Player Matchup

Yemoja
Yemoja
A Cheeky Grin
Yemoja
Level 181
God Stats
0W - 2L
1,228 SR
Queue Stats
873W - 927L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
ChillWheat074
Sun Wukong
Level 149
God Stats
0W - 2L
1,329 SR
Queue Stats
374W - 338L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
Glaciier26
Erlang Shen
Level 147
God Stats
1W - 3L
1,456 SR
Queue Stats
65W - 70L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Kazekiryu
Kukulkan
Level 185
God Stats
12W - 17L
1,508 SR
Queue Stats
447W - 414L
1,591 Elo+
Solo
Cupid
Cupid
PIGGL3
Cupid
Level 109
God Stats
4W - 4L
1,783 SR
Queue Stats
174W - 117L
1,574 Elo+
Solo
Team Averages
Level 154
1,461 SR
1,534 Elo+

VS

Team Averages
Level 150
1,594 SR
1,671 Elo+
Fafnir
Fafnir
AwolChromosome
Fafnir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,684 Elo+
Party 1
Ra
Ra
BookieCookie
Ra
Level 159
God Stats
3W - 3L
1,311 SR
Queue Stats
44W - 32L
1,842 Elo+
Solo
Medusa
Medusa
Buverie
Medusa
Level 145
God Stats
11W - 11L
1,671 SR
Queue Stats
244W - 258L
1,597 Elo+
Solo
Chaac
Chaac
notGeeZuS
Chaac
Level 146
God Stats
6W - 5L
1,792 SR
Queue Stats
454W - 402L
1,670 Elo+
Solo
Ullr
Ullr
toadlyoko
Ullr
Level 157
God Stats
5W - 0L
1,694 SR
Queue Stats
98W - 70L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,496
469
5,046
15,106
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
ChillWheat074
Sun Wukong
13
0 / 5 / 0
7,864
492
8,303
15,437
8,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Glaciier26
Erlang Shen
13
1 / 4 / 1
7,624
477
7,482
14,003
7,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
Kazekiryu
Kukulkan
13
1 / 5 / 1
7,936
496
6,903
7,714
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
PIGGL3
Cupid
15
3 / 3 / 0
8,299
519
6,703
10,753
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
8,139
509
4,669
11,643
12,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

18
5 / 1 / 6
10,514
657
10,555
8,684
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Buverie
Medusa
17
6 / 2 / 0
9,559
597
11,908
9,289
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chaac
notGeeZuS
Chaac
16
3 / 0 / 2
10,594
662
10,016
14,867
17,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
16
4 / 1 / 8
8,784
549
9,398
13,464
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
20
20
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
2
1
8
6
W
5
1
6
8
W
Medusa
Buverie
Medusa
6
2
0
3
L
Sun Wukong
ChillWheat074
Sun Wukong
0
5
0
0
L
Erlang Shen
Glaciier26
Erlang Shen
1
4
1
0.38
L
Kukulkan
Kazekiryu
Kukulkan
1
5
1
0.3
L
Cupid
PIGGL3
Cupid
3
3
0
1
W
Chaac
notGeeZuS
Chaac
3
0
2
4
W
Ullr
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,437
Damage
46,546
63,013
Taken
57,947
34,593
Mitigated
42,229
18,203
Healing
22,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,046
808
1,579
2,441
15,106
11,682
0
5,445
9,288
26,576
714
W
4,669
1,251
0
2,778
11,643
12,612
64
3,903
7,740
26,537
2,094
W
10,555
1,480
2,736
3,849
8,684
3,811
310
3,642
5,042
102,746
547
W
Medusa
Buverie
Medusa
11,908
4,050
0
2,668
9,289
3,372
320
1,062
8,227
0
85,762
L
Sun Wukong
ChillWheat074
Sun Wukong
8,303
1,993
0
3,969
15,437
8,837
0
2,202
13,195
65
58,801
L
Erlang Shen
Glaciier26
Erlang Shen
7,482
4,078
0
4,518
14,003
7,557
0
1,569
12,351
0
60,939
L
Kukulkan
Kazekiryu
Kukulkan
6,903
93
0
440
7,714
3,424
0
2,920
4,794
61,435
320
L
Cupid
PIGGL3
Cupid
6,703
4,113
159
5,097
10,753
3,093
0
2,087
8,516
0
66,026
W
Chaac
notGeeZuS
Chaac
10,016
1,157
0
5,372
14,867
17,843
0
1,577
13,290
0
86,870
W
Ullr
9,398
4,028
0
5,535
13,464
4,591
0
2,113
11,351
0
67,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,219
Gold Earned
47,590
517
Minions Killed
612
0
Camps Cleared
0
1,576,477
Distance Traveled
1,667,641
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,496
469
45
3
0
294,276
5
W
Fafnir
8,139
509
44
3
0
329,085
0
W
Ra
10,514
657
194
12
0
352,624
5
W
Medusa
9,559
597
138
9
0
323,631
3
L
Sun Wukong
7,864
492
120
8
0
312,503
2
L
Erlang Shen
7,624
477
95
6
0
366,952
1
L
Kukulkan
7,936
496
126
8
0
313,848
0
L
Cupid
8,299
519
131
8
0
288,898
0
W
Chaac
10,594
662
152
10
0
321,122
4
W
Ullr
8,784
549
84
5
0
341,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role