Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AirborneArrow
Kuzenbo
Level 287
God Stats
1W - 5L
1,255 SR
Queue Stats
464W - 528L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
jakaseem89
Ne Zha
Level 166
God Stats
11W - 12L
1,490 SR
Queue Stats
201W - 236L
1,442 Elo+
Party 1
Team Averages
Level 167
1,449 SR
1,480 Elo+

VS

Team Averages
Level 141
1,463 SR
1,261 Elo+
Loki
Loki
 
Loki
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SaucyFriez69
Nu Wa
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 29L
1,209 Elo+
Party 2
Bake Kujira
Bake Kujira
TRAPRCG
Bake Kujira
Level 127
God Stats
5W - 11L
1,342 SR
Queue Stats
10W - 29L
1,185 Elo+
Party 2
Neith
Neith
TRAPWFA
Neith
Level 102
God Stats
2W - 6L
1,217 SR
Queue Stats
10W - 26L
1,225 Elo+
Party 2
Surtr
Surtr
TRAPWSA
Surtr
Level 78
God Stats
3W - 6L
1,756 SR
Queue Stats
8W - 27L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 1
5,923
987
2,554
4,442
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
 
Nu Wa
10
0 / 1 / 3
5,601
934
6,566
3,479
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Scylla
 
Scylla
7
0 / 0 / 0
3,531
589
0
473
83
Kuzenbo
11
2 / 1 / 2
6,154
1,026
4,293
8,598
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
jakaseem89
Ne Zha
12
2 / 2 / 2
6,328
1,055
7,062
5,478
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 2 / 1
5,769
962
3,563
5,433
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 0 / 0
6,301
1,050
5,049
3,077
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
TRAPRCG
Bake Kujira
10
0 / 1 / 1
5,595
933
4,032
6,247
3,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
TRAPWFA
Neith
10
0 / 0 / 1
5,437
906
3,023
4,973
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
TRAPWSA
Surtr
10
0 / 2 / 1
5,462
910
2,321
6,441
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
5
Kills
3
4
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
1
1.5
L
Nu Wa
 
Nu Wa
0
1
3
1.5
L
Scylla
 
Scylla
0
0
0
0
W
Loki
 
Loki
1
2
1
0.75
L
Kuzenbo
2
1
2
3
W
2
0
0
2
W
Bake Kujira
TRAPRCG
Bake Kujira
0
1
1
0.5
W
Neith
TRAPWFA
Neith
0
0
1
0.5
W
Surtr
TRAPWSA
Surtr
0
2
1
0.25
L
Ne Zha
jakaseem89
Ne Zha
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,475
Damage
17,988
22,470
Taken
26,171
12,777
Mitigated
10,917
4,965
Healing
3,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,554
1,455
0
1,343
4,442
1,356
1,196
1,121
3,103
0
16,470
L
Nu Wa
 
Nu Wa
6,566
1,887
0
610
3,479
854
311
1,432
1,793
18,426
0
L
Scylla
 
Scylla
0
0
0
0
473
83
0
353
0
0
0
W
Loki
 
Loki
3,563
700
0
389
5,433
2,412
0
1,574
3,859
0
11,743
L
Kuzenbo
4,293
1,033
0
2,598
8,598
8,608
0
3,344
4,919
6,827
0
W
5,049
737
74
122
3,077
949
0
1,654
1,423
18,732
321
W
Bake Kujira
TRAPRCG
Bake Kujira
4,032
2,276
0
571
6,247
3,322
181
2,582
3,665
14,053
574
W
Neith
TRAPWFA
Neith
3,023
1,036
0
1,098
4,973
1,382
238
2,431
2,542
0
13,673
W
Surtr
TRAPWSA
Surtr
2,321
591
173
940
6,441
2,852
326
2,618
3,823
363
11,330
L
Ne Zha
jakaseem89
Ne Zha
7,062
1,430
0
414
5,478
1,876
0
1,538
3,696
0
25,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,537
Gold Earned
28,564
110
Minions Killed
139
0
Camps Cleared
0
506,583
Distance Traveled
634,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,923
987
42
7
0
102,317
0
L
Nu Wa
5,601
934
19
3
0
133,970
0
L
Scylla
3,531
589
0
0
0
0
0
W
Loki
5,769
962
22
4
0
137,202
0
L
Kuzenbo
6,154
1,026
5
1
0
135,512
0
W
Nu Wa
6,301
1,050
40
7
0
133,123
0
W
Bake Kujira
5,595
933
30
5
0
120,272
0
W
Neith
5,437
906
24
4
0
118,132
0
W
Surtr
5,462
910
23
4
0
125,579
0
L
Ne Zha
6,328
1,055
44
7
0
134,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role