
1
8
12
L
Sun Wukong
Da719Sinner
Sun Wukong
0
1
3
1.5
W
Baron Samedi
Gandoharim
Baron Samedi
3
1
12
9
W
Shiva
MeatRam
Shiva
5
2
11
5.25
L
3
7
1
0.5
L
Terra
macaburu
Terra
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,031
Damage
21,337
34,707
Taken
50,063
22,648
Mitigated
33,742
12,093
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CapnNaldi
Skadi
13,904
5,214
0
2,226
10,420
3,457
1,156
5,664
4,756
0
47,464
L
Sun Wukong
Da719Sinner
Sun Wukong
5,731
380
0
1,446
14,856
13,445
0
4,964
9,833
0
20,141
W
Baron Samedi
Gandoharim
Baron Samedi
11,597
473
2,899
3,731
8,074
4,504
548
4,359
3,715
37,255
0
W
Shiva
MeatRam
Shiva
16,530
2,795
777
2,460
16,213
14,687
135
5,335
10,878
1,542
39,401
L
8,913
333
0
549
13,761
4,361
0
4,227
9,512
29,345
0
L
Terra
macaburu
Terra
6,693
812
1,372
4,031
21,446
15,936
0
3,894
17,516
16,415
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
27,075
167
Minions Killed
94
0
Camps Cleared
0
732,619
Distance Traveled
676,664
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,560
889
57
4
0
248,649
0
L
Sun Wukong
8,623
663
19
1
0
250,577
0
W
Baron Samedi
10,854
835
69
5
0
227,372
0
W
Shiva
10,998
846
41
3
0
256,598
0
L
He Bo
10,186
784
53
4
0
218,010
1
L
Terra
8,266
636
22
2
0
208,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role