Player Matchup

Arachne
Arachne
dwaltz18
Arachne
Level 27
God Stats
7W - 4L
1,625 SR
Queue Stats
15W - 18L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
harrydug
Baron Samedi
Level 28
God Stats
1W - 1L
1,068 SR
Queue Stats
28W - 36L
1,365 Elo+
Party 1
Pele
Pele
micpappy2
Pele
Level 81
God Stats
8W - 11L
1,379 SR
Queue Stats
28W - 36L
1,365 Elo+
Party 1
Team Averages
Level 45
1,357 SR
1,361 Elo+

VS

Team Averages
Level 66
1,487 SR
1,424 Elo+
Sun Wukong
Sun Wukong
TH0RIUM
Sun Wukong
Level 81
God Stats
29W - 22L
1,629 SR
Queue Stats
56W - 60L
1,428 Elo+
Party 2
Hercules
Hercules
ThatsMeTheKid
Hercules
Level 68
God Stats
91W - 86L
1,503 SR
Queue Stats
94W - 88L
1,446 Elo+
Party 2
Janus
Janus
alejo_arteaga94
Janus
Level 48
God Stats
2W - 6L
1,329 SR
Queue Stats
321W - 309L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
dwaltz18
Arachne
17
1 / 5 / 4
11,854
741
3,644
9,845
3,571
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
harrydug
Baron Samedi
19
2 / 2 / 5
12,267
767
16,583
8,178
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pele
18
4 / 2 / 1
11,851
741
8,238
9,994
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TH0RIUM
Sun Wukong
17
2 / 3 / 5
11,356
710
5,668
15,829
21,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
ThatsMeTheKid
Hercules
17
5 / 0 / 3
11,945
747
7,408
11,380
9,811
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
0 / 4 / 6
11,631
727
4,832
9,584
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
7
9
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
TH0RIUM
Sun Wukong
2
3
5
1.5
L
Hercules
ThatsMeTheKid
Hercules
5
0
3
6.5
L
0
4
6
0.75
W
Arachne
dwaltz18
Arachne
1
5
4
0.6
W
Baron Samedi
harrydug
Baron Samedi
2
2
5
2.25
W
Pele
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,465
Damage
17,908
28,017
Taken
36,793
11,341
Mitigated
35,522
8,059
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
TH0RIUM
Sun Wukong
5,668
638
0
483
15,829
21,470
29
5,806
10,023
0
37,064
L
Hercules
ThatsMeTheKid
Hercules
7,408
3,002
0
2,020
11,380
9,811
324
4,543
6,837
474
20,448
L
4,832
164
501
1,728
9,584
4,241
865
6,294
3,290
40,160
0
W
Arachne
dwaltz18
Arachne
3,644
2,328
0
2,084
9,845
3,571
2,284
919
6,404
0
28,421
W
Baron Samedi
harrydug
Baron Samedi
16,583
832
1,138
3,310
8,178
4,116
1,003
2,320
5,837
58,031
0
W
Pele
8,238
942
0
1,527
9,994
3,654
38
2,109
7,082
0
29,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,972
Gold Earned
34,932
178
Minions Killed
163
0
Camps Cleared
0
895,532
Distance Traveled
775,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,356
710
43
3
0
273,601
0
L
Hercules
11,945
747
32
2
0
244,142
0
L
Janus
11,631
727
88
6
0
258,043
0
W
Arachne
11,854
741
52
3
0
311,961
0
W
Baron Samedi
12,267
767
93
6
0
280,612
0
W
Pele
11,851
741
33
2
0
302,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role