Player Matchup

Aphrodite
Aphrodite
Blushii_Bambii
Aphrodite
Level 147
God Stats
1W - 1L
1,531 SR
Queue Stats
8W - 6L
1,537 Elo+
Solo
Artio
Artio
Fisher82
Artio
Level 174
God Stats
4W - 3L
1,450 SR
Queue Stats
173W - 151L
1,538 Elo+
Solo
Nut
Nut
FwuffyPhoenix
Nut
Level 133
God Stats
4W - 6L
1,591 SR
Queue Stats
87W - 59L
1,582 Elo+
Solo
Osiris
Osiris
MostHatedManMack
Osiris
Level 157
God Stats
8W - 4L
1,686 SR
Queue Stats
61W - 57L
1,619 Elo+
Solo
Discordia
Discordia
xXBluDemonsXx
Discordia
Level 179
God Stats
1W - 0L
1,737 SR
Queue Stats
235W - 201L
1,540 Elo+
Solo
Team Averages
Level 158
1,599 SR
1,563 Elo+

VS

Team Averages
Level 163
1,575 SR
1,606 Elo+
Raijin
Raijin
 
Raijin
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
FullTimeFailure
Nut
Level 214
God Stats
24W - 15L
1,677 SR
Queue Stats
289W - 266L
1,562 Elo+
Party 1
King Arthur
King Arthur
Haybro98
King Arthur
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,816 Elo+
Solo
Atlas
Atlas
LazyBacks
Atlas
Level 191
God Stats
13W - 11L
1,623 SR
Queue Stats
350W - 328L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
SNURKE
Nu Wa
Level 139
God Stats
1W - 2L
1,575 SR
Queue Stats
234W - 209L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blushii_Bambii
Aphrodite
11
0 / 1 / 4
6,690
478
2,192
8,329
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
Fisher82
Artio
14
2 / 0 / 1
8,767
626
8,146
12,639
9,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 2 / 1
8,411
601
10,755
11,351
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 1 / 5
8,614
615
6,989
10,398
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
xXBluDemonsXx
Discordia
14
2 / 1 / 3
8,354
597
7,433
5,389
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 3 / 4
7,455
533
5,348
8,826
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 1
7,300
521
6,069
8,321
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
Haybro98
King Arthur
11
0 / 2 / 0
6,160
440
4,131
13,006
6,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
LazyBacks
Atlas
12
0 / 2 / 2
6,452
461
4,032
10,901
7,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
SNURKE
Nu Wa
12
2 / 3 / 3
6,701
479
7,428
8,431
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
13
Kills
5
5
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
4
1
W
Aphrodite
Blushii_Bambii
Aphrodite
0
1
4
2
W
Artio
Fisher82
Artio
2
0
1
2.5
L
2
3
1
0.83
W
6
2
1
3.25
L
King Arthur
Haybro98
King Arthur
0
2
0
0
L
Atlas
LazyBacks
Atlas
0
2
2
0.5
W
3
1
5
5.5
L
Nu Wa
SNURKE
Nu Wa
2
3
3
1.17
W
Discordia
xXBluDemonsXx
Discordia
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,515
Damage
27,008
48,106
Taken
49,485
25,513
Mitigated
21,214
19,751
Healing
13,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,348
261
0
750
8,826
3,114
0
4,955
3,871
53,629
0
W
Aphrodite
Blushii_Bambii
Aphrodite
2,192
237
2,423
4,502
8,329
4,526
86
4,371
3,958
15,849
0
W
Artio
Fisher82
Artio
8,146
426
0
5,167
12,639
9,247
0
1,910
10,729
51,922
2,874
L
6,069
4,377
0
2,698
8,321
2,440
342
204
8,103
0
63,330
W
10,755
7,489
0
5,062
11,351
3,825
311
4,190
7,161
0
65,497
L
King Arthur
Haybro98
King Arthur
4,131
700
0
2,652
13,006
6,397
0
6,656
5,558
0
37,120
L
Atlas
LazyBacks
Atlas
4,032
1,126
1,613
2,998
10,901
7,139
0
2,106
8,747
21,921
2,293
W
6,989
3,114
0
655
10,398
6,439
0
3,386
7,012
0
85,575
L
Nu Wa
SNURKE
Nu Wa
7,428
1,599
0
3,026
8,431
2,124
0
2,331
6,016
43,325
991
W
Discordia
xXBluDemonsXx
Discordia
7,433
338
0
1,942
5,389
1,476
0
3,486
1,903
59,139
1,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,836
Gold Earned
34,068
495
Minions Killed
419
0
Camps Cleared
0
1,417,440
Distance Traveled
1,358,812
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,455
533
107
8
0
256,548
4
W
Aphrodite
6,690
478
20
1
0
264,118
5
W
Artio
8,767
626
119
9
0
282,476
0
L
Nut
7,300
521
128
9
0
245,315
3
W
Nut
8,411
601
100
7
0
254,443
2
L
King Arthur
6,160
440
61
4
0
271,061
4
L
Atlas
6,452
461
39
3
0
302,593
4
W
Osiris
8,614
615
130
9
0
333,620
0
L
Nu Wa
6,701
479
84
6
0
283,295
4
W
Discordia
8,354
597
126
9
0
282,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role