Player Matchup

Neith
Neith
SALO00109
Neith
Level 103
God Stats
13W - 10L
1,527 SR
Queue Stats
76W - 95L
1,418 Elo+
Party 2
Bacchus
Bacchus
alviguillyfu
Bacchus
Level 119
God Stats
6W - 9L
1,518 SR
Queue Stats
130W - 160L
1,433 Elo+
Party 2
Awilix
Awilix
lAlejo09
Awilix
Level 29
God Stats
51W - 55L
1,561 SR
Queue Stats
79W - 85L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
santy_tulikat178
Cthulhu
Level 88
God Stats
3W - 6L
1,238 SR
Queue Stats
75W - 91L
1,415 Elo+
Party 2
Agni
Agni
tulikath74
Agni
Level 58
God Stats
3W - 4L
1,572 SR
Queue Stats
23W - 34L
1,384 Elo+
Party 2
Team Averages
Level 79
1,483 SR
1,429 Elo+

VS

Team Averages
Level 82
1,635 SR
1,478 Elo+
Maui
Maui
BabyMaker2
Maui
Level 31
God Stats
8W - 8L
1,733 SR
Queue Stats
71W - 69L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
DeePinYuh_Bih
Danzaburou
Level 60
God Stats
20W - 15L
1,592 SR
Queue Stats
47W - 52L
1,406 Elo+
Solo
Poseidon
Poseidon
GH05TRICK
Poseidon
Level 84
God Stats
3W - 1L
1,926 SR
Queue Stats
113W - 106L
1,499 Elo+
Solo
Arachne
Arachne
Santxn-Dave
Arachne
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,497 Elo+
Solo
King Arthur
King Arthur
lastbraincells
King Arthur
Level 96
God Stats
3W - 6L
1,425 SR
Queue Stats
142W - 120L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SALO00109
Neith
10
0 / 3 / 1
5,689
474
4,636
6,621
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
alviguillyfu
Bacchus
10
1 / 3 / 2
6,206
517
5,134
8,642
6,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Awilix
lAlejo09
Awilix
12
7 / 1 / 3
7,353
613
7,495
8,134
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 1
6,699
558
5,030
7,906
7,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 0 / 5
6,930
578
5,287
5,047
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
6,363
530
3,458
9,341
6,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
DeePinYuh_Bih
Danzaburou
10
0 / 2 / 3
5,716
476
3,482
8,000
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
GH05TRICK
Poseidon
9
0 / 6 / 0
5,789
482
4,059
6,507
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Santxn-Dave
Arachne
12
5 / 1 / 1
6,959
580
3,348
10,929
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
lastbraincells
King Arthur
11
0 / 2 / 0
6,932
578
6,553
10,098
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
6
7
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
L
Danzaburou
DeePinYuh_Bih
Danzaburou
0
2
3
0.75
L
Poseidon
GH05TRICK
Poseidon
0
6
0
0
W
Neith
SALO00109
Neith
0
3
1
0.17
L
Arachne
Santxn-Dave
Arachne
5
1
1
5.5
W
Bacchus
alviguillyfu
Bacchus
1
3
2
0.67
W
Awilix
lAlejo09
Awilix
7
1
3
8.5
L
King Arthur
lastbraincells
King Arthur
0
2
0
0
W
1
0
1
1.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,582
Damage
20,900
36,350
Taken
44,875
20,069
Mitigated
18,901
9,532
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,458
939
0
2,515
9,341
6,481
0
1,631
7,614
21,745
0
L
Danzaburou
DeePinYuh_Bih
Danzaburou
3,482
755
0
2,653
8,000
2,476
0
4,385
3,505
0
32,788
L
Poseidon
GH05TRICK
Poseidon
4,059
584
0
500
6,507
1,213
28
2,491
3,620
34,448
537
W
Neith
SALO00109
Neith
4,636
685
0
1,638
6,621
2,085
0
2,161
4,460
0
38,307
L
Arachne
Santxn-Dave
Arachne
3,348
2,182
0
2,608
10,929
4,107
0
1,631
9,064
0
42,396
W
Bacchus
alviguillyfu
Bacchus
5,134
554
0
2,443
8,642
6,073
0
1,138
7,504
21,813
0
W
Awilix
lAlejo09
Awilix
7,495
2,490
0
1,642
8,134
3,211
686
1,390
6,744
0
48,511
L
King Arthur
lastbraincells
King Arthur
6,553
645
0
344
10,098
4,624
0
3,900
5,621
2,246
47,846
W
5,030
129
149
1,750
7,906
7,102
0
881
7,025
40,009
0
W
5,287
386
0
1,910
5,047
1,598
360
2,694
2,353
36,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
31,759
342
Minions Killed
311
0
Camps Cleared
0
1,278,810
Distance Traveled
1,174,182
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,363
530
36
3
0
236,704
0
L
Danzaburou
5,716
476
53
4
0
223,571
0
L
Poseidon
5,789
482
51
4
0
207,606
2
W
Neith
5,689
474
71
6
0
225,982
0
L
Arachne
6,959
580
69
6
0
285,600
1
W
Bacchus
6,206
517
24
2
0
260,205
4
W
Awilix
7,353
613
80
7
0
283,989
2
L
King Arthur
6,932
578
102
9
0
220,701
1
W
Cthulhu
6,699
558
92
8
0
245,060
2
W
Agni
6,930
578
75
6
0
263,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role