Player Matchup

Achilles
Achilles
Gold I
BIGZaddyRecky
Achilles
Gold I
Level 126
God Stats
1W - 0L
1,153 SR
Queue Stats
15W - 6L
1,877 MMR
Party 2
Ravana
Ravana
Gold III
EliteSniper180
Ravana
Gold III
Level 156
God Stats
1W - 0L
1,640 SR
Queue Stats
14W - 6L
1,856 MMR
Party 2
Chang'e
Chang'e
Gold II
Enclave3
Chang'e
Gold II
Level 185
God Stats
3W - 0L
1,919 SR
Queue Stats
8W - 0L
1,765 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,571 SR
1,833 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 92
1,681 SR
1,837 MMR
Hades
Hades
Platinum III
BrogoOfPvP
Hades
Platinum III
Level 108
God Stats
3W - 2L
1,936 SR
Queue Stats
153W - 164L
1,525 MMR
Solo
Cupid
Cupid
Platinum I
Dementedpup
Cupid
Platinum I
Level 106
God Stats
13W - 14L
1,547 SR
Queue Stats
156W - 165L
2,049 MMR
Party 1
Cerberus
Cerberus
Platinum I
elvio00
Cerberus
Platinum I
Level 62
God Stats
52W - 40L
1,560 SR
Queue Stats
221W - 230L
1,937 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BIGZaddyRecky
Achilles
19
3 / 1 / 5
11,722
781
10,701
15,748
20,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
3 / 1 / 7
11,700
780
10,193
11,165
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Chang'e
Enclave3
Chang'e
20
5 / 0 / 5
12,803
854
14,992
8,238
3,350
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SerqetMulanAphroditeNe ZhaCharybdis

VS

Bans
FafnirOdinMedusaShivaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
0 / 4 / 2
9,569
638
6,423
10,667
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 6 / 0
10,189
679
9,581
12,933
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
elvio00
Cerberus
17
0 / 1 / 2
10,206
680
9,691
16,163
18,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
BIGZaddyRecky
Achilles
3
1
5
5.5
L
Hades
0
4
2
0.25
L
2
6
0
0.33
W
3
1
7
6.5
W
Chang'e
Enclave3
Chang'e
5
0
5
7.5
L
Cerberus
elvio00
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,886
Damage
25,695
35,151
Taken
39,763
32,144
Mitigated
26,528
11,463
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BIGZaddyRecky
Achilles
10,701
977
0
1,992
15,748
20,774
306
6,818
8,930
0
27,400
L
Hades
6,423
726
288
2,574
10,667
4,855
0
3,135
6,937
24,578
0
L
9,581
6,661
611
4,091
12,933
3,440
0
6,653
5,469
0
32,147
W
10,193
2,399
0
1,295
11,165
8,020
1,239
5,468
5,697
0
42,465
W
Chang'e
Enclave3
Chang'e
14,992
1,580
2,249
5,927
8,238
3,350
1,315
3,918
4,320
92,892
1,093
L
Cerberus
elvio00
Cerberus
9,691
440
0
4,224
16,163
18,233
0
4,270
10,309
32,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,225
Gold Earned
29,964
256
Minions Killed
150
0
Camps Cleared
0
907,519
Distance Traveled
752,383
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,722
781
30
2
0
317,955
0
L
Hades
9,569
638
47
3
0
232,954
0
L
Cupid
10,189
679
54
4
0
238,490
0
W
Ravana
11,700
780
51
3
0
280,203
0
W
Chang'e
12,803
854
175
12
0
309,361
1
L
Cerberus
10,206
680
49
3
0
280,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role