Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DangerHeart
Apollo
Level 126
God Stats
1W - 1L
1,233 SR
Queue Stats
78W - 83L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GoGadgetPoooPant
Cu Chulainn
Level 39
God Stats
1W - 3L
1,625 SR
Queue Stats
67W - 69L
1,497 Elo+
Party 1
Baba Yaga
Baba Yaga
JusDoBetter
Baba Yaga
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 98L
1,494 Elo+
Solo
Hel
Hel
LostWisdom5456
Hel
Level 89
God Stats
2W - 1L
1,282 SR
Queue Stats
139W - 160L
1,410 Elo+
Solo
Team Averages
Level 90
1,428 SR
1,479 Elo+

VS

Team Averages
Level 97
1,469 SR
1,458 Elo+
Ishtar
Ishtar
BootyyEater
Ishtar
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,500 Elo+
Solo
Yemoja
Yemoja
MaybeImToxic
Yemoja
Level 147
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 36L
1,403 Elo+
Solo
Charon
Charon
OneOfData
Charon
Level 84
God Stats
0W - 3L
1,162 SR
Queue Stats
41W - 47L
1,399 Elo+
Solo
Geb
Geb
TieMeDownNWhipMe
Geb
Level 88
God Stats
1W - 1L
1,680 SR
Queue Stats
190W - 184L
1,499 Elo+
Party 2
Hades
Hades
greganderson
Hades
Level 63
God Stats
2W - 2L
1,719 SR
Queue Stats
218W - 215L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 6 / 18
8,343
834
10,976
17,557
17,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
17
10 / 2 / 10
10,182
1,018
17,308
9,816
5,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
GoGadgetPoooPant
Cu Chulainn
16
5 / 2 / 12
9,201
920
8,135
14,826
10,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
JusDoBetter
Baba Yaga
17
6 / 1 / 15
9,586
959
10,321
7,361
3,780
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 18
8,748
875
5,595
9,323
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
3 / 5 / 5
7,832
783
11,148
8,624
3,308
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
14
4 / 3 / 5
8,441
844
5,708
11,329
8,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Charon
OneOfData
Charon
14
0 / 4 / 11
8,074
807
14,153
14,513
13,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 4
7,440
744
3,651
13,133
12,305
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 5 / 3
7,732
773
7,241
11,191
6,536
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
40
23
Kills
12
12
Deaths
23
73
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
6
18
1.67
L
Ishtar
3
5
5
1.1
W
Apollo
10
2
10
7.5
W
Cu Chulainn
GoGadgetPoooPant
Cu Chulainn
5
2
12
5.5
W
Baba Yaga
JusDoBetter
Baba Yaga
6
1
15
13.5
W
1
1
18
10
L
Yemoja
4
3
5
2.17
L
Charon
OneOfData
Charon
0
4
11
1.38
L
2
6
4
0.67
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,335
Damage
41,901
58,883
Taken
58,790
40,864
Mitigated
44,293
30,428
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,976
627
781
5,203
17,557
17,580
225
6,285
11,272
20,830
297
L
Ishtar
11,148
5,436
636
938
8,624
3,308
0
4,859
3,765
0
22,975
W
Apollo
17,308
10,682
693
1,298
9,816
5,335
906
4,926
4,890
0
33,320
W
Cu Chulainn
GoGadgetPoooPant
Cu Chulainn
8,135
841
742
2,361
14,826
10,332
279
6,872
7,954
0
13,808
W
Baba Yaga
JusDoBetter
Baba Yaga
10,321
899
568
1,492
7,361
3,780
937
3,609
3,752
21,000
1,206
W
5,595
122
10,699
6,591
9,323
3,837
105
6,030
3,293
12,990
470
L
Yemoja
5,708
746
4,557
2,051
11,329
8,623
0
4,847
6,482
13,056
1,577
L
Charon
OneOfData
Charon
14,153
1,592
398
1,800
14,513
13,521
0
6,756
7,757
18,695
2,731
L
3,651
417
155
325
13,133
12,305
0
4,721
8,412
7,421
0
L
7,241
304
921
2,275
11,191
6,536
0
5,360
5,831
16,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,060
Gold Earned
39,519
131
Minions Killed
85
0
Camps Cleared
0
1,001,832
Distance Traveled
830,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,343
834
33
3
0
186,574
0
L
Ishtar
7,832
783
30
3
0
175,578
0
W
Apollo
10,182
1,018
43
4
0
181,993
0
W
Cu Chulainn
9,201
920
12
1
0
207,980
0
W
Baba Yaga
9,586
959
21
2
0
186,160
0
W
Hel
8,748
875
22
2
0
239,125
0
L
Yemoja
8,441
844
18
2
0
125,179
0
L
Charon
8,074
807
12
1
0
201,763
0
L
Geb
7,440
744
7
1
0
143,812
0
L
Hades
7,732
773
18
2
0
184,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role