Player Matchup

Ix Chel
Ix Chel
Dragecia
Ix Chel
Level 119
God Stats
12W - 5L
1,721 SR
Queue Stats
81W - 85L
1,399 Elo+
Solo
Loki
Loki
Exiledsalmon988
Loki
Level 76
God Stats
18W - 11L
1,535 SR
Queue Stats
142W - 148L
1,464 Elo+
Party 1
Cupid
Cupid
GrandShamann
Cupid
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 140L
1,418 Elo+
Solo
Ymir
Ymir
R4MMYii
Ymir
Level 134
God Stats
82W - 65L
1,526 SR
Queue Stats
209W - 191L
1,453 Elo+
Party 1
Shiva
Shiva
Thepurpleenzyme
Shiva
Level 144
God Stats
9W - 5L
1,597 SR
Queue Stats
314W - 309L
1,473 Elo+
Solo
Team Averages
Level 107
1,576 SR
1,441 Elo+

VS

Team Averages
Level 113
1,568 SR
1,478 Elo+
Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Doggie_Styler420
Medusa
Level 103
God Stats
49W - 22L
1,677 SR
Queue Stats
233W - 202L
1,475 Elo+
Solo
Cerberus
Cerberus
Gangie07
Cerberus
Level 80
God Stats
34W - 20L
1,644 SR
Queue Stats
349W - 365L
1,473 Elo+
Solo
Fafnir
Fafnir
Gruntt
Fafnir
Level 140
God Stats
29W - 24L
1,548 SR
Queue Stats
45W - 39L
1,529 Elo+
Solo
Ix Chel
Ix Chel
XxZEPPAxX
Ix Chel
Level 156
God Stats
12W - 21L
1,470 SR
Queue Stats
573W - 547L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dragecia
Ix Chel
10
1 / 1 / 6
6,305
701
2,624
4,356
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
7 / 1 / 2
6,417
713
5,637
5,423
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 0
5,888
654
3,052
4,628
1,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
R4MMYii
Ymir
11
3 / 2 / 1
6,273
697
4,146
6,081
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 4
5,631
626
1,997
5,611
3,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 4 / 0
4,905
545
3,236
7,394
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 0
5,096
566
2,907
5,901
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
Gangie07
Cerberus
9
1 / 4 / 1
4,969
552
3,230
8,783
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Gruntt
Fafnir
2
0 / 1 / 0
3,540
393
287
1,566
762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
XxZEPPAxX
Ix Chel
10
2 / 3 / 0
5,172
575
2,483
5,259
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
4
4
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
0
0.25
L
0
2
0
0
W
Ix Chel
Dragecia
Ix Chel
1
1
6
4
W
7
1
2
8
L
Cerberus
Gangie07
Cerberus
1
4
1
0.38
W
3
0
0
3
L
Fafnir
Gruntt
Fafnir
0
1
0
0
W
Ymir
R4MMYii
Ymir
3
2
1
1.75
W
0
0
4
2
L
Ix Chel
XxZEPPAxX
Ix Chel
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,456
Damage
12,143
26,099
Taken
28,903
11,314
Mitigated
10,940
11,655
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,236
802
0
2,090
7,394
3,264
0
3,220
3,772
0
23,573
L
2,907
838
0
921
5,901
1,769
0
124
5,777
0
30,795
W
Ix Chel
Dragecia
Ix Chel
2,624
37
249
1,891
4,356
1,292
493
3,035
1,321
30,330
1,195
W
5,637
1,428
0
2,875
5,423
1,491
0
948
4,475
0
31,856
L
Cerberus
Gangie07
Cerberus
3,230
82
0
1,158
8,783
3,511
0
942
7,787
34,320
835
W
3,052
1,991
139
3,011
4,628
1,494
860
112
4,516
0
26,018
L
Fafnir
Gruntt
Fafnir
287
105
0
346
1,566
762
0
138
1,428
1,669
0
W
Ymir
R4MMYii
Ymir
4,146
1,155
0
1,510
6,081
3,415
310
1,232
4,849
31,613
433
W
1,997
347
110
1,870
5,611
3,622
272
488
5,123
331
23,042
L
Ix Chel
XxZEPPAxX
Ix Chel
2,483
176
150
1,814
5,259
1,634
0
1,949
3,310
31,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
23,682
257
Minions Killed
254
0
Camps Cleared
0
962,091
Distance Traveled
704,599
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,905
545
46
5
0
134,776
2
L
Medusa
5,096
566
63
7
0
192,555
0
W
Ix Chel
6,305
701
57
6
0
177,076
2
W
Loki
6,417
713
58
6
0
231,056
0
L
Cerberus
4,969
552
85
9
0
194,388
2
W
Cupid
5,888
654
36
4
0
184,191
4
L
Fafnir
3,540
393
4
0
0
29,984
0
W
Ymir
6,273
697
68
8
0
157,758
0
W
Shiva
5,631
626
38
4
0
212,010
3
L
Ix Chel
5,172
575
56
6
0
152,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role