Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CapitanFumado
Aphrodite
Level 157
God Stats
1W - 1L
1,150 SR
Queue Stats
63W - 61L
1,529 Elo+
Solo
Danzaburou
Danzaburou
VetrixSombra
Danzaburou
Level 123
God Stats
17W - 5L
1,341 SR
Queue Stats
23W - 23L
1,381 Elo+
Solo
Team Averages
Level 146
1,330 SR
1,470 Elo+

VS

Team Averages
Level 115
1,440 SR
1,393 Elo+
Sun Wukong
Sun Wukong
Gamingpro870
Sun Wukong
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
J3f3rson61
Cupid
Level 147
God Stats
6W - 6L
1,519 SR
Queue Stats
128W - 132L
1,480 Elo+
Solo
Vulcan
Vulcan
QueTePireesYT
Vulcan
Level 151
God Stats
1W - 2L
1,301 SR
Queue Stats
5W - 15L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 0 / 2
8,353
835
7,154
10,976
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
CapitanFumado
Aphrodite
15
2 / 0 / 3
8,808
881
4,749
6,481
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
VetrixSombra
Danzaburou
15
0 / 0 / 5
8,675
868
5,367
8,770
4,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gamingpro870
Sun Wukong
13
0 / 1 / 0
7,564
756
6,520
9,431
9,073
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
13
0 / 2 / 0
7,400
740
7,235
5,769
2,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 2 / 0
7,236
724
8,076
5,271
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
2
4
W
Aphrodite
CapitanFumado
Aphrodite
2
0
3
3.5
L
Sun Wukong
Gamingpro870
Sun Wukong
0
1
0
0
L
Cupid
0
2
0
0
L
0
2
0
0
W
Danzaburou
VetrixSombra
Danzaburou
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,270
Damage
21,831
26,227
Taken
20,471
18,485
Mitigated
13,126
17,232
Healing
3,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,154
2,724
2,362
3,385
10,976
10,673
370
4,689
6,287
0
17,945
W
Aphrodite
CapitanFumado
Aphrodite
4,749
102
5,141
4,508
6,481
3,404
320
2,819
3,662
22,464
2,409
L
Sun Wukong
Gamingpro870
Sun Wukong
6,520
761
0
1,590
9,431
9,073
0
2,588
6,433
3,031
18,204
L
Cupid
7,235
2,678
186
1,178
5,769
2,129
198
499
5,036
0
27,674
L
8,076
0
0
250
5,271
1,924
60
1,289
3,756
23,831
0
W
Danzaburou
VetrixSombra
Danzaburou
5,367
1,444
0
1,836
8,770
4,408
986
3,110
5,660
0
48,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,836
Gold Earned
22,200
159
Minions Killed
128
0
Camps Cleared
0
624,383
Distance Traveled
577,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,353
835
18
2
0
212,744
0
W
Aphrodite
8,808
881
56
6
0
214,229
0
L
Sun Wukong
7,564
756
43
4
0
199,536
0
L
Cupid
7,400
740
52
5
0
184,619
0
L
Vulcan
7,236
724
33
3
0
192,934
0
W
Danzaburou
8,675
868
85
9
0
197,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role