Player Matchup

Charybdis
Charybdis
ASAP Skzrrrt
Charybdis
Level 61
God Stats
8W - 4L
1,606 SR
Queue Stats
73W - 64L
1,495 Elo+
Solo
Loki
Loki
Corrupted_Chaoss
Loki
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 66L
1,372 Elo+
Party 2
Hera
Hera
Furdip
Hera
Level 103
God Stats
4W - 6L
1,371 SR
Queue Stats
92W - 110L
1,430 Elo+
Party 1
Surtr
Surtr
coppernickle
Surtr
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 89L
1,303 Elo+
Party 2
Cerberus
Cerberus
usermarcelo223
Cerberus
Level 14
God Stats
5W - 10L
1,359 SR
Queue Stats
19W - 38L
1,337 Elo+
Party 1
Team Averages
Level 54
1,467 SR
1,387 Elo+

VS

Team Averages
Level 81
1,502 SR
1,419 Elo+
Olorun
Olorun
JDURBO19D
Olorun
Level 146
God Stats
7W - 7L
1,400 SR
Queue Stats
162W - 157L
1,508 Elo+
Solo
Aphrodite
Aphrodite
RNG-Foward
Aphrodite
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 80L
1,389 Elo+
Party 3
Set
Set
TeunkoMC
Set
Level 100
God Stats
3W - 3L
1,539 SR
Queue Stats
140W - 121L
1,487 Elo+
Solo
Medusa
Medusa
dopeissam
Medusa
Level 84
God Stats
28W - 21L
1,569 SR
Queue Stats
286W - 286L
1,433 Elo+
Solo
Fenrir
Fenrir
x2Jetpower3k
Fenrir
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 34L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ASAP Skzrrrt
Charybdis
9
2 / 2 / 0
5,253
657
1,921
4,282
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 1 / 2
5,260
658
2,034
3,986
932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Furdip
Hera
10
2 / 2 / 1
5,867
733
4,430
4,588
1,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 1 / 1
5,410
676
1,574
3,962
1,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cerberus
8
0 / 1 / 2
4,419
552
853
4,745
2,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JDURBO19D
Olorun
4
1 / 0 / 1
3,840
480
1,076
1,374
255
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
RNG-Foward
Aphrodite
9
0 / 2 / 2
4,645
581
1,736
5,344
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,641
580
3,097
5,170
2,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
dopeissam
Medusa
10
3 / 2 / 1
5,114
639
4,671
5,298
1,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
9
3 / 1 / 0
4,949
619
1,724
5,103
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
7
7
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ASAP Skzrrrt
Charybdis
2
2
0
1
W
2
1
2
3
W
Hera
Furdip
Hera
2
2
1
1.25
L
Olorun
JDURBO19D
Olorun
1
0
1
1.5
L
Aphrodite
RNG-Foward
Aphrodite
0
2
2
0.5
L
0
2
0
0
W
1
1
1
1.5
L
Medusa
dopeissam
Medusa
3
2
1
1.75
W
Cerberus
0
1
2
1
L
Fenrir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,812
Damage
12,304
21,563
Taken
22,289
7,393
Mitigated
7,936
7,820
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ASAP Skzrrrt
Charybdis
1,921
1,044
0
2,047
4,282
1,155
592
413
3,869
0
33,897
W
2,034
457
0
1,302
3,986
932
0
453
3,533
0
19,654
W
Hera
Furdip
Hera
4,430
1,484
0
1,932
4,588
1,137
0
1,736
2,852
36,657
1,333
L
Olorun
JDURBO19D
Olorun
1,076
483
184
1,073
1,374
255
0
0
1,374
7,166
436
L
Aphrodite
RNG-Foward
Aphrodite
1,736
412
360
2,447
5,344
1,773
0
3,393
1,951
28,307
0
L
3,097
1,062
0
1,388
5,170
2,801
0
0
4,891
714
23,840
W
1,574
663
0
1,553
3,962
1,786
41
402
3,560
394
21,935
L
Medusa
dopeissam
Medusa
4,671
1,738
0
1,385
5,298
1,326
0
853
4,445
0
26,876
W
Cerberus
853
38
0
986
4,745
2,383
215
348
4,397
13,145
786
L
Fenrir
1,724
426
0
557
5,103
1,781
0
862
4,241
0
26,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,209
Gold Earned
23,189
250
Minions Killed
197
0
Camps Cleared
0
883,862
Distance Traveled
680,836
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,253
657
66
8
0
156,677
1
W
Loki
5,260
658
36
5
0
204,677
0
W
Hera
5,867
733
69
9
0
164,487
0
L
Olorun
3,840
480
11
1
0
40,228
0
L
Aphrodite
4,645
581
49
6
0
150,835
0
L
Set
4,641
580
48
6
0
138,469
4
W
Surtr
5,410
676
49
6
0
178,342
5
L
Medusa
5,114
639
39
5
0
164,471
0
W
Cerberus
4,419
552
30
4
0
179,679
0
L
Fenrir
4,949
619
50
6
0
186,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role