Player Matchup

Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Lil_Grimmmy
Bacchus
Level 154
God Stats
0W - 2L
1,193 SR
Queue Stats
60W - 57L
1,547 Elo+
Party 3
Ares
Ares
TooLegit2quitx6
Ares
Level 127
God Stats
1W - 1L
1,742 SR
Queue Stats
110W - 109L
1,581 Elo+
Party 2
Scylla
Scylla
ZipEmUpx_x
Scylla
Level 108
God Stats
10W - 7L
1,641 SR
Queue Stats
18W - 16L
1,522 Elo+
Party 3
Artemis
Artemis
jagTurtle71
Artemis
Level 120
God Stats
1W - 3L
1,466 SR
Queue Stats
73W - 73L
1,576 Elo+
Party 2
Team Averages
Level 134
1,508 SR
1,545 Elo+

VS

Team Averages
Level 134
1,652 SR
1,577 Elo+
Neith
Neith
CROMON
Neith
Level 182
God Stats
1W - 0L
2,014 SR
Queue Stats
26W - 13L
1,709 Elo+
Party 1
Chaac
Chaac
KiraChan1205
Chaac
Level 128
God Stats
4W - 0L
1,673 SR
Queue Stats
27W - 27L
1,506 Elo+
Party 1
Agni
Agni
NepNepZilla
Agni
Level 162
God Stats
3W - 2L
1,501 SR
Queue Stats
183W - 146L
1,574 Elo+
Solo
Fenrir
Fenrir
Operdion
Fenrir
Level 128
God Stats
1W - 0L
1,539 SR
Queue Stats
9W - 4L
1,634 Elo+
Party 1
Ymir
Ymir
SlipperyTree69
Ymir
Level 69
God Stats
291W - 247L
1,533 SR
Queue Stats
388W - 364L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 4 / 0
8,806
629
8,052
16,280
11,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
Lil_Grimmmy
Bacchus
11
1 / 5 / 1
6,459
461
4,919
11,088
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 0
6,836
488
3,790
13,282
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
ZipEmUpx_x
Scylla
13
0 / 3 / 2
7,171
512
2,905
5,845
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
jagTurtle71
Artemis
12
1 / 4 / 1
6,732
481
7,268
8,898
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CROMON
Neith
15
7 / 0 / 6
9,025
645
12,332
7,635
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 4
7,890
564
9,056
13,545
9,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
2 / 2 / 6
8,144
582
5,243
4,403
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Operdion
Fenrir
15
6 / 3 / 4
8,430
602
8,026
12,014
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
2 / 1 / 8
8,221
587
4,125
10,236
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
9
Kills
20
20
Deaths
9
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
4
0
1.25
W
Neith
CROMON
Neith
7
0
6
10
W
3
3
4
1.67
L
Bacchus
Lil_Grimmmy
Bacchus
1
5
1
0.3
W
2
2
6
2.5
W
Fenrir
Operdion
Fenrir
6
3
4
2.67
W
2
1
8
6
L
2
4
0
0.5
L
Scylla
ZipEmUpx_x
Scylla
0
3
2
0.33
L
Artemis
jagTurtle71
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,934
Damage
38,782
55,393
Taken
47,833
32,829
Mitigated
25,168
17,060
Healing
19,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,052
4,575
0
6,780
16,280
11,880
743
2,025
13,552
0
58,134
W
Neith
CROMON
Neith
12,332
7,608
0
4,770
7,635
2,835
2,028
1,731
5,904
0
72,345
W
9,056
1,784
0
5,748
13,545
9,359
207
1,336
12,209
1,193
45,061
L
Bacchus
Lil_Grimmmy
Bacchus
4,919
481
0
3,211
11,088
5,888
0
1,388
9,621
42,405
629
W
5,243
454
0
938
4,403
1,279
560
1,915
2,402
56,158
0
W
Fenrir
Operdion
Fenrir
8,026
3,033
0
5,907
12,014
4,250
0
4,112
7,728
0
53,531
W
4,125
1,017
0
2,595
10,236
7,445
128
2,154
8,078
23,187
2,781
L
3,790
429
0
3,309
13,282
10,690
0
2,258
10,903
24,471
0
L
Scylla
ZipEmUpx_x
Scylla
2,905
396
0
1,100
5,845
1,661
0
2,192
3,653
47,766
0
L
Artemis
jagTurtle71
Artemis
7,268
4,035
0
2,660
8,898
2,710
0
1,568
7,330
0
49,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,004
Gold Earned
41,710
388
Minions Killed
419
0
Camps Cleared
0
1,385,829
Distance Traveled
1,474,604
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,806
629
103
7
0
256,119
0
W
Neith
9,025
645
124
9
0
278,684
5
W
Chaac
7,890
564
76
5
0
312,441
0
L
Bacchus
6,459
461
67
5
0
297,884
0
W
Agni
8,144
582
108
8
0
293,170
6
W
Fenrir
8,430
602
84
6
0
325,377
0
W
Ymir
8,221
587
27
2
0
264,932
2
L
Ares
6,836
488
24
2
0
282,882
0
L
Scylla
7,171
512
115
8
0
296,164
0
L
Artemis
6,732
481
79
6
0
252,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role