Player Matchup

Baron Samedi
Baron Samedi
BABY_HUEY213
Baron Samedi
Level 118
God Stats
8W - 2L
1,764 SR
Queue Stats
324W - 302L
1,474 Elo+
Party 1
Artemis
Artemis
Monstrousbug64
Artemis
Level 109
God Stats
3W - 2L
1,813 SR
Queue Stats
72W - 79L
1,426 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pitayadragon630
Cu Chulainn
Level 290
God Stats
8W - 8L
1,524 SR
Queue Stats
726W - 706L
1,574 Elo+
Solo
Susano
Susano
slaywaves
Susano
Level 126
God Stats
13W - 6L
1,533 SR
Queue Stats
72W - 51L
1,554 Elo+
Solo
Yemoja
Yemoja
temmie_da_boss
Yemoja
Level 86
God Stats
6W - 4L
1,500 SR
Queue Stats
352W - 328L
1,439 Elo+
Party 1
Team Averages
Level 146
1,627 SR
1,493 Elo+

VS

Team Averages
Level 101
1,705 SR
1,528 Elo+
Camazotz
Camazotz
AceofSpades7529
Camazotz
Level 124
God Stats
5W - 1L
1,970 SR
Queue Stats
113W - 108L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
Iloveotters
Nu Wa
Level 20
God Stats
4W - 2L
1,906 SR
Queue Stats
28W - 22L
1,532 Elo+
Party 2
Chaac
Chaac
MeRc3LeS_KiLleR_
Chaac
Level 150
God Stats
7W - 8L
1,515 SR
Queue Stats
258W - 249L
1,534 Elo+
Solo
Sylvanus
Sylvanus
SleepingPuma
Sylvanus
Level 86
God Stats
9W - 5L
1,634 SR
Queue Stats
215W - 197L
1,542 Elo+
Party 2
Ishtar
Ishtar
thewarlore
Ishtar
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 114L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BABY_HUEY213
Baron Samedi
15
3 / 1 / 5
9,671
569
11,974
8,667
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 5
8,942
526
8,491
10,363
3,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Pitayadragon630
Cu Chulainn
16
2 / 2 / 6
10,477
616
13,611
16,441
10,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
slaywaves
Susano
17
13 / 2 / 2
10,675
628
14,910
17,276
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 0 / 13
8,791
517
6,394
6,778
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
1 / 5 / 0
7,594
447
4,089
17,564
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 2
6,912
407
5,047
7,552
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 1
8,550
503
9,017
16,831
15,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
SleepingPuma
Sylvanus
13
4 / 3 / 1
8,590
505
7,288
19,841
20,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
thewarlore
Ishtar
14
0 / 8 / 2
8,502
500
7,593
15,052
6,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
22
Kills
6
6
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
1
5
0
0.2
W
Baron Samedi
BABY_HUEY213
Baron Samedi
3
1
5
5.5
L
0
4
2
0.25
L
1
2
1
0.75
W
3
1
5
5.5
W
Cu Chulainn
Pitayadragon630
Cu Chulainn
2
2
6
2.5
L
Sylvanus
SleepingPuma
Sylvanus
4
3
1
1.5
W
Susano
slaywaves
Susano
13
2
2
7
W
1
0
13
7.5
L
Ishtar
thewarlore
Ishtar
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,380
Damage
33,034
59,525
Taken
76,840
28,606
Mitigated
49,925
23,994
Healing
25,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
4,089
1,273
0
7,907
17,564
5,748
0
3,385
14,011
0
54,093
W
Baron Samedi
BABY_HUEY213
Baron Samedi
11,974
1,691
270
3,162
8,667
3,330
172
2,653
6,014
63,108
1,550
L
5,047
1,226
0
1,836
7,552
1,985
0
3,110
4,219
28,123
187
L
9,017
1,701
0
5,613
16,831
15,157
0
2,355
14,398
998
72,225
W
8,491
4,265
0
2,884
10,363
3,766
585
2,077
8,286
0
59,694
W
Cu Chulainn
Pitayadragon630
Cu Chulainn
13,611
3,128
0
3,547
16,441
10,066
1,130
2,995
13,446
0
84,763
L
Sylvanus
SleepingPuma
Sylvanus
7,288
1,514
1,278
6,082
19,841
20,715
0
5,962
13,575
38,199
0
W
Susano
slaywaves
Susano
14,910
6,412
0
9,367
17,276
6,390
0
2,963
14,313
0
80,647
W
6,394
1,598
2,697
2,067
6,778
5,054
100
3,021
3,757
24,101
0
L
Ishtar
thewarlore
Ishtar
7,593
3,974
0
3,035
15,052
6,320
0
2,526
12,472
0
72,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,556
Gold Earned
40,148
511
Minions Killed
440
0
Camps Cleared
0
1,744,348
Distance Traveled
1,586,662
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,594
447
99
6
0
385,773
0
W
Baron Samedi
9,671
569
127
7
0
325,398
3
L
Nu Wa
6,912
407
53
3
0
245,582
0
L
Chaac
8,550
503
134
8
0
377,950
0
W
Artemis
8,942
526
97
6
0
333,604
2
W
Cu Chulainn
10,477
616
147
9
0
336,531
2
L
Sylvanus
8,590
505
38
2
0
284,186
7
W
Susano
10,675
628
108
6
0
420,236
0
W
Yemoja
8,791
517
32
2
0
328,579
2
L
Ishtar
8,502
500
116
7
0
293,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role