Player Matchup

Baba Yaga
Baba Yaga
Gold III
 
Baba Yaga
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
Jigalu
Izanami
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,692 MMR
Solo
Cthulhu
Cthulhu
Gold I
electroems
Cthulhu
Gold I
Level 105
God Stats
25W - 14L
1,672 SR
Queue Stats
114W - 107L
1,677 MMR
Solo
Fenrir
Fenrir
Platinum V
iSaaxter
Fenrir
Platinum V
Level 147
God Stats
1W - 1L
1,302 SR
Queue Stats
52W - 42L
1,716 MMR
Solo
Ganesha
Ganesha
Gold I
ztsb45
Ganesha
Gold I
Level 152
God Stats
17W - 14L
1,582 SR
Queue Stats
85W - 81L
1,677 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,511 SR
1,652 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,697 SR
1,685 MMR
Chernobog
Chernobog
Gold II
CrimsenForehead
Chernobog
Gold II
Level 81
God Stats
0W - 1L
1,811 SR
Queue Stats
32W - 31L
1,764 MMR
Party 1
Persephone
Persephone
Gold II
JustGroovyy
Persephone
Gold II
Level 126
God Stats
5W - 4L
1,855 SR
Queue Stats
149W - 156L
1,649 MMR
Solo
Odin
Odin
Gold I
Primited
Odin
Gold I
Level 158
God Stats
2W - 3L
1,695 SR
Queue Stats
29W - 22L
1,723 MMR
Solo
Hun Batz
Hun Batz
Gold IV
SirSketchy
Hun Batz
Gold IV
Level 86
God Stats
2W - 4L
1,506 SR
Queue Stats
22W - 24L
1,641 MMR
Party 1
Bacchus
Bacchus
Gold II
Somers
Bacchus
Gold II
Level 129
God Stats
32W - 29L
1,619 SR
Queue Stats
138W - 136L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
3 / 3 / 5
8,093
578
7,918
7,486
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Jigalu
Izanami
16
2 / 0 / 1
9,036
645
7,915
7,145
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
electroems
Cthulhu
14
0 / 2 / 3
8,056
575
6,321
12,954
10,055
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
iSaaxter
Fenrir
16
10 / 0 / 1
8,956
640
5,700
10,619
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ganesha
ztsb45
Ganesha
13
0 / 1 / 5
8,214
587
3,625
11,233
10,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Chang'eAtlasThorKing ArthurAo Kuang

VS

Bans
FreyaBastetMedusaAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrimsenForehead
Chernobog
12
1 / 3 / 1
6,799
486
8,702
10,550
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
JustGroovyy
Persephone
13
0 / 4 / 2
7,704
550
3,861
6,891
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
2 / 4 / 0
7,383
527
9,948
12,363
8,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
SirSketchy
Hun Batz
13
3 / 3 / 1
7,015
501
4,875
11,018
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
Somers
Bacchus
11
0 / 1 / 3
6,822
487
2,529
8,021
7,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
6
6
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
3
5
1.83
L
Chernobog
CrimsenForehead
Chernobog
1
3
1
0.5
W
Izanami
Jigalu
Izanami
2
0
1
2.5
L
Persephone
JustGroovyy
Persephone
0
4
2
0.25
L
Odin
2
4
0
0.5
L
Hun Batz
SirSketchy
Hun Batz
3
3
1
1.17
L
Bacchus
Somers
Bacchus
0
1
3
1.5
W
Cthulhu
electroems
Cthulhu
0
2
3
0.75
W
Fenrir
iSaaxter
Fenrir
10
0
1
10.5
W
Ganesha
ztsb45
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,479
Damage
29,915
49,437
Taken
48,843
31,180
Mitigated
23,511
10,900
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,918
675
0
1,011
7,486
3,425
0
1,898
5,588
44,401
1,113
L
Chernobog
CrimsenForehead
Chernobog
8,702
6,333
0
3,582
10,550
2,870
0
1,948
8,602
0
61,263
W
Izanami
Jigalu
Izanami
7,915
6,773
0
2,673
7,145
2,523
2,677
592
6,553
0
86,784
L
Persephone
JustGroovyy
Persephone
3,861
141
0
1,680
6,891
1,567
0
4,381
2,442
51,655
939
L
Odin
9,948
2,263
0
3,201
12,363
8,374
0
5,723
6,640
5,007
43,356
L
Hun Batz
SirSketchy
Hun Batz
4,875
1,259
0
3,632
11,018
3,422
20
2,863
8,155
0
47,414
L
Bacchus
Somers
Bacchus
2,529
179
0
2,209
8,021
7,278
0
2,348
5,673
16,411
0
W
Cthulhu
electroems
Cthulhu
6,321
767
145
3,677
12,954
10,055
0
1,822
11,132
50,021
2,808
W
Fenrir
iSaaxter
Fenrir
5,700
1,342
0
1,538
10,619
5,038
0
1,578
9,041
0
82,417
W
Ganesha
ztsb45
Ganesha
3,625
318
0
1,856
11,233
10,139
0
2,889
8,344
25,608
2,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,355
Gold Earned
35,723
506
Minions Killed
403
0
Camps Cleared
0
1,476,770
Distance Traveled
1,482,315
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,093
578
82
6
0
284,392
3
L
Chernobog
6,799
486
104
7
0
307,682
1
W
Izanami
9,036
645
188
13
0
274,368
0
L
Persephone
7,704
550
103
7
0
284,269
6
L
Odin
7,383
527
89
6
0
265,353
1
L
Hun Batz
7,015
501
83
6
0
316,304
2
L
Bacchus
6,822
487
24
2
0
308,707
8
W
Cthulhu
8,056
575
102
7
0
244,196
3
W
Fenrir
8,956
640
114
8
0
359,716
3
W
Ganesha
8,214
587
20
1
0
314,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role