Player Matchup

Tiamat
Tiamat
Alan_CretorLC19
Tiamat
Level 80
God Stats
7W - 16L
1,584 SR
Queue Stats
225W - 196L
1,495 Elo+
Solo
Thor
Thor
IronSex69
Thor
Level 98
God Stats
1W - 1L
1,084 SR
Queue Stats
118W - 112L
1,540 Elo+
Solo
Surtr
Surtr
Mil2Gz
Surtr
Level 83
God Stats
24W - 23L
1,643 SR
Queue Stats
150W - 154L
1,492 Elo+
Solo
Ullr
Ullr
MoroseMist68230
Ullr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,428 Elo+
Solo
Cerberus
Cerberus
hatetank14
Cerberus
Level 100
God Stats
25W - 13L
1,580 SR
Queue Stats
303W - 278L
1,472 Elo+
Solo
Team Averages
Level 84
1,478 SR
1,485 Elo+

VS

Team Averages
Level 68
1,649 SR
1,451 Elo+
Tsukuyomi
Tsukuyomi
AraTheWizard
Tsukuyomi
Level 26
God Stats
2W - 1L
1,793 SR
Queue Stats
43W - 38L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
MetalLeeRock
Baron Samedi
Level 64
God Stats
5W - 5L
1,460 SR
Queue Stats
224W - 230L
1,434 Elo+
Solo
Amaterasu
Amaterasu
MrTomato8904
Amaterasu
Level 127
God Stats
3W - 2L
1,637 SR
Queue Stats
46W - 44L
1,468 Elo+
Party 1
Neith
Neith
Thunderrun7898
Neith
Level 66
God Stats
23W - 27L
1,534 SR
Queue Stats
162W - 173L
1,482 Elo+
Solo
Khepri
Khepri
Vatodaplug
Khepri
Level 58
God Stats
4W - 3L
1,823 SR
Queue Stats
97W - 114L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,444
644
4,051
6,824
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
11
3 / 0 / 4
5,934
593
3,676
7,314
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Mil2Gz
Surtr
11
1 / 0 / 0
5,996
600
4,922
6,635
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
4 / 2 / 4
5,855
586
5,240
6,733
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
hatetank14
Cerberus
10
3 / 1 / 5
6,446
645
4,618
8,971
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AraTheWizard
Tsukuyomi
9
0 / 4 / 1
4,983
498
5,498
7,982
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
MetalLeeRock
Baron Samedi
11
2 / 2 / 0
5,890
589
3,232
6,406
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MrTomato8904
Amaterasu
11
0 / 0 / 0
6,321
632
2,127
8,982
6,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
2 / 4 / 0
5,074
507
4,173
5,424
1,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Vatodaplug
Khepri
6
0 / 4 / 1
4,500
450
1,023
8,414
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
4
5
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Tsukuyomi
AraTheWizard
Tsukuyomi
0
4
1
0.13
W
Thor
3
0
4
5
L
Baron Samedi
MetalLeeRock
Baron Samedi
2
2
0
1
W
Surtr
Mil2Gz
Surtr
1
0
0
1
W
4
2
4
3
L
Amaterasu
MrTomato8904
Amaterasu
0
0
0
0
L
2
4
0
0.5
L
Khepri
Vatodaplug
Khepri
0
4
1
0.13
W
Cerberus
hatetank14
Cerberus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,507
Damage
16,053
36,477
Taken
37,208
17,292
Mitigated
18,616
13,225
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,051
789
0
2,155
6,824
2,782
846
2,643
4,181
35,816
1,355
L
Tsukuyomi
AraTheWizard
Tsukuyomi
5,498
1,650
0
2,759
7,982
2,452
0
1,991
5,951
0
31,322
W
Thor
3,676
368
0
3,772
7,314
2,170
0
589
6,725
0
33,934
L
Baron Samedi
MetalLeeRock
Baron Samedi
3,232
316
0
2,269
6,406
2,500
0
2,333
4,073
40,880
0
W
Surtr
Mil2Gz
Surtr
4,922
1,266
0
2,294
6,635
5,140
0
0
6,635
665
38,254
W
5,240
2,127
0
1,236
6,733
2,084
0
413
6,320
0
27,649
L
Amaterasu
MrTomato8904
Amaterasu
2,127
899
0
4,788
8,982
6,914
500
173
8,232
0
44,126
L
4,173
2,428
0
1,240
5,424
1,531
0
1,981
3,443
0
21,811
L
Khepri
Vatodaplug
Khepri
1,023
243
0
188
8,414
5,219
0
2,189
6,225
9,139
0
W
Cerberus
hatetank14
Cerberus
4,618
447
0
3,768
8,971
5,116
0
610
8,361
24,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,675
Gold Earned
26,768
286
Minions Killed
261
0
Camps Cleared
0
1,019,437
Distance Traveled
991,111
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,444
644
64
6
0
204,550
0
L
Tsukuyomi
4,983
498
55
6
0
210,986
0
W
Thor
5,934
593
60
6
0
221,264
0
L
Baron Samedi
5,890
589
74
7
0
195,156
2
W
Surtr
5,996
600
61
6
0
199,061
4
W
Ullr
5,855
586
39
4
0
188,829
0
L
Amaterasu
6,321
632
92
9
0
183,749
0
L
Neith
5,074
507
30
3
0
180,016
1
L
Khepri
4,500
450
10
1
0
221,204
0
W
Cerberus
6,446
645
62
6
0
205,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role