Player Matchup

Hel
Hel
 
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Toonamivibes
Anhur
Level 154
God Stats
0W - 3L
1,224 SR
Queue Stats
66W - 72L
1,452 Elo+
Party 2
Ishtar
Ishtar
Wet Hairline
Ishtar
Level 172
God Stats
8W - 7L
1,539 SR
Queue Stats
838W - 794L
1,534 Elo+
Party 3
Erlang Shen
Erlang Shen
kstargaming22
Erlang Shen
Level 203
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 26L
1,510 Elo+
Party 2
Team Averages
Level 158
1,453 SR
1,499 Elo+

VS

Team Averages
Level 146
1,560 SR
1,517 Elo+
Loki
Loki
GotSaul
Loki
Level 156
God Stats
2W - 0L
1,724 SR
Queue Stats
37W - 38L
1,507 Elo+
Solo
Tyr
Tyr
MAJORPANDA_
Tyr
Level 156
God Stats
2W - 1L
1,545 SR
Queue Stats
23W - 27L
1,449 Elo+
Party 1
Skadi
Skadi
Vinny_Hong-_
Skadi
Level 158
God Stats
27W - 17L
1,628 SR
Queue Stats
201W - 179L
1,572 Elo+
Party 4
Persephone
Persephone
YourSweetJaxii
Persephone
Level 159
God Stats
4W - 4L
1,390 SR
Queue Stats
134W - 144L
1,490 Elo+
Party 1
Geb
Geb
xXian_R34x
Geb
Level 102
God Stats
1W - 0L
1,516 SR
Queue Stats
94W - 84L
1,569 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 1 / 3
7,833
603
8,115
9,294
3,596
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
 
Khepri
10
0 / 4 / 4
6,290
484
2,148
12,378
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 1
6,582
506
1,372
7,982
2,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
12
2 / 1 / 2
6,607
508
5,721
6,145
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
kstargaming22
Erlang Shen
13
0 / 1 / 0
7,360
566
7,637
12,032
11,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
GotSaul
Loki
14
4 / 2 / 2
7,594
584
3,928
10,298
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 1
7,308
562
6,969
12,473
10,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 0 / 2
7,593
584
8,760
5,458
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
YourSweetJaxii
Persephone
12
0 / 4 / 3
7,302
562
7,569
6,301
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 2 / 5
7,342
565
5,544
8,803
6,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
7
Kills
11
11
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
1
3
5.5
L
Khepri
 
Khepri
0
4
4
0.5
W
Loki
GotSaul
Loki
4
2
2
2.5
W
0
0
1
0.5
L
1
4
1
0.38
W
4
0
2
5
L
Ishtar
2
1
2
3
W
Persephone
YourSweetJaxii
Persephone
0
4
3
0.38
L
Erlang Shen
kstargaming22
Erlang Shen
0
1
0
0
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,993
Damage
32,770
47,831
Taken
43,333
27,899
Mitigated
23,665
20,491
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,115
0
2,287
5,501
9,294
3,596
0
4,680
4,614
74,073
1,310
L
Khepri
 
Khepri
2,148
230
0
1,827
12,378
8,220
0
5,803
6,575
13,231
410
W
Loki
GotSaul
Loki
3,928
842
0
4,796
10,298
3,413
0
1,952
8,346
0
64,019
W
6,969
1,202
0
3,186
12,473
10,689
0
0
12,473
0
48,231
L
1,372
467
0
2,067
7,982
2,407
0
1,371
6,611
0
42,473
W
8,760
3,626
0
679
5,458
1,542
439
1,450
4,008
0
60,038
L
Ishtar
5,721
1,774
0
2,528
6,145
2,132
0
1,211
4,934
0
54,395
W
Persephone
YourSweetJaxii
Persephone
7,569
235
0
633
6,301
1,617
74
2,619
3,678
47,352
831
L
Erlang Shen
kstargaming22
Erlang Shen
7,637
4,244
0
6,281
12,032
11,544
0
0
12,032
0
50,670
W
5,544
457
460
2,058
8,803
6,404
0
3,822
4,981
20,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,672
Gold Earned
37,139
438
Minions Killed
419
0
Camps Cleared
0
1,333,568
Distance Traveled
1,325,300
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,833
603
142
11
0
292,559
4
L
Khepri
6,290
484
21
2
0
250,535
3
W
Loki
7,594
584
111
9
0
306,674
6
W
Tyr
7,308
562
110
8
0
255,686
7
L
Anhur
6,582
506
83
6
0
241,506
0
W
Skadi
7,593
584
92
7
0
260,941
4
L
Ishtar
6,607
508
88
7
0
296,343
0
W
Persephone
7,302
562
86
7
0
248,013
4
L
Erlang Shen
7,360
566
104
8
0
252,625
1
W
Geb
7,342
565
20
2
0
253,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role