Player Matchup

Cthulhu
Cthulhu
AceofSpades7529
Cthulhu
Level 124
God Stats
5W - 3L
1,891 SR
Queue Stats
113W - 108L
1,524 Elo+
Party 2
Ra
Ra
QuoteCollector
Ra
Level 89
God Stats
4W - 9L
1,500 SR
Queue Stats
444W - 393L
1,601 Elo+
Solo
Mulan
Mulan
WCG Shockwave
Mulan
Level 181
God Stats
13W - 14L
1,551 SR
Queue Stats
115W - 107L
1,549 Elo+
Solo
Hercules
Hercules
myPPstinks
Hercules
Level 109
God Stats
2W - 2L
1,655 SR
Queue Stats
239W - 223L
1,506 Elo+
Solo
Anhur
Anhur
thewarlore
Anhur
Level 124
God Stats
3W - 2L
1,502 SR
Queue Stats
126W - 114L
1,527 Elo+
Party 2
Team Averages
Level 125
1,620 SR
1,541 Elo+

VS

Team Averages
Level 135
1,481 SR
1,537 Elo+
Freya
Freya
Dogesmeller
Freya
Level 123
God Stats
127W - 83L
1,648 SR
Queue Stats
268W - 244L
1,545 Elo+
Party 1
Merlin
Merlin
IILORHII
Merlin
Level 138
God Stats
7W - 3L
1,117 SR
Queue Stats
138W - 109L
1,567 Elo+
Solo
Rama
Rama
KRATOSAURION117
Rama
Level 141
God Stats
3W - 3L
1,501 SR
Queue Stats
141W - 164L
1,484 Elo+
Solo
Chaac
Chaac
MeRc3LeS_KiLleR_
Chaac
Level 150
God Stats
7W - 8L
1,444 SR
Queue Stats
338W - 314L
1,523 Elo+
Solo
Mulan
Mulan
ReallyUnlucky
Mulan
Level 123
God Stats
4W - 1L
1,694 SR
Queue Stats
72W - 72L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 0
3,591
718
2,268
4,363
2,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
3,645
729
420
2,943
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
1 / 0 / 0
3,532
706
1,669
3,992
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
myPPstinks
Hercules
2
0 / 2 / 0
2,607
521
526
1,919
495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
6
0 / 1 / 2
3,444
689
1,721
3,256
730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 0
3,956
791
1,151
2,069
491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Merlin
IILORHII
Merlin
8
1 / 0 / 0
4,082
816
1,198
1,826
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 1 / 2
3,577
715
3,157
2,609
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
3,782
756
2,353
3,830
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
1 / 1 / 2
3,874
775
2,981
5,011
1,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
3
0
0
3
W
Merlin
IILORHII
Merlin
1
0
0
1
W
1
1
2
2
W
0
1
0
0
L
0
2
0
0
W
1
1
2
2
L
1
0
0
1
L
Hercules
myPPstinks
Hercules
0
2
0
0
L
Anhur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,604
Damage
10,840
16,473
Taken
15,345
5,593
Mitigated
5,090
5,214
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,268
485
0
1,008
4,363
2,371
0
0
4,363
9,706
0
W
1,151
492
0
1,257
2,069
491
0
122
1,947
11,381
3,601
W
Merlin
IILORHII
Merlin
1,198
83
0
912
1,826
440
0
298
1,528
22,380
942
W
3,157
2,524
0
1,008
2,609
595
0
973
1,636
0
20,267
W
2,353
368
0
1,787
3,830
1,590
0
0
3,830
612
20,414
L
420
43
91
949
2,943
885
0
1,517
1,426
22,868
0
W
2,981
517
574
2,015
5,011
1,974
0
1,295
3,716
0
11,225
L
1,669
502
0
2,015
3,992
1,112
0
129
3,863
0
16,081
L
Hercules
myPPstinks
Hercules
526
198
0
430
1,919
495
0
774
1,145
0
3,389
L
Anhur
1,721
1,362
0
721
3,256
730
0
0
3,256
0
16,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,819
Gold Earned
19,271
143
Minions Killed
176
0
Camps Cleared
0
472,212
Distance Traveled
532,169
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,591
718
14
3
0
107,295
1
W
Freya
3,956
791
37
7
0
119,085
0
W
Merlin
4,082
816
46
9
0
100,526
1
W
Rama
3,577
715
43
9
0
88,394
2
W
Chaac
3,782
756
43
9
0
112,035
0
L
Ra
3,645
729
45
9
0
92,102
0
W
Mulan
3,874
775
7
1
0
112,129
0
L
Mulan
3,532
706
39
8
0
117,728
4
L
Hercules
2,607
521
9
2
0
55,131
0
L
Anhur
3,444
689
36
7
0
99,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role