Player Matchup

Hachiman
Hachiman
Big Terrelly
Hachiman
Level 127
God Stats
10W - 10L
1,245 SR
Queue Stats
121W - 83L
1,626 Elo+
Party 1
Khepri
Khepri
Descary
Khepri
Level 146
God Stats
1W - 1L
1,260 SR
Queue Stats
82W - 61L
1,611 Elo+
Solo
Persephone
Persephone
JustGroovyy
Persephone
Level 126
God Stats
5W - 1L
1,839 SR
Queue Stats
104W - 108L
1,540 Elo+
Solo
Anhur
Anhur
RAREFORMULA
Anhur
Level 194
God Stats
1W - 0L
1,615 SR
Queue Stats
33W - 31L
1,517 Elo+
Party 1
Tiamat
Tiamat
WaviieFLY67
Tiamat
Level 65
God Stats
6W - 14L
1,500 SR
Queue Stats
314W - 290L
1,523 Elo+
Solo
Team Averages
Level 132
1,492 SR
1,564 Elo+

VS

Team Averages
Level 102
1,562 SR
1,534 Elo+
Poseidon
Poseidon
Ales550
Poseidon
Level 137
God Stats
4W - 4L
1,294 SR
Queue Stats
202W - 192L
1,525 Elo+
Solo
Martichoras
Martichoras
Gunplay12k
Martichoras
Level 75
God Stats
21W - 25L
1,510 SR
Queue Stats
716W - 787L
1,490 Elo+
Solo
Cerberus
Cerberus
Willusbobus1827
Cerberus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,455 Elo+
Solo
Fenrir
Fenrir
keiverdaniel
Fenrir
Level 79
God Stats
20W - 17L
1,948 SR
Queue Stats
47W - 42L
1,638 Elo+
Solo
Surtr
Surtr
strangse
Surtr
Level 159
God Stats
3W - 5L
1,560 SR
Queue Stats
332W - 352L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Big Terrelly
Hachiman
14
4 / 3 / 5
8,222
1,175
7,759
4,272
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Descary
Khepri
14
0 / 1 / 9
8,554
1,222
3,074
9,146
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
JustGroovyy
Persephone
14
7 / 1 / 7
9,977
1,425
10,237
3,644
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 0 / 9
8,681
1,240
9,869
5,961
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
14
1 / 0 / 11
8,094
1,156
4,777
3,044
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

334

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ales550
Poseidon
14
0 / 1 / 4
8,313
1,188
8,057
5,150
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Martichoras
Gunplay12k
Martichoras
12
1 / 4 / 0
7,007
1,001
2,237
4,577
1,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cerberus
13
0 / 4 / 3
8,076
1,154
4,118
13,084
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
1 / 3 / 2
7,521
1,074
4,701
7,097
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
strangse
Surtr
12
3 / 4 / 2
7,936
1,134
4,288
9,190
6,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
16
Kills
5
5
Deaths
16
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ales550
Poseidon
0
1
4
2
W
Hachiman
Big Terrelly
Hachiman
4
3
5
2.17
W
Khepri
Descary
Khepri
0
1
9
4.5
L
Martichoras
Gunplay12k
Martichoras
1
4
0
0.25
W
Persephone
JustGroovyy
Persephone
7
1
7
10.5
W
4
0
9
8.5
W
Tiamat
1
0
11
6.5
L
Cerberus
0
4
3
0.38
L
Fenrir
1
3
2
0.67
L
Surtr
strangse
Surtr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,716
Damage
23,401
26,067
Taken
39,098
13,877
Mitigated
21,831
3,134
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ales550
Poseidon
8,057
1,402
0
30
5,150
1,639
0
2,830
2,320
48,338
295
W
Hachiman
Big Terrelly
Hachiman
7,759
4,990
0
0
4,272
1,520
0
1,248
3,024
0
23,948
W
Khepri
Descary
Khepri
3,074
598
0
559
9,146
7,012
0
4,786
4,360
10,445
0
L
Martichoras
Gunplay12k
Martichoras
2,237
1,050
0
217
4,577
1,231
0
1,846
2,731
0
4,852
W
Persephone
JustGroovyy
Persephone
10,237
275
0
379
3,644
1,362
0
1,742
1,900
29,421
0
W
9,869
6,785
0
1,488
5,961
2,106
0
3,115
2,846
0
19,195
W
Tiamat
4,777
621
0
708
3,044
1,877
0
1,454
1,590
13,330
167
L
Cerberus
4,118
384
0
2,981
13,084
9,786
0
5,690
7,394
14,322
0
L
Fenrir
4,701
758
0
153
7,097
2,482
0
3,255
3,842
0
7,684
L
Surtr
strangse
Surtr
4,288
1,457
0
588
9,190
6,693
0
4,467
4,723
260
11,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,528
Gold Earned
38,853
175
Minions Killed
159
4
Camps Cleared
8
693,706
Distance Traveled
646,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,313
1,188
84
12
4
143,485
0
W
Hachiman
8,222
1,175
38
5
0
117,759
0
W
Khepri
8,554
1,222
11
2
1
152,052
0
L
Martichoras
7,007
1,001
4
1
0
64,287
0
W
Persephone
9,977
1,425
69
10
1
146,619
0
W
Anhur
8,681
1,240
28
4
1
129,760
0
W
Tiamat
8,094
1,156
29
4
1
147,516
0
L
Cerberus
8,076
1,154
47
7
2
140,751
0
L
Fenrir
7,521
1,074
5
1
0
152,246
0
L
Surtr
7,936
1,134
19
3
2
145,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role