Player Matchup

King Arthur
King Arthur
AryCalamari
King Arthur
Level 175
God Stats
6W - 8L
1,505 SR
Queue Stats
79W - 78L
1,547 Elo+
Party 4
Izanami
Izanami
Azio_TF4
Izanami
Level 95
God Stats
3W - 2L
1,434 SR
Queue Stats
40W - 41L
1,482 Elo+
Party 1
Mulan
Mulan
CrownSkipper
Mulan
Level 85
God Stats
60W - 64L
1,530 SR
Queue Stats
228W - 220L
1,494 Elo+
Solo
Raijin
Raijin
SpectorFront
Raijin
Level 108
God Stats
2W - 0L
1,923 SR
Queue Stats
56W - 45L
1,539 Elo+
Party 4
Kukulkan
Kukulkan
huginNOthugin
Kukulkan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,463 Elo+
Party 1
Team Averages
Level 114
1,578 SR
1,505 Elo+

VS

Team Averages
Level 99
1,463 SR
1,447 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Arod5547
Chiron
Level 107
God Stats
10W - 14L
1,382 SR
Queue Stats
13W - 17L
1,420 Elo+
Party 2
Sylvanus
Sylvanus
Givesuccc
Sylvanus
Level 106
God Stats
12W - 16L
1,433 SR
Queue Stats
12W - 17L
1,405 Elo+
Party 2
Ne Zha
Ne Zha
Knoblyy
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 132L
1,447 Elo+
Party 3
Erlang Shen
Erlang Shen
SaltyGamer345
Erlang Shen
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 89L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AryCalamari
King Arthur
16
6 / 1 / 0
10,303
644
7,897
14,017
12,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Azio_TF4
Izanami
14
1 / 3 / 2
7,954
497
3,669
8,293
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 1 / 8
9,413
588
9,472
12,964
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
18
5 / 2 / 3
10,846
678
11,215
7,359
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
huginNOthugin
Kukulkan
15
1 / 2 / 2
8,302
519
4,679
8,268
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
4 / 5 / 0
8,262
516
5,197
9,113
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Arod5547
Chiron
15
2 / 2 / 3
7,990
499
6,958
7,577
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
Givesuccc
Sylvanus
13
2 / 1 / 2
7,965
498
4,654
11,710
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Knoblyy
Ne Zha
12
0 / 5 / 3
6,948
434
6,594
12,222
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
SaltyGamer345
Erlang Shen
13
1 / 4 / 0
7,579
474
4,998
14,042
11,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
9
9
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
5
0
0.8
L
Chiron
Arod5547
Chiron
2
2
3
1.75
W
King Arthur
AryCalamari
King Arthur
6
1
0
6
W
Izanami
Azio_TF4
Izanami
1
3
2
0.67
W
4
1
8
8
L
Sylvanus
Givesuccc
Sylvanus
2
1
2
3
L
Ne Zha
Knoblyy
Ne Zha
0
5
3
0.3
L
Erlang Shen
SaltyGamer345
Erlang Shen
1
4
0
0.25
W
Raijin
5
2
3
3.25
W
Kukulkan
huginNOthugin
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,932
Damage
28,401
50,901
Taken
54,664
26,095
Mitigated
30,724
16,224
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,197
354
100
1,228
9,113
2,475
0
5,912
3,201
55,224
1,000
L
Chiron
Arod5547
Chiron
6,958
1,761
827
1,960
7,577
2,741
0
2,442
5,060
0
71,294
W
King Arthur
AryCalamari
King Arthur
7,897
685
0
3,245
14,017
12,123
25
750
12,728
0
65,098
W
Izanami
Azio_TF4
Izanami
3,669
2,378
440
2,584
8,293
2,596
2,281
1,770
6,477
0
53,675
W
9,472
953
0
6,120
12,964
6,352
0
2,672
9,883
0
75,975
L
Sylvanus
Givesuccc
Sylvanus
4,654
477
677
4,488
11,710
9,227
0
5,854
5,856
29,527
0
L
Ne Zha
Knoblyy
Ne Zha
6,594
1,148
0
1,507
12,222
5,041
0
1,429
10,793
0
50,278
L
Erlang Shen
SaltyGamer345
Erlang Shen
4,998
1,578
0
5,696
14,042
11,240
0
0
14,042
1,673
48,287
W
Raijin
11,215
916
0
1,618
7,359
2,412
550
2,952
4,203
92,884
486
W
Kukulkan
huginNOthugin
Kukulkan
4,679
325
250
1,967
8,268
2,612
82
1,636
6,632
53,279
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
38,744
602
Minions Killed
460
0
Camps Cleared
0
1,671,153
Distance Traveled
1,624,063
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,262
516
120
8
0
275,186
0
L
Chiron
7,990
499
116
7
0
328,136
0
W
King Arthur
10,303
644
113
7
0
325,070
0
W
Izanami
7,954
497
112
7
0
298,479
0
W
Mulan
9,413
588
111
7
0
392,638
0
L
Sylvanus
7,965
498
57
4
0
311,202
3
L
Ne Zha
6,948
434
79
5
0
355,348
1
L
Erlang Shen
7,579
474
88
6
0
354,191
0
W
Raijin
10,846
678
163
10
0
337,572
5
W
Kukulkan
8,302
519
103
6
0
317,394
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role