Player Matchup

Neith
Neith
EleçtráLÍght
Neith
Level 156
God Stats
29W - 22L
1,540 SR
Queue Stats
377W - 463L
1,512 Elo+
Party 2
Horus
Horus
HunggryPuppy
Horus
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 50L
1,616 Elo+
Party 2
Anhur
Anhur
Shoushuii
Anhur
Level 67
God Stats
2W - 0L
1,916 SR
Queue Stats
21W - 9L
1,645 Elo+
Party 2
Nu Wa
Nu Wa
StrangeKidd20
Nu Wa
Level 105
God Stats
25W - 32L
1,548 SR
Queue Stats
537W - 577L
1,501 Elo+
Party 2
Mulan
Mulan
Thermosity
Mulan
Level 153
God Stats
17W - 8L
1,623 SR
Queue Stats
143W - 142L
1,509 Elo+
Party 2
Team Averages
Level 121
1,625 SR
1,556 Elo+

VS

Team Averages
Level 115
1,676 SR
1,534 Elo+
Bastet
Bastet
 
Bastet
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Mellirix
Olorun
Level 60
God Stats
14W - 2L
2,010 SR
Queue Stats
79W - 105L
1,504 Elo+
Solo
Maui
Maui
OkazakiQuinn
Maui
Level 88
God Stats
15W - 6L
1,721 SR
Queue Stats
314W - 313L
1,533 Elo+
Party 1
Thanatos
Thanatos
Rengalio
Thanatos
Level 159
God Stats
1W - 2L
1,559 SR
Queue Stats
142W - 146L
1,582 Elo+
Solo
Scylla
Scylla
cocoQTpi
Scylla
Level 102
God Stats
15W - 17L
1,592 SR
Queue Stats
294W - 271L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,191
516
6,284
5,371
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
0 / 2 / 4
6,052
504
3,289
10,639
5,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Shoushuii
Anhur
15
9 / 0 / 2
8,289
691
8,293
7,790
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 3
6,308
526
4,824
4,504
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
13
5 / 1 / 4
8,108
676
5,527
7,325
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 2 / 3
5,993
499
4,115
7,988
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Mellirix
Olorun
12
0 / 1 / 3
6,402
534
5,418
5,753
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
1 / 1 / 1
5,878
490
3,266
9,999
8,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Rengalio
Thanatos
9
2 / 8 / 0
6,026
502
3,244
9,914
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
cocoQTpi
Scylla
13
3 / 3 / 3
7,128
594
5,334
6,539
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
7
7
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
3
1.25
W
1
1
1
1.5
W
0
2
4
1
L
Olorun
Mellirix
Olorun
0
1
3
1.5
L
1
1
1
1.5
L
Thanatos
Rengalio
Thanatos
2
8
0
0.25
W
Anhur
Shoushuii
Anhur
9
0
2
10
W
0
3
3
0.5
W
Mulan
5
1
4
7
L
Scylla
cocoQTpi
Scylla
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,217
Damage
21,377
35,629
Taken
40,193
13,073
Mitigated
16,817
15,970
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,115
574
0
4,630
7,988
2,005
0
655
7,333
0
35,222
W
6,284
1,317
0
1,398
5,371
1,537
512
3,638
1,693
0
48,202
W
3,289
1,696
2,191
3,952
10,639
5,024
0
6,285
4,222
0
15,971
L
Olorun
Mellirix
Olorun
5,418
3,171
300
3,484
5,753
1,895
1,097
227
5,526
51,774
6,344
L
3,266
834
0
2,315
9,999
8,404
0
1,494
8,505
12,876
0
L
Thanatos
Rengalio
Thanatos
3,244
916
0
3,381
9,914
2,306
0
99
9,815
0
28,520
W
Anhur
Shoushuii
Anhur
8,293
4,372
0
4,599
7,790
2,341
29
487
7,263
0
75,369
W
4,824
800
0
534
4,504
1,071
52
2,125
2,299
41,655
0
W
Mulan
5,527
759
0
3,296
7,325
3,100
0
514
6,731
0
48,188
L
Scylla
cocoQTpi
Scylla
5,334
560
0
1,130
6,539
2,207
0
2,349
4,190
52,781
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
31,427
405
Minions Killed
358
0
Camps Cleared
0
1,222,091
Distance Traveled
1,226,982
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,993
499
65
5
0
297,398
0
W
Neith
6,191
516
91
8
0
231,904
0
W
Horus
6,052
504
28
2
0
259,572
3
L
Olorun
6,402
534
105
9
0
223,839
0
L
Maui
5,878
490
15
1
0
231,640
4
L
Thanatos
6,026
502
55
5
0
213,239
0
W
Anhur
8,289
691
115
10
0
251,720
1
W
Nu Wa
6,308
526
83
7
0
225,101
0
W
Mulan
8,108
676
88
7
0
253,794
2
L
Scylla
7,128
594
118
10
0
260,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role