Player Matchup

Susano
Susano
 
Susano
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
MAN KI11ER 1
Janus
Level 36
God Stats
2W - 5L
1,324 SR
Queue Stats
27W - 24L
1,385 Elo+
Solo
Sylvanus
Sylvanus
SpectralRaven
Sylvanus
Level 39
God Stats
2W - 4L
1,590 SR
Queue Stats
190W - 165L
1,572 Elo+
Solo
Anhur
Anhur
XxLiLChapoxX
Anhur
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 26L
1,235 Elo+
Party 2
Skadi
Skadi
walrusfiend
Skadi
Level 28
God Stats
1W - 5L
1,303 SR
Queue Stats
22W - 33L
1,235 Elo+
Party 2
Team Averages
Level 33
1,443 SR
1,385 Elo+

VS

Team Averages
Level 60
1,469 SR
1,395 Elo+
King Arthur
King Arthur
MrTaqoh
King Arthur
Level 46
God Stats
3W - 1L
1,621 SR
Queue Stats
80W - 74L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
PillPirate
Ao Kuang
Level 157
God Stats
2W - 2L
1,194 SR
Queue Stats
44W - 48L
1,467 Elo+
Party 3
Ymir
Ymir
Terz szn
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 40L
1,364 Elo+
Party 1
Medusa
Medusa
mut8te
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,275 Elo+
Party 3
Anubis
Anubis
percwarrior
Anubis
Level 84
God Stats
19W - 13L
1,529 SR
Queue Stats
38W - 45L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 7 / 0
5,805
484
4,275
10,416
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 5 / 2
6,123
510
9,382
6,794
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SpectralRaven
Sylvanus
13
1 / 1 / 0
7,596
633
6,920
10,129
10,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 5 / 0
6,005
500
2,546
8,242
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 1
6,182
515
3,991
9,727
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrTaqoh
King Arthur
13
1 / 1 / 1
7,043
587
6,012
11,602
6,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
PillPirate
Ao Kuang
15
17 / 0 / 3
8,983
749
12,339
9,749
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
2 / 2 / 4
6,629
552
3,661
8,267
4,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
mut8te
Medusa
10
0 / 3 / 3
5,400
450
2,739
7,169
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
14
4 / 2 / 9
8,156
680
9,075
8,811
3,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
8
Kills
24
24
Deaths
8
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
7
0
0.29
L
3
5
2
0.8
W
King Arthur
MrTaqoh
King Arthur
1
1
1
1.5
W
Ao Kuang
PillPirate
Ao Kuang
17
0
3
18.5
L
Sylvanus
SpectralRaven
Sylvanus
1
1
0
1
W
Ymir
2
2
4
2
L
2
5
0
0.4
W
Medusa
mut8te
Medusa
0
3
3
0.5
W
Anubis
4
2
9
4.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,114
Damage
33,826
45,308
Taken
45,598
17,254
Mitigated
20,650
11,223
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,275
544
0
2,778
10,416
1,791
0
7,042
3,374
0
31,611
L
9,382
1,337
0
260
6,794
1,651
250
4,942
1,852
33,772
0
W
King Arthur
MrTaqoh
King Arthur
6,012
370
0
2,056
11,602
6,742
0
6,088
5,514
0
53,996
W
Ao Kuang
PillPirate
Ao Kuang
12,339
2,667
0
4,266
9,749
3,790
0
147
9,592
61,367
0
L
Sylvanus
SpectralRaven
Sylvanus
6,920
2,426
0
5,338
10,129
10,454
0
544
9,585
44,281
17,650
W
Ymir
3,661
816
0
1,299
8,267
4,660
56
3,673
4,095
16,860
548
L
2,546
966
0
1,331
8,242
1,836
228
3,782
4,460
0
26,877
W
Medusa
mut8te
Medusa
2,739
1,244
0
733
7,169
1,837
0
4,110
2,630
0
32,295
W
Anubis
9,075
351
0
5,974
8,811
3,621
569
464
8,297
54,759
2,620
L
3,991
1,486
0
1,516
9,727
1,522
0
8,527
1,200
0
38,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
36,211
340
Minions Killed
377
0
Camps Cleared
0
1,110,338
Distance Traveled
1,216,817
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,805
484
58
5
0
261,445
0
L
Janus
6,123
510
49
4
0
214,393
0
W
King Arthur
7,043
587
95
8
0
235,041
0
W
Ao Kuang
8,983
749
98
8
0
291,634
4
L
Sylvanus
7,596
633
121
10
0
193,517
0
W
Ymir
6,629
552
23
2
0
238,085
0
L
Anhur
6,005
500
56
5
0
223,312
0
W
Medusa
5,400
450
56
5
0
239,332
0
W
Anubis
8,156
680
105
9
0
212,725
0
L
Skadi
6,182
515
56
5
0
217,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role