Player Matchup

Fafnir
Fafnir
AlexxxSSj
Fafnir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 74L
1,795 Elo+
Solo
Bakasura
Bakasura
DOOMFACE77
Bakasura
Level 161
God Stats
2W - 1L
1,605 SR
Queue Stats
160W - 159L
1,525 Elo+
Solo
The Morrigan
The Morrigan
RCH036
The Morrigan
Level 158
God Stats
33W - 34L
1,553 SR
Queue Stats
451W - 490L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
l99E
Sun Wukong
Level 55
God Stats
11W - 8L
1,608 SR
Queue Stats
113W - 121L
1,461 Elo+
Solo
Izanami
Izanami
s1lv3rhamm3r
Izanami
Level 156
God Stats
1W - 1L
1,297 SR
Queue Stats
103W - 96L
1,495 Elo+
Solo
Team Averages
Level 118
1,513 SR
1,557 Elo+

VS

Team Averages
Level 104
1,375 SR
1,447 Elo+
Cthulhu
Cthulhu
Kaibozo
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
LeanedOut713
Baba Yaga
Level 156
God Stats
5W - 7L
1,453 SR
Queue Stats
121W - 140L
1,456 Elo+
Solo
Martichoras
Martichoras
Monkerrs
Martichoras
Level 108
God Stats
0W - 1L
1,245 SR
Queue Stats
2W - 2L
1,427 Elo+
Solo
Kali
Kali
Norweiner
Kali
Level 65
God Stats
1W - 2L
1,179 SR
Queue Stats
24W - 28L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
Ouragan2Neige
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AlexxxSSj
Fafnir
11
1 / 0 / 7
7,064
1,413
3,164
4,741
5,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bakasura
DOOMFACE77
Bakasura
11
4 / 0 / 3
7,124
1,425
4,689
3,357
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
RCH036
The Morrigan
11
1 / 0 / 6
6,321
1,264
5,301
1,446
396
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
l99E
Sun Wukong
11
1 / 0 / 5
6,205
1,241
4,303
3,179
1,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
s1lv3rhamm3r
Izanami
11
1 / 0 / 5
6,127
1,225
4,817
2,700
803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

417

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kaibozo
Cthulhu
10
0 / 3 / 0
5,627
1,125
6,333
8,649
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
LeanedOut713
Baba Yaga
11
0 / 1 / 0
5,929
1,186
2,008
3,512
1,295
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Monkerrs
Martichoras
10
0 / 0 / 0
5,196
1,039
0
0
0
Kali
10
0 / 1 / 0
5,617
1,123
2,819
7,450
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
Ouragan2Neige
Erlang Shen
10
0 / 3 / 0
5,550
1,110
2,489
6,671
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
8
Kills
0
0
Deaths
8
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AlexxxSSj
Fafnir
1
0
7
4.5
W
Bakasura
DOOMFACE77
Bakasura
4
0
3
5.5
L
Cthulhu
Kaibozo
Cthulhu
0
3
0
0
L
Baba Yaga
LeanedOut713
Baba Yaga
0
1
0
0
L
Martichoras
Monkerrs
Martichoras
0
0
0
0
L
Kali
0
1
0
0
L
Erlang Shen
Ouragan2Neige
Erlang Shen
0
3
0
0
W
The Morrigan
RCH036
The Morrigan
1
0
6
4
W
Sun Wukong
l99E
Sun Wukong
1
0
5
3.5
W
Izanami
s1lv3rhamm3r
Izanami
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,274
Damage
13,649
15,423
Taken
26,282
9,379
Mitigated
13,125
3,400
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AlexxxSSj
Fafnir
3,164
1,080
0
983
4,741
5,369
0
1,607
2,919
8,859
0
W
Bakasura
DOOMFACE77
Bakasura
4,689
2,748
0
876
3,357
1,717
0
1,576
1,714
0
8,959
L
Cthulhu
Kaibozo
Cthulhu
6,333
0
61
313
8,649
3,965
0
2,025
6,238
17,560
473
L
Baba Yaga
LeanedOut713
Baba Yaga
2,008
303
0
821
3,512
1,295
0
1,438
2,074
17,717
0
L
Martichoras
Monkerrs
Martichoras
0
0
0
0
0
0
0
0
0
0
0
L
Kali
2,819
1,398
0
591
7,450
4,273
0
2,621
4,430
0
7,510
L
Erlang Shen
Ouragan2Neige
Erlang Shen
2,489
1,039
0
1,277
6,671
3,592
0
2,247
4,086
0
10,521
W
The Morrigan
RCH036
The Morrigan
5,301
868
320
120
1,446
396
0
1,062
305
18,760
0
W
Sun Wukong
l99E
Sun Wukong
4,303
651
0
796
3,179
1,094
0
1,668
1,438
0
12,598
W
Izanami
s1lv3rhamm3r
Izanami
4,817
2,617
0
305
2,700
803
0
1,707
917
0
17,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,841
Gold Earned
27,919
114
Minions Killed
93
8
Camps Cleared
4
559,213
Distance Traveled
433,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,064
1,413
11
2
0
107,012
0
W
Bakasura
7,124
1,425
25
5
3
131,785
0
L
Cthulhu
5,627
1,125
19
4
1
117,041
0
L
Baba Yaga
5,929
1,186
49
10
0
89,333
0
L
Martichoras
5,196
1,039
0
0
0
0
0
L
Kali
5,617
1,123
10
2
1
119,381
0
L
Erlang Shen
5,550
1,110
15
3
2
107,848
0
W
The Morrigan
6,321
1,264
28
6
0
94,893
0
W
Sun Wukong
6,205
1,241
18
4
1
122,547
0
W
Izanami
6,127
1,225
32
6
4
102,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role