Player Matchup

Tsukuyomi
Tsukuyomi
M1chL
Tsukuyomi
Level 159
God Stats
83W - 62L
1,619 SR
Queue Stats
704W - 640L
1,488 Elo+
Solo
Medusa
Medusa
Numa24
Medusa
Level 129
God Stats
5W - 1L
1,847 SR
Queue Stats
138W - 142L
1,451 Elo+
Party 2
Eset
Eset
OnlyonMondays
Eset
Level 156
God Stats
2W - 3L
1,436 SR
Queue Stats
119W - 132L
1,402 Elo+
Party 2
King Arthur
King Arthur
RiceGamerKen
King Arthur
Level 108
God Stats
5W - 3L
1,593 SR
Queue Stats
40W - 53L
1,408 Elo+
Party 2
Kuzenbo
Kuzenbo
itzDRIVbaby
Kuzenbo
Level 146
God Stats
11W - 9L
1,698 SR
Queue Stats
244W - 237L
1,476 Elo+
Solo
Team Averages
Level 140
1,638 SR
1,445 Elo+

VS

Team Averages
Level 128
1,516 SR
1,554 Elo+
Tyr
Tyr
BigMe3ch
Tyr
Level 113
God Stats
1W - 4L
1,462 SR
Queue Stats
62W - 64L
1,525 Elo+
Solo
Terra
Terra
Dany316
Terra
Level 157
God Stats
0W - 1L
1,339 SR
Queue Stats
189W - 182L
1,603 Elo+
Party 1
Scylla
Scylla
Jaikgamer07
Scylla
Level 128
God Stats
1W - 1L
1,791 SR
Queue Stats
34W - 32L
1,650 Elo+
Party 1
Apollo
Apollo
XxSirR0QU3xX
Apollo
Level 123
God Stats
6W - 10L
1,326 SR
Queue Stats
385W - 398L
1,411 Elo+
Solo
Fenrir
Fenrir
juen123
Fenrir
Level 121
God Stats
3W - 4L
1,662 SR
Queue Stats
40W - 45L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
M1chL
Tsukuyomi
15
8 / 5 / 2
8,727
582
7,779
12,890
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Numa24
Medusa
17
9 / 0 / 2
9,831
655
10,200
7,790
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 2 / 8
8,275
552
9,992
6,019
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RiceGamerKen
King Arthur
14
0 / 0 / 2
8,627
575
4,101
8,713
8,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
itzDRIVbaby
Kuzenbo
14
3 / 0 / 8
7,699
513
7,215
9,446
10,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,732
449
1,924
7,953
6,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Dany316
Terra
10
0 / 6 / 5
6,626
442
4,294
13,986
4,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
12
3 / 3 / 3
7,308
487
7,910
8,170
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
0 / 8 / 0
6,719
448
2,008
11,115
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
juen123
Fenrir
12
3 / 4 / 1
7,062
471
4,454
11,710
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
22
Kills
6
7
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Terra
Dany316
Terra
0
6
5
0.42
L
Scylla
3
3
3
1.5
W
Tsukuyomi
M1chL
Tsukuyomi
8
5
2
1.8
W
Medusa
Numa24
Medusa
9
0
2
10
W
2
2
8
3
W
King Arthur
RiceGamerKen
King Arthur
0
0
2
1
L
Apollo
0
8
0
0
W
Kuzenbo
itzDRIVbaby
Kuzenbo
3
0
8
7
L
Fenrir
juen123
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,287
Damage
20,590
44,858
Taken
52,934
29,170
Mitigated
20,505
10,441
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,924
250
0
2,219
7,953
6,425
0
1,356
6,568
0
32,441
L
Terra
Dany316
Terra
4,294
468
2,303
2,594
13,986
4,496
0
7,303
6,402
19,943
2,303
L
Scylla
7,910
874
0
470
8,170
2,140
0
3,467
4,541
46,836
0
W
Tsukuyomi
M1chL
Tsukuyomi
7,779
1,120
0
2,628
12,890
5,032
0
2,817
10,073
0
63,292
W
Medusa
Numa24
Medusa
10,200
3,914
0
3,264
7,790
3,044
2,315
281
7,509
0
81,035
W
9,992
1,574
205
1,151
6,019
2,005
776
3,910
2,109
65,012
0
W
King Arthur
RiceGamerKen
King Arthur
4,101
297
0
2,142
8,713
8,995
270
1,476
7,237
0
62,551
L
Apollo
2,008
1,307
0
1,156
11,115
2,777
0
266
10,747
0
36,891
W
Kuzenbo
itzDRIVbaby
Kuzenbo
7,215
2,633
0
1,051
9,446
10,094
328
3,448
5,998
32,000
3,396
L
Fenrir
juen123
Fenrir
4,454
764
0
1,134
11,710
4,667
0
3,761
7,790
0
49,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
34,447
503
Minions Killed
358
0
Camps Cleared
0
1,488,623
Distance Traveled
1,362,496
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,732
449
76
5
0
254,946
0
L
Terra
6,626
442
29
2
0
270,072
0
L
Scylla
7,308
487
91
6
0
269,180
3
W
Tsukuyomi
8,727
582
86
6
0
304,306
0
W
Medusa
9,831
655
131
9
0
285,865
3
W
Eset
8,275
552
108
7
0
314,052
4
W
King Arthur
8,627
575
111
7
0
309,397
6
L
Apollo
6,719
448
72
5
0
250,426
0
W
Kuzenbo
7,699
513
67
4
0
275,003
1
L
Fenrir
7,062
471
90
6
0
317,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role