Player Matchup

Cernunnos
Cernunnos
AustinCruelty
Cernunnos
Level 108
God Stats
6W - 2L
1,455 SR
Queue Stats
79W - 70L
1,593 Elo+
Party 1
Chiron
Chiron
Genuine-Snow
Chiron
Level 110
God Stats
3W - 4L
1,623 SR
Queue Stats
33W - 38L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
mizzou1258
Sun Wukong
Level 182
God Stats
1W - 0L
1,764 SR
Queue Stats
122W - 115L
1,648 Elo+
Party 1
Bacchus
Bacchus
proffecide
Bacchus
Level 25
God Stats
14W - 7L
1,742 SR
Queue Stats
73W - 60L
1,593 Elo+
Party 1
Persephone
Persephone
zakmo86
Persephone
Level 129
God Stats
2W - 0L
1,563 SR
Queue Stats
24W - 34L
1,414 Elo+
Solo
Team Averages
Level 111
1,629 SR
1,524 Elo+

VS

Team Averages
Level 154
1,475 SR
1,373 Elo+
Ares
Ares
AirborneArrow
Ares
Level 287
God Stats
6W - 7L
1,585 SR
Queue Stats
331W - 378L
1,444 Elo+
Party 2
Cupid
Cupid
Arsenal_keyz
Cupid
Level 157
God Stats
2W - 1L
1,590 SR
Queue Stats
55W - 63L
1,431 Elo+
Party 2
Discordia
Discordia
DeezyJ6
Discordia
Level 79
God Stats
9W - 13L
1,500 SR
Queue Stats
16W - 23L
1,133 Elo+
Solo
Lancelot
Lancelot
Weltal
Lancelot
Level 79
God Stats
0W - 2L
1,319 SR
Queue Stats
128W - 187L
1,430 Elo+
Solo
Hercules
Hercules
jakaseem89
Hercules
Level 166
God Stats
11W - 16L
1,383 SR
Queue Stats
179W - 211L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AustinCruelty
Cernunnos
12
4 / 0 / 3
6,994
999
6,368
3,795
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
11
1 / 0 / 4
6,313
902
2,720
3,159
898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sun Wukong
mizzou1258
Sun Wukong
12
4 / 0 / 6
7,257
1,037
5,367
6,361
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
proffecide
Bacchus
11
1 / 1 / 6
6,764
966
3,274
5,469
5,763
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
zakmo86
Persephone
13
1 / 0 / 4
6,924
989
3,006
1,687
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,176
882
2,198
6,343
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
5,786
827
3,955
5,219
1,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
DeezyJ6
Discordia
12
0 / 2 / 1
6,391
913
1,411
3,455
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Weltal
Lancelot
10
0 / 2 / 0
5,644
806
535
3,552
1,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
jakaseem89
Hercules
10
1 / 3 / 0
5,824
832
3,082
6,270
4,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
11
Kills
1
1
Deaths
11
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
3
0
0
W
Cernunnos
AustinCruelty
Cernunnos
4
0
3
5.5
L
Discordia
DeezyJ6
Discordia
0
2
1
0.25
W
Chiron
1
0
4
3
L
Lancelot
Weltal
Lancelot
0
2
0
0
L
Hercules
jakaseem89
Hercules
1
3
0
0.33
W
Sun Wukong
mizzou1258
Sun Wukong
4
0
6
7
W
Bacchus
proffecide
Bacchus
1
1
6
4
W
Persephone
zakmo86
Persephone
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,735
Damage
11,181
20,471
Taken
24,839
11,616
Mitigated
14,205
6,626
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,198
93
0
1,718
6,343
5,213
0
1,811
4,532
4,685
0
L
3,955
1,830
140
1,450
5,219
1,701
0
815
4,404
0
15,203
W
Cernunnos
AustinCruelty
Cernunnos
6,368
3,596
0
1,741
3,795
1,377
255
1,005
2,718
0
22,435
L
Discordia
DeezyJ6
Discordia
1,411
71
0
717
3,455
1,091
0
1,565
1,890
16,999
0
W
Chiron
2,720
476
618
1,610
3,159
898
42
368
2,725
0
9,972
L
Lancelot
Weltal
Lancelot
535
44
0
0
3,552
1,337
0
1,003
2,549
0
8,152
L
Hercules
jakaseem89
Hercules
3,082
541
0
626
6,270
4,863
0
969
5,301
0
6,680
W
Sun Wukong
mizzou1258
Sun Wukong
5,367
974
0
889
6,361
3,024
0
696
5,628
0
18,630
W
Bacchus
proffecide
Bacchus
3,274
337
0
1,069
5,469
5,763
32
732
4,644
5,899
0
W
Persephone
zakmo86
Persephone
3,006
44
0
699
1,687
554
309
808
879
18,512
720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
29,821
144
Minions Killed
99
0
Camps Cleared
0
664,251
Distance Traveled
571,549
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,176
882
5
1
0
142,734
2
L
Cupid
5,786
827
31
4
0
108,146
0
W
Cernunnos
6,994
999
46
7
0
130,945
0
L
Discordia
6,391
913
36
5
0
116,006
0
W
Chiron
6,313
902
19
3
0
140,388
0
L
Lancelot
5,644
806
19
3
0
106,450
0
L
Hercules
5,824
832
8
1
0
98,213
0
W
Sun Wukong
7,257
1,037
30
4
0
132,166
0
W
Bacchus
6,764
966
5
1
0
142,668
0
W
Persephone
6,924
989
44
6
0
118,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role