Player Matchup

Anubis
Anubis
FlasherGordon
Anubis
Level 61
God Stats
2W - 1L
1,536 SR
Queue Stats
86W - 94L
1,525 Elo+
Solo
Cupid
Cupid
MasGravy
Cupid
Level 138
God Stats
16W - 18L
1,464 SR
Queue Stats
317W - 361L
1,422 Elo+
Party 2
Mulan
Mulan
STUNTMAN xx 32
Mulan
Level 144
God Stats
35W - 29L
1,578 SR
Queue Stats
350W - 362L
1,485 Elo+
Solo
Bacchus
Bacchus
Th3Dude530
Bacchus
Level 62
God Stats
113W - 109L
1,485 SR
Queue Stats
177W - 207L
1,440 Elo+
Party 2
Sol
Sol
scottieb530
Sol
Level 89
God Stats
27W - 38L
1,424 SR
Queue Stats
287W - 317L
1,432 Elo+
Party 2
Team Averages
Level 99
1,497 SR
1,461 Elo+

VS

Team Averages
Level 74
1,544 SR
1,485 Elo+
Neith
Neith
CobraBite1
Neith
Level 88
God Stats
68W - 55L
1,656 SR
Queue Stats
256W - 247L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
Kanax44
Sun Wukong
Level 66
God Stats
2W - 8L
1,240 SR
Queue Stats
111W - 105L
1,443 Elo+
Solo
Bastet
Bastet
Natgaming
Bastet
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,418 Elo+
Party 1
Ra
Ra
Tatuz-_-
Ra
Level 121
God Stats
7W - 11L
1,591 SR
Queue Stats
312W - 292L
1,540 Elo+
Solo
Sobek
Sobek
ToxicDog_OG
Sobek
Level 78
God Stats
1W - 1L
1,731 SR
Queue Stats
81W - 60L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
6,833
569
3,749
7,205
2,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
MasGravy
Cupid
12
9 / 0 / 2
7,524
627
9,270
9,440
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 2 / 1
7,320
610
6,502
10,840
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Th3Dude530
Bacchus
11
2 / 0 / 7
6,512
543
3,123
6,559
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
7,461
622
3,733
7,016
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 6 / 1
5,068
422
3,555
7,334
1,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Kanax44
Sun Wukong
12
2 / 1 / 0
6,505
542
4,288
6,969
3,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Natgaming
Bastet
12
4 / 3 / 3
6,687
557
7,400
9,300
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
3 / 4 / 1
6,316
526
2,584
4,251
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 6 / 0
4,879
407
3,604
10,703
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
20
Kills
9
9
Deaths
20
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
1
0.08
W
3
5
1
0.7
L
Sun Wukong
Kanax44
Sun Wukong
2
1
0
2
W
Cupid
MasGravy
Cupid
9
0
2
10
L
Bastet
Natgaming
Bastet
4
3
3
1.83
W
5
2
1
2.75
L
3
4
1
0.88
W
Bacchus
Th3Dude530
Bacchus
2
0
7
5.5
L
0
6
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,377
Damage
21,431
41,060
Taken
38,557
15,885
Mitigated
16,143
20,741
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,555
2,064
0
867
7,334
1,817
0
786
6,548
0
26,926
W
3,749
137
0
1,507
7,205
2,753
378
1,828
5,239
40,484
354
L
Sun Wukong
Kanax44
Sun Wukong
4,288
1,043
0
803
6,969
3,993
0
3,394
3,575
0
44,043
W
Cupid
MasGravy
Cupid
9,270
5,431
444
6,597
9,440
3,123
69
2,356
7,084
0
49,207
L
Bastet
Natgaming
Bastet
7,400
2,712
0
4,245
9,300
2,316
0
1,825
7,475
0
36,232
W
6,502
1,042
0
6,987
10,840
4,045
0
497
10,231
0
58,658
L
2,584
311
72
513
4,251
574
0
2,084
2,167
25,922
699
W
Bacchus
Th3Dude530
Bacchus
3,123
390
0
2,068
6,559
4,371
0
1,248
5,311
21,077
0
L
3,604
746
0
2,414
10,703
7,443
0
2,156
8,547
16,701
0
W
3,733
1,134
0
3,138
7,016
1,593
574
0
6,709
45,691
6,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
29,455
398
Minions Killed
264
0
Camps Cleared
0
1,167,309
Distance Traveled
1,069,282
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,068
422
46
4
0
210,516
3
W
Anubis
6,833
569
85
7
0
212,305
0
L
Sun Wukong
6,505
542
68
6
0
220,110
0
W
Cupid
7,524
627
89
7
0
231,203
1
L
Bastet
6,687
557
68
6
0
274,956
4
W
Mulan
7,320
610
94
8
0
266,664
0
L
Ra
6,316
526
65
5
0
139,384
0
W
Bacchus
6,512
543
25
2
0
253,794
4
L
Sobek
4,879
407
17
1
0
224,316
1
W
Sol
7,461
622
105
9
0
203,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role