Player Matchup

King Arthur
King Arthur
Gold IV
Nymgue
King Arthur
Gold IV
Level 108
God Stats
6W - 7L
1,470 SR
Queue Stats
418W - 432L
1,406 MMR
Solo
Cabrakan
Cabrakan
Silver V
RVGael
Cabrakan
Silver V
Level 154
God Stats
0W - 2L
1,226 SR
Queue Stats
52W - 77L
770 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
RalphPG2128
Baron Samedi
Silver IV
Level 146
God Stats
4W - 6L
1,194 SR
Queue Stats
103W - 131L
759 MMR
Solo
Anhur
Anhur
Gold III
Trapdooo
Anhur
Gold III
Level 140
God Stats
5W - 3L
1,792 SR
Queue Stats
169W - 170L
1,423 MMR
Solo
Chang'e
Chang'e
Gold V
YodieGn
Chang'e
Gold V
Level 120
God Stats
2W - 3L
1,670 SR
Queue Stats
32W - 35L
1,426 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,470 SR
1,157 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,522 SR
1,241 MMR
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver V
CrankyTACOBOY44
Kukulkan
Silver V
Level 159
God Stats
7W - 8L
1,504 SR
Queue Stats
125W - 172L
596 MMR
Solo
Rama
Rama
Gold IV
Gravepleb
Rama
Gold IV
Level 158
God Stats
1W - 1L
1,287 SR
Queue Stats
286W - 299L
1,385 MMR
Solo
Nike
Nike
Gold V
LittleBigJohn19
Nike
Gold V
Level 137
God Stats
2W - 4L
1,818 SR
Queue Stats
203W - 211L
1,364 MMR
Solo
Cliodhna
Cliodhna
Bronze III
pittythefool07
Cliodhna
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nymgue
King Arthur
3
0 / 1 / 0
4,223
352
769
1,638
410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
RVGael
Cabrakan
12
2 / 3 / 0
6,310
526
4,142
10,764
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
RalphPG2128
Baron Samedi
12
1 / 1 / 1
6,831
569
4,572
7,617
5,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
Trapdooo
Anhur
14
1 / 0 / 0
7,296
608
4,309
6,135
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chang'e
YodieGn
Chang'e
12
1 / 2 / 2
6,410
534
8,269
8,140
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Erlang ShenAo KuangFreyaAtlas

VS

Bans
AthenaMulanAchillesCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 0 / 0
6,806
567
1,683
8,226
5,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
12
1 / 2 / 1
7,138
595
4,377
4,618
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
0 / 1 / 0
6,914
576
2,239
5,139
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 2
8,415
701
6,968
9,203
5,462
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
14
2 / 1 / 3
7,355
613
3,260
11,306
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
6
7
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
W
Kukulkan
1
2
1
0.75
W
Rama
0
1
0
0
W
3
1
2
4
L
King Arthur
Nymgue
King Arthur
0
1
0
0
L
Cabrakan
RVGael
Cabrakan
2
3
0
0.67
L
Baron Samedi
RalphPG2128
Baron Samedi
1
1
1
1.5
L
Anhur
Trapdooo
Anhur
1
0
0
1
L
Chang'e
YodieGn
Chang'e
1
2
2
1
W
Cliodhna
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,061
Damage
18,527
34,294
Taken
38,492
17,884
Mitigated
16,730
16,971
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,683
386
0
3,782
8,226
5,237
0
2,745
5,321
0
32,312
W
Kukulkan
4,377
201
0
737
4,618
988
347
3,662
684
47,961
1,283
W
Rama
2,239
1,987
0
2,237
5,139
1,145
0
782
4,357
0
53,503
W
6,968
839
0
1,632
9,203
5,462
345
3,269
5,802
0
59,376
L
King Arthur
Nymgue
King Arthur
769
104
0
425
1,638
410
0
0
1,638
0
7,111
L
Cabrakan
RVGael
Cabrakan
4,142
898
0
5,006
10,764
7,132
0
1,228
9,536
47,894
0
L
Baron Samedi
RalphPG2128
Baron Samedi
4,572
618
249
2,612
7,617
5,640
0
0
7,617
26,958
0
L
Anhur
Trapdooo
Anhur
4,309
1,444
0
4,840
6,135
1,926
0
0
6,135
0
66,456
L
Chang'e
YodieGn
Chang'e
8,269
122
468
3,371
8,140
2,776
0
2,885
5,255
40,704
1,396
W
Cliodhna
3,260
176
0
3,514
11,306
3,898
0
5,631
5,481
0
60,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
36,628
344
Minions Killed
445
0
Camps Cleared
0
1,005,921
Distance Traveled
1,268,873
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,806
567
47
4
0
296,500
1
W
Kukulkan
7,138
595
86
7
0
225,984
1
W
Rama
6,914
576
106
9
0
226,779
1
W
Nike
8,415
701
100
8
0
244,279
0
L
King Arthur
4,223
352
12
1
0
44,139
0
L
Cabrakan
6,310
526
77
6
0
202,478
0
L
Baron Samedi
6,831
569
39
3
0
236,818
3
L
Anhur
7,296
608
131
11
0
252,411
0
L
Chang'e
6,410
534
85
7
0
270,075
0
W
Cliodhna
7,355
613
106
9
0
275,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role