Player Matchup

Olorun
Olorun
Daniel Costa 13
Olorun
Level 109
God Stats
6W - 7L
1,513 SR
Queue Stats
37W - 60L
1,342 Elo+
Party 2
Nu Wa
Nu Wa
QTCosmicKill
Nu Wa
Level 74
God Stats
12W - 17L
1,548 SR
Queue Stats
44W - 71L
1,386 Elo+
Solo
Arachne
Arachne
SilencedHaahaa
Arachne
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 333L
1,463 Elo+
Party 2
Surtr
Surtr
dopeissam
Surtr
Level 84
God Stats
6W - 8L
1,318 SR
Queue Stats
287W - 287L
1,432 Elo+
Solo
Cerberus
Cerberus
duduiff
Cerberus
Level 27
God Stats
7W - 4L
1,741 SR
Queue Stats
47W - 69L
1,391 Elo+
Party 2
Team Averages
Level 90
1,524 SR
1,403 Elo+

VS

Team Averages
Level 69
1,567 SR
1,346 Elo+
Gilgamesh
Gilgamesh
CerealPiano5040
Gilgamesh
Level 129
God Stats
1W - 1L
1,442 SR
Queue Stats
94W - 109L
1,420 Elo+
Party 1
Poseidon
Poseidon
RJ DEADLY34
Poseidon
Level 87
God Stats
3W - 0L
1,716 SR
Queue Stats
64W - 97L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
Spicy Ramen6647
Baron Samedi
Level 43
God Stats
1W - 0L
1,487 SR
Queue Stats
24W - 41L
1,326 Elo+
Party 1
Arachne
Arachne
Spicy reaper182
Arachne
Level 37
God Stats
2W - 1L
1,550 SR
Queue Stats
19W - 36L
1,321 Elo+
Party 1
Maui
Maui
western-scales97
Maui
Level 47
God Stats
10W - 9L
1,640 SR
Queue Stats
109W - 117L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,129
446
3,728
8,123
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
0 / 4 / 2
7,458
466
12,076
8,201
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 4 / 4
8,407
525
12,158
14,940
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
dopeissam
Surtr
13
4 / 7 / 4
8,291
518
10,071
18,246
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
duduiff
Cerberus
12
2 / 3 / 3
7,857
491
3,718
13,541
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CerealPiano5040
Gilgamesh
15
6 / 3 / 4
9,868
617
13,411
19,535
18,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
RJ DEADLY34
Poseidon
15
6 / 1 / 3
8,744
547
9,887
6,753
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Spicy Ramen6647
Baron Samedi
13
1 / 3 / 5
7,990
499
7,564
12,679
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 6 / 1
8,597
537
9,768
18,452
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 0 / 4
8,782
549
4,313
8,162
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
13
Kills
23
23
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CerealPiano5040
Gilgamesh
6
3
4
2.67
L
1
5
1
0.3
L
0
4
2
0.25
W
Poseidon
RJ DEADLY34
Poseidon
6
1
3
7.5
L
6
4
4
2
W
Baron Samedi
Spicy Ramen6647
Baron Samedi
1
3
5
1.17
W
7
6
1
1.25
L
Surtr
dopeissam
Surtr
4
7
4
0.86
L
Cerberus
duduiff
Cerberus
2
3
3
1.17
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,751
Damage
44,943
63,051
Taken
65,581
28,231
Mitigated
36,964
18,121
Healing
19,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CerealPiano5040
Gilgamesh
13,411
3,251
0
4,239
19,535
18,210
643
4,128
14,607
6,200
70,169
L
3,728
1,262
120
1,267
8,123
2,199
0
4,470
3,653
40,546
0
L
12,076
3,955
0
750
8,201
1,869
415
3,401
4,709
55,422
729
W
Poseidon
RJ DEADLY34
Poseidon
9,887
3,434
0
2,081
6,753
2,263
930
3,189
3,476
55,669
6,358
L
12,158
7,697
0
6,833
14,940
4,706
0
4,099
10,667
0
57,831
W
Baron Samedi
Spicy Ramen6647
Baron Samedi
7,564
640
352
5,754
12,679
4,191
0
6,913
5,766
53,637
0
W
9,768
6,612
0
6,170
18,452
5,812
0
3,151
15,140
0
48,415
L
Surtr
dopeissam
Surtr
10,071
4,307
0
5,828
18,246
10,305
0
3,639
13,893
723
35,708
L
Cerberus
duduiff
Cerberus
3,718
36
0
3,323
13,541
9,152
0
6,910
6,489
30,077
1,022
W
4,313
444
0
1,394
8,162
6,488
81
3,317
4,845
31,800
2,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,142
Gold Earned
43,981
372
Minions Killed
436
0
Camps Cleared
0
1,466,434
Distance Traveled
1,538,471
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,868
617
135
8
0
277,649
1
L
Olorun
7,129
446
75
5
0
231,983
0
L
Nu Wa
7,458
466
84
5
0
283,511
0
W
Poseidon
8,744
547
91
6
0
318,058
7
L
Arachne
8,407
525
86
5
0
359,731
3
W
Baron Samedi
7,990
499
84
5
0
294,936
0
W
Arachne
8,597
537
68
4
0
316,925
0
L
Surtr
8,291
518
56
4
0
277,555
0
L
Cerberus
7,857
491
71
4
0
313,654
7
W
Maui
8,782
549
58
4
0
330,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role