Player Matchup

Cupid
Cupid
CustomTips
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 165L
1,458 Elo+
Solo
Khepri
Khepri
Demon_Slayer341
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,538 Elo+
Solo
Chronos
Chronos
Oscuridad6929
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,449 Elo+
Solo
Lancelot
Lancelot
RizzyTheDizzy
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,709 Elo+
Solo
Neith
Neith
lastjefe
Neith
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,531 Elo+

VS

Team Averages
Level 76
1,506 SR
1,406 Elo+
Ao Kuang
Ao Kuang
FreightYo
Ao Kuang
Level 67
God Stats
2W - 1L
1,700 SR
Queue Stats
272W - 271L
1,465 Elo+
Party 1
Khepri
Khepri
MasterTyler
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 147L
1,376 Elo+
Party 1
Artio
Artio
RealDLCGamer
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,297 Elo+
Solo
Tsukuyomi
Tsukuyomi
dizzyjakeyg66
Tsukuyomi
Level 105
God Stats
6W - 19L
1,360 SR
Queue Stats
336W - 338L
1,479 Elo+
Party 1
King Arthur
King Arthur
padronbal360
King Arthur
Level 156
God Stats
2W - 5L
1,471 SR
Queue Stats
244W - 280L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
5 / 5 / 5
8,817
802
8,797
10,934
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 4 / 10
7,992
727
5,523
13,245
12,194
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
16
4 / 5 / 6
9,005
819
15,259
12,452
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
RizzyTheDizzy
Lancelot
13
0 / 6 / 9
7,330
666
8,126
11,766
5,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
lastjefe
Neith
14
3 / 1 / 7
8,272
752
10,271
7,289
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FreightYo
Ao Kuang
16
5 / 1 / 11
9,448
859
9,951
12,026
6,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
16
2 / 1 / 14
9,823
893
7,003
12,754
10,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 5 / 13
9,241
840
5,833
12,802
10,135
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
dizzyjakeyg66
Tsukuyomi
19
10 / 2 / 8
10,771
979
21,362
10,598
5,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
padronbal360
King Arthur
12
2 / 6 / 9
8,262
751
7,263
14,747
10,834
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
76
14
Kills
21
21
Deaths
15
37
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cupid
5
5
5
1.5
L
2
4
10
1.75
W
Ao Kuang
FreightYo
Ao Kuang
5
1
11
10.5
W
Khepri
2
1
14
9
L
Chronos
4
5
6
1.4
W
2
5
13
1.7
L
Lancelot
RizzyTheDizzy
Lancelot
0
6
9
0.75
W
Tsukuyomi
dizzyjakeyg66
Tsukuyomi
10
2
8
7
L
Neith
lastjefe
Neith
3
1
7
6.5
W
King Arthur
padronbal360
King Arthur
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,976
Damage
51,412
55,686
Taken
62,927
30,132
Mitigated
43,574
14,181
Healing
21,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
8,797
5,042
1,560
3,056
10,934
4,195
0
5,889
5,045
0
17,706
L
5,523
768
608
490
13,245
12,194
0
4,447
8,798
8,411
643
W
Ao Kuang
FreightYo
Ao Kuang
9,951
1,686
2,250
3,280
12,026
6,448
220
4,221
7,805
15,940
1,755
W
Khepri
7,003
75
4,339
3,521
12,754
10,813
295
5,745
7,009
11,636
724
L
Chronos
15,259
5,166
1,138
2,002
12,452
5,197
0
4,191
8,261
35,356
186
W
5,833
853
1,679
1,267
12,802
10,135
608
2,301
10,501
12,834
277
L
Lancelot
RizzyTheDizzy
Lancelot
8,126
1,803
540
1,114
11,766
5,868
0
4,659
7,107
0
12,213
W
Tsukuyomi
dizzyjakeyg66
Tsukuyomi
21,362
3,329
492
2,133
10,598
5,344
2,052
3,208
7,390
0
45,975
L
Neith
lastjefe
Neith
10,271
1,785
1,065
2,608
7,289
2,678
0
2,728
4,561
0
21,716
W
King Arthur
padronbal360
King Arthur
7,263
1,365
1,454
1,501
14,747
10,834
352
4,802
9,945
0
11,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,416
Gold Earned
47,545
112
Minions Killed
100
0
Camps Cleared
0
989,911
Distance Traveled
1,053,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,817
802
20
2
0
182,671
0
L
Khepri
7,992
727
5
0
0
187,485
0
W
Ao Kuang
9,448
859
18
2
0
215,052
0
W
Khepri
9,823
893
12
1
0
215,431
0
L
Chronos
9,005
819
52
5
0
192,193
0
W
Artio
9,241
840
22
2
0
190,754
0
L
Lancelot
7,330
666
7
1
0
245,138
0
W
Tsukuyomi
10,771
979
35
3
0
231,260
0
L
Neith
8,272
752
28
3
0
182,424
0
W
King Arthur
8,262
751
13
1
0
200,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role