Player Matchup

Hel
Hel
Jigglyhamburgers
Hel
Level 108
God Stats
2W - 0L
1,561 SR
Queue Stats
19W - 17L
1,557 Elo+
Party 1
Anhur
Anhur
MayStrider12
Anhur
Level 86
God Stats
10W - 8L
1,662 SR
Queue Stats
363W - 348L
1,531 Elo+
Party 2
Anubis
Anubis
SaucyDogfish
Anubis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,405 Elo+
Party 1
Bellona
Bellona
commanderbros
Bellona
Level 87
God Stats
1W - 4L
1,291 SR
Queue Stats
153W - 114L
1,574 Elo+
Party 2
Nu Wa
Nu Wa
iAmMitchit
Nu Wa
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 224L
1,535 Elo+
Party 2
Team Averages
Level 94
1,503 SR
1,520 Elo+

VS

Team Averages
Level 94
1,594 SR
1,563 Elo+
Kuzenbo
Kuzenbo
Eastlos1er
Kuzenbo
Level 61
God Stats
7W - 7L
1,365 SR
Queue Stats
66W - 42L
1,575 Elo+
Party 3
Ullr
Ullr
King_DemoVn
Ullr
Level 107
God Stats
21W - 20L
1,559 SR
Queue Stats
263W - 223L
1,539 Elo+
Solo
Odin
Odin
Mahom123
Odin
Level 101
God Stats
4W - 3L
1,822 SR
Queue Stats
65W - 36L
1,597 Elo+
Party 3
Ra
Ra
NaiveJuggernaut
Ra
Level 112
God Stats
10W - 8L
1,567 SR
Queue Stats
145W - 94L
1,576 Elo+
Party 3
Mulan
Mulan
YUGEN-_-25
Mulan
Level 87
God Stats
15W - 14L
1,656 SR
Queue Stats
201W - 181L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,882
522
6,186
15,837
9,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

18
5 / 0 / 3
10,606
624
8,052
12,431
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
3 / 4 / 0
10,154
597
7,705
9,126
6,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bellona
18
5 / 0 / 6
10,199
600
8,337
14,122
7,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
15
2 / 1 / 5
9,551
562
23,137
11,317
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Eastlos1er
Kuzenbo
12
0 / 1 / 2
7,593
447
6,922
19,266
13,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 4 / 0
7,801
459
8,584
11,459
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
15
3 / 4 / 1
8,451
497
7,330
16,671
13,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 0
8,592
505
9,001
8,564
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
1 / 5 / 1
6,697
394
7,044
14,164
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
7
7
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Eastlos1er
Kuzenbo
0
1
2
1
W
1
2
6
2
L
0
4
0
0
L
Odin
3
4
1
0.88
W
5
0
3
6.5
L
3
2
0
1.5
W
Anubis
3
4
0
0.75
L
Mulan
1
5
1
0.3
W
Bellona
5
0
6
8
W
Nu Wa
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,417
Damage
38,881
62,833
Taken
70,124
31,400
Mitigated
37,562
29,915
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Eastlos1er
Kuzenbo
6,922
2,249
411
2,117
19,266
13,563
12
11,765
6,153
28,766
1,419
W
6,186
725
6,608
6,568
15,837
9,217
0
7,320
8,436
33,926
0
L
8,584
2,387
0
1,458
11,459
2,757
0
2,140
9,028
0
71,509
L
Odin
7,330
386
0
1,446
16,671
13,053
0
9,633
6,521
0
51,039
W
8,052
3,611
0
5,352
12,431
4,319
1,002
2,196
10,235
0
88,248
L
9,001
205
3,021
2,540
8,564
2,839
0
5,260
2,666
97,929
0
W
Anubis
7,705
356
0
1,801
9,126
6,271
1,482
23
9,103
73,307
1,790
L
Mulan
7,044
650
0
5,644
14,164
5,350
0
4,480
9,032
0
44,289
W
Bellona
8,337
1,541
0
6,722
14,122
7,825
0
961
13,161
0
95,477
W
Nu Wa
23,137
4,043
0
2,864
11,317
3,768
456
5,167
6,088
81,948
1,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,392
Gold Earned
39,134
647
Minions Killed
488
0
Camps Cleared
0
1,755,470
Distance Traveled
1,749,588
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,593
447
38
2
0
364,541
0
W
Hel
8,882
522
43
3
0
350,605
2
L
Ullr
7,801
459
112
7
0
323,236
0
L
Odin
8,451
497
88
5
0
338,731
0
W
Anhur
10,606
624
177
10
0
344,994
0
L
Ra
8,592
505
178
10
0
397,595
0
W
Anubis
10,154
597
139
8
0
315,299
0
L
Mulan
6,697
394
72
4
0
325,485
0
W
Bellona
10,199
600
140
8
0
425,580
0
W
Nu Wa
9,551
562
148
9
0
318,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role