Player Matchup

Hou Yi
Hou Yi
HowardDeez
Hou Yi
Level 40
God Stats
5W - 4L
1,188 SR
Queue Stats
30W - 32L
1,586 Elo+
Party 1
King Arthur
King Arthur
IDaddyFatSackx
King Arthur
Level 109
God Stats
0W - 1L
1,470 SR
Queue Stats
160W - 135L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
JUHHHHHHHHHHHHHH
Sylvanus
Level 34
God Stats
2W - 2L
1,531 SR
Queue Stats
24W - 22L
1,572 Elo+
Party 1
Janus
Janus
prodfushigi
Janus
Level 27
God Stats
2W - 5L
1,185 SR
Queue Stats
42W - 44L
1,450 Elo+
Party 2
Mercury
Mercury
shobolano
Mercury
Level 64
God Stats
1W - 1L
1,681 SR
Queue Stats
86W - 84L
1,431 Elo+
Solo
Team Averages
Level 55
1,411 SR
1,504 Elo+

VS

Team Averages
Level 94
1,401 SR
1,516 Elo+
Nox
Nox
Assassinstorm50
Nox
Level 109
God Stats
1W - 1L
1,269 SR
Queue Stats
123W - 128L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
Simp4Healz
Baron Samedi
Level 116
God Stats
284W - 185L
1,621 SR
Queue Stats
704W - 622L
1,597 Elo+
Solo
Freya
Freya
SimplyUnskilled
Freya
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,427 Elo+
Solo
Thor
Thor
boujeebigfoot
Thor
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 64L
1,481 Elo+
Solo
King Arthur
King Arthur
jesus123941
King Arthur
Level 156
God Stats
1W - 6L
1,115 SR
Queue Stats
191W - 169L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HowardDeez
Hou Yi
14
5 / 1 / 3
8,103
623
8,274
9,629
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
IDaddyFatSackx
King Arthur
12
1 / 4 / 0
6,986
537
6,853
17,767
12,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 4 / 3
6,243
480
8,843
13,761
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
6,585
507
4,318
4,567
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
shobolano
Mercury
12
1 / 2 / 0
6,405
493
4,179
10,632
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,004
616
6,042
6,196
2,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Simp4Healz
Baron Samedi
9
0 / 2 / 7
6,162
474
5,671
11,159
7,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 4
6,694
515
4,471
9,266
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 1 / 5
7,273
559
8,404
11,606
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
jesus123941
King Arthur
13
4 / 1 / 0
8,238
634
12,534
13,260
10,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
13
13
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Hou Yi
HowardDeez
Hou Yi
5
1
3
6.5
L
King Arthur
IDaddyFatSackx
King Arthur
1
4
0
0.25
L
2
4
3
0.88
W
Baron Samedi
Simp4Healz
Baron Samedi
0
2
7
1.75
W
1
5
4
0.6
W
4
1
5
6.5
W
King Arthur
jesus123941
King Arthur
4
1
0
4
L
0
2
0
0
L
Mercury
shobolano
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,467
Damage
37,122
56,356
Taken
51,487
28,001
Mitigated
28,331
17,017
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,042
418
0
2,487
6,196
2,124
0
2,825
3,051
55,501
0
L
Hou Yi
HowardDeez
Hou Yi
8,274
3,658
0
4,698
9,629
2,980
528
3,641
5,687
0
57,062
L
King Arthur
IDaddyFatSackx
King Arthur
6,853
667
0
4,767
17,767
12,089
0
835
16,932
0
47,226
L
8,843
2,089
730
3,583
13,761
8,193
22
6,217
7,268
26,286
11,899
W
Baron Samedi
Simp4Healz
Baron Samedi
5,671
749
722
3,547
11,159
7,980
0
5,089
5,905
16,674
0
W
4,471
1,370
0
2,242
9,266
2,628
0
1,513
7,753
34,491
2,170
W
8,404
2,225
0
3,132
11,606
4,717
0
2,393
9,173
0
56,898
W
King Arthur
jesus123941
King Arthur
12,534
1,026
0
3,050
13,260
10,882
0
980
12,280
0
65,108
L
4,318
451
0
864
4,567
1,114
0
2,054
2,513
37,249
1,462
L
Mercury
shobolano
Mercury
4,179
1,347
0
2,375
10,632
3,625
0
2,779
7,813
0
54,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
36,371
405
Minions Killed
340
0
Camps Cleared
0
1,351,423
Distance Traveled
1,337,005
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,004
616
87
7
0
278,190
1
L
Hou Yi
8,103
623
92
7
0
252,532
0
L
King Arthur
6,986
537
87
7
0
250,346
0
L
Sylvanus
6,243
480
45
3
0
246,082
0
W
Baron Samedi
6,162
474
27
2
0
280,108
2
W
Freya
6,694
515
55
4
0
254,127
0
W
Thor
7,273
559
74
6
0
280,756
1
W
King Arthur
8,238
634
97
7
0
243,824
5
L
Janus
6,585
507
95
7
0
284,783
0
L
Mercury
6,405
493
86
7
0
317,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role