Player Matchup

Agni
Agni
Gold IV
NuckChoriss
Agni
Gold IV
Level 115
God Stats
1W - 1L
1,758 SR
Queue Stats
97W - 88L
1,457 MMR
Party 2
Awilix
Awilix
Gold V
Spotefi
Awilix
Gold V
Level 102
God Stats
41W - 27L
1,566 SR
Queue Stats
101W - 97L
1,425 MMR
Party 2
Maui
Maui
Silver III
TAAExtractor
Maui
Silver III
Level 69
God Stats
33W - 36L
1,413 SR
Queue Stats
35W - 41L
1,206 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,579 SR
1,362 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,452 SR
1,362 MMR
Freya
Freya
Gold I
Catalinawolf
Freya
Gold I
Level 187
God Stats
4W - 1L
1,252 SR
Queue Stats
552W - 536L
1,337 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Nomada-005
Kuzenbo
Gold IV
Level 156
God Stats
61W - 56L
1,551 SR
Queue Stats
1,106W - 1,140L
1,356 MMR
Party 1
Serqet
Serqet
Gold I
vBliinkz-
Serqet
Gold I
Level 124
God Stats
61W - 30L
1,552 SR
Queue Stats
397W - 398L
1,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
8,722
727
10,301
6,190
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Spotefi
Awilix
15
4 / 5 / 0
9,671
806
6,870
11,847
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 5 / 3
7,863
655
3,508
15,031
12,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
CthulhuMedusaHorusXbalanqueVulcan

VS

Bans
MulanIx ChelBacchusThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
10,582
882
12,896
8,778
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Nomada-005
Kuzenbo
16
2 / 1 / 9
10,487
874
7,067
13,627
15,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
vBliinkz-
Serqet
16
5 / 2 / 5
10,502
875
9,577
13,309
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
12
12
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Kuzenbo
Nomada-005
Kuzenbo
2
1
9
6.5
L
0
2
4
1
L
Awilix
Spotefi
Awilix
4
5
0
0.8
L
0
5
3
0.3
W
Serqet
vBliinkz-
Serqet
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,679
Damage
29,540
33,068
Taken
35,714
17,571
Mitigated
28,412
1,101
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,896
3,668
0
5,368
8,778
2,850
1,640
3,866
4,532
52,556
1,448
W
Kuzenbo
Nomada-005
Kuzenbo
7,067
1,822
0
2,027
13,627
15,833
631
3,797
9,308
28,647
2,119
L
10,301
193
0
509
6,190
1,973
0
3,250
2,302
25,106
0
L
Awilix
Spotefi
Awilix
6,870
2,116
0
497
11,847
3,407
0
3,998
6,436
0
27,986
L
3,508
551
0
95
15,031
12,191
0
11,047
2,801
6,902
143
W
Serqet
vBliinkz-
Serqet
9,577
854
0
2,128
13,309
9,729
653
4,782
6,632
0
30,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,256
Gold Earned
31,571
86
Minions Killed
161
0
Camps Cleared
0
643,812
Distance Traveled
715,589
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,582
882
74
6
0
226,692
0
W
Kuzenbo
10,487
874
41
3
0
233,482
0
L
Agni
8,722
727
43
4
0
236,614
5
L
Awilix
9,671
806
35
3
0
207,248
0
L
Maui
7,863
655
8
1
0
199,950
5
W
Serqet
10,502
875
46
4
0
255,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role