Player Matchup

Baron Samedi
Baron Samedi
Gold V
EDDwonder27
Baron Samedi
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 121L
1,205 MMR
Solo
Chronos
Chronos
Gold IV
SilverCrow809
Chronos
Gold IV
Level 122
God Stats
8W - 5L
1,593 SR
Queue Stats
311W - 324L
1,347 MMR
Solo
Freya
Freya
Gold III
Trapdooo
Freya
Gold III
Level 140
God Stats
1W - 1L
1,322 SR
Queue Stats
244W - 249L
1,391 MMR
Solo
Vulcan
Vulcan
Silver I
Walkdaddy22
Vulcan
Silver I
Level 135
God Stats
6W - 12L
1,559 SR
Queue Stats
31W - 39L
1,374 MMR
Solo
Hun Batz
Hun Batz
Bronze III
pittythefool07
Hun Batz
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,391 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,495 SR
1,341 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,469 SR
1,347 MMR
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold V
LittleBigJohn19
Khepri
Gold V
Level 137
God Stats
3W - 5L
1,500 SR
Queue Stats
204W - 213L
1,396 MMR
Solo
Thor
Thor
Gold V
Luncheon626
Thor
Gold V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,455 MMR
Party 1
Raijin
Raijin
Silver III
OJsGloves
Raijin
Silver III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,142 MMR
Party 1
Chiron
Chiron
Silver III
madame woe
Chiron
Silver III
Level 138
God Stats
4W - 11L
1,347 SR
Queue Stats
40W - 58L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EDDwonder27
Baron Samedi
15
1 / 0 / 12
9,239
577
6,543
9,398
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
18
6 / 2 / 1
11,164
698
13,802
16,097
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
Trapdooo
Freya
16
4 / 1 / 3
9,325
583
8,870
13,182
5,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
17
8 / 0 / 4
10,804
675
11,749
6,900
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
16
5 / 0 / 5
9,398
587
6,618
11,262
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AgniThanatosFenrirKing Arthur

VS

Bans
Cu ChulainnSkadiNu WaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 5 / 1
8,670
542
13,825
16,958
13,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 4 / 0
6,642
415
3,600
14,910
8,417
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
1 / 7 / 0
7,257
454
5,902
15,941
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Raijin
OJsGloves
Raijin
14
0 / 5 / 0
7,710
482
2,655
9,933
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
madame woe
Chiron
12
0 / 4 / 0
7,404
463
4,600
9,488
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
24
Kills
2
3
Deaths
25
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
5
1
0.3
W
Baron Samedi
EDDwonder27
Baron Samedi
1
0
12
7
L
0
4
0
0
L
1
7
0
0.14
L
Raijin
OJsGloves
Raijin
0
5
0
0
W
Chronos
6
2
1
3.25
W
Freya
Trapdooo
Freya
4
1
3
5.5
W
Vulcan
8
0
4
10
L
Chiron
madame woe
Chiron
0
4
0
0
W
Hun Batz
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,582
Damage
30,582
56,839
Taken
67,230
24,419
Mitigated
32,764
25,081
Healing
20,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,825
1,981
0
9,048
16,958
13,784
0
12,238
4,720
67,433
4,632
W
Baron Samedi
EDDwonder27
Baron Samedi
6,543
1,274
692
3,819
9,398
6,843
683
1,963
7,435
37,480
423
L
3,600
232
206
1,377
14,910
8,417
0
6,443
8,287
31,610
0
L
5,902
2,058
0
4,952
15,941
5,381
0
7,792
8,109
0
53,432
L
Raijin
OJsGloves
Raijin
2,655
41
0
2,490
9,933
2,420
0
7,217
2,716
58,903
0
W
Chronos
13,802
5,995
0
9,998
16,097
5,517
1,729
10,903
5,194
86,742
697
W
Freya
Trapdooo
Freya
8,870
2,584
0
7,205
13,182
5,190
1,321
1,866
11,316
64,068
0
W
Vulcan
11,749
274
0
692
6,900
2,377
74
3,045
3,855
74,774
2,866
L
Chiron
madame woe
Chiron
4,600
1,379
434
1,820
9,488
2,762
240
6,076
2,963
0
48,069
W
Hun Batz
6,618
2,184
0
2,675
11,262
4,492
1,208
3,337
7,925
0
87,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,930
Gold Earned
37,683
555
Minions Killed
473
0
Camps Cleared
0
1,743,934
Distance Traveled
1,454,838
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,670
542
127
8
0
267,105
0
W
Baron Samedi
9,239
577
47
3
0
319,071
0
L
Khepri
6,642
415
46
3
0
303,994
0
L
Thor
7,257
454
87
5
0
324,668
1
L
Raijin
7,710
482
122
8
0
299,197
2
W
Chronos
11,164
698
152
10
0
337,578
1
W
Freya
9,325
583
104
7
0
338,872
0
W
Vulcan
10,804
675
133
8
0
382,693
0
L
Chiron
7,404
463
91
6
0
259,874
0
W
Hun Batz
9,398
587
119
7
0
365,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role