Player Matchup

Cthulhu
Cthulhu
Artanis_15
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Solo
Chronos
Chronos
C0ld1withDaBoyz
Chronos
Level 64
God Stats
4W - 3L
1,671 SR
Queue Stats
82W - 101L
1,478 Elo+
Party 2
Merlin
Merlin
Cosmiic_Toad
Merlin
Level 27
God Stats
3W - 9L
1,395 SR
Queue Stats
47W - 58L
1,413 Elo+
Party 2
Amaterasu
Amaterasu
ghoulfarts
Amaterasu
Level 127
God Stats
1W - 1L
1,646 SR
Queue Stats
89W - 98L
1,434 Elo+
Party 2
Ishtar
Ishtar
unhappy_hellhole
Ishtar
Level 44
God Stats
3W - 5L
1,392 SR
Queue Stats
64W - 75L
1,419 Elo+
Party 2
Team Averages
Level 60
1,521 SR
1,402 Elo+

VS

Team Averages
Level 80
1,519 SR
1,543 Elo+
Jormungandr
Jormungandr
AlexxxSSj
Jormungandr
Level 59
God Stats
3W - 3L
1,399 SR
Queue Stats
279W - 74L
1,791 Elo+
Solo
Nut
Nut
Alm0stevil
Nut
Level 58
God Stats
15W - 19L
1,424 SR
Queue Stats
163W - 185L
1,407 Elo+
Solo
Pele
Pele
BurntSundae
Pele
Level 124
God Stats
3W - 2L
1,743 SR
Queue Stats
86W - 74L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
GlennieKitty
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,514 Elo+
Party 1
Anubis
Anubis
johnnycrapola
Anubis
Level 52
God Stats
115W - 96L
1,526 SR
Queue Stats
176W - 161L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artanis_15
Cthulhu
11
0 / 3 / 0
6,008
1,001
1,317
5,077
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 1
6,210
1,035
2,809
4,512
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
12
1 / 3 / 0
6,776
1,129
1,525
6,201
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
ghoulfarts
Amaterasu
11
0 / 2 / 1
6,106
1,018
5,074
8,938
7,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 1
6,443
1,074
2,999
4,219
1,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

315

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlexxxSSj
Jormungandr
12
3 / 0 / 6
7,584
1,264
4,409
3,920
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 7
6,575
1,096
4,137
1,724
567
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 1 / 4
6,956
1,159
7,929
4,313
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
12
4 / 0 / 5
7,618
1,270
5,862
3,847
1,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 4
7,100
1,183
3,697
1,927
766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
1
Kills
11
11
Deaths
1
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlexxxSSj
Jormungandr
3
0
6
6
W
0
0
7
3.5
L
Cthulhu
Artanis_15
Cthulhu
0
3
0
0
W
2
1
4
4
L
0
1
1
0.5
L
Merlin
1
3
0
0.33
W
Ne Zha
4
0
5
6.5
L
Amaterasu
ghoulfarts
Amaterasu
0
2
1
0.25
W
2
0
4
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,724
Damage
26,034
28,947
Taken
15,731
14,774
Mitigated
7,978
2,502
Healing
2,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlexxxSSj
Jormungandr
4,409
639
0
318
3,920
4,007
0
1,198
2,575
17,493
0
W
4,137
2,519
0
0
1,724
567
0
1,018
706
0
10,487
L
Cthulhu
Artanis_15
Cthulhu
1,317
148
0
104
5,077
3,023
0
1,686
3,318
8,281
0
W
7,929
1,912
0
542
4,313
1,276
0
1,323
2,840
0
13,422
L
2,809
2,133
0
0
4,512
1,300
0
854
3,539
10,766
0
L
Merlin
1,525
0
0
110
6,201
1,771
0
1,939
4,158
17,809
0
W
Ne Zha
5,862
1,706
0
1,096
3,847
1,362
0
1,575
2,051
0
11,830
L
Amaterasu
ghoulfarts
Amaterasu
5,074
980
0
1,864
8,938
7,475
0
1,622
7,196
0
9,445
W
3,697
0
0
644
1,927
766
0
385
1,508
18,104
0
L
2,999
1,351
0
424
4,219
1,205
0
1,547
2,630
0
19,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,543
Gold Earned
35,833
128
Minions Killed
118
5
Camps Cleared
4
558,483
Distance Traveled
621,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,584
1,264
37
6
1
118,733
0
W
Nut
6,575
1,096
15
3
1
112,369
0
L
Cthulhu
6,008
1,001
11
2
2
63,078
0
W
Pele
6,956
1,159
8
1
0
149,618
0
L
Chronos
6,210
1,035
28
5
1
134,786
0
L
Merlin
6,776
1,129
43
7
0
106,365
0
W
Ne Zha
7,618
1,270
23
4
0
124,875
0
L
Amaterasu
6,106
1,018
9
2
0
143,591
0
W
Anubis
7,100
1,183
35
6
2
116,135
0
L
Ishtar
6,443
1,074
37
6
2
110,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role