Player Matchup

Athena
Athena
Anster213
Athena
Level 85
God Stats
13W - 9L
1,647 SR
Queue Stats
21W - 20L
1,524 Elo+
Party 3
Ravana
Ravana
Bl4z3It420W69d
Ravana
Level 147
God Stats
6W - 13L
1,511 SR
Queue Stats
180W - 174L
1,553 Elo+
Party 2
Anubis
Anubis
NugMasterOG
Anubis
Level 69
God Stats
18W - 13L
1,636 SR
Queue Stats
318W - 280L
1,590 Elo+
Party 2
Medusa
Medusa
TheyScreamHelp
Medusa
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Chang'e
Chang'e
Twiñk
Chang'e
Level 157
God Stats
5W - 2L
1,760 SR
Queue Stats
68W - 66L
1,545 Elo+
Solo
Team Averages
Level 106
1,611 SR
1,542 Elo+

VS

Team Averages
Level 173
1,521 SR
1,497 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 290
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Califrino
Cupid
Level 136
God Stats
7W - 7L
1,687 SR
Queue Stats
289W - 287L
1,490 Elo+
Solo
Ratatoskr
Ratatoskr
MedinaJC
Ratatoskr
Level 155
God Stats
2W - 1L
1,419 SR
Queue Stats
112W - 111L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Anster213
Athena
7
0 / 0 / 0
4,033
576
1,026
5,500
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 3 / 0
4,158
594
2,339
4,043
1,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
9
1 / 1 / 1
4,877
697
1,516
3,728
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
3,933
562
1,284
3,044
819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Twiñk
Chang'e
4
0 / 1 / 1
3,596
514
1,212
1,980
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
1 / 1 / 1
5,275
754
1,791
4,792
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
 
Geb
8
0 / 0 / 1
4,696
671
1,657
3,319
1,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
 
Hera
9
0 / 2 / 1
4,650
664
2,107
3,198
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
Califrino
Cupid
8
1 / 0 / 0
4,263
609
2,731
2,407
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
MedinaJC
Ratatoskr
9
4 / 0 / 1
5,072
725
1,593
4,342
1,183
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
1
1.5
W
Geb
 
Geb
0
0
1
0.5
W
Hera
 
Hera
0
2
1
0.25
L
Athena
Anster213
Athena
0
0
0
0
L
2
3
0
0.67
W
Cupid
Califrino
Cupid
1
0
0
1
W
Ratatoskr
MedinaJC
Ratatoskr
4
0
1
4.5
L
Anubis
1
1
1
1.5
L
0
1
0
0
L
Chang'e
Twiñk
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,377
Damage
9,879
18,295
Taken
18,058
7,227
Mitigated
5,114
4,691
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,791
114
0
2,344
4,792
1,079
0
1,099
3,693
30,608
842
W
Geb
 
Geb
1,657
190
0
1,198
3,319
1,753
0
707
2,612
12,130
1,895
W
Hera
 
Hera
2,107
362
0
1,067
3,198
507
0
1,257
1,682
31,712
0
L
Athena
Anster213
Athena
1,026
102
101
1,638
5,500
3,246
0
917
4,583
13,452
0
L
2,339
242
0
396
4,043
1,413
0
1,234
2,763
0
19,510
W
Cupid
Califrino
Cupid
2,731
1,234
658
1,980
2,407
592
0
178
2,229
0
31,427
W
Ratatoskr
MedinaJC
Ratatoskr
1,593
593
0
2,456
4,342
1,183
0
254
4,088
0
25,178
L
Anubis
1,516
60
0
1,463
3,728
1,303
0
1,557
2,002
29,814
934
L
1,284
572
0
104
3,044
819
0
672
2,372
0
19,332
L
Chang'e
Twiñk
Chang'e
1,212
120
0
989
1,980
446
0
869
1,111
9,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,597
Gold Earned
23,956
192
Minions Killed
259
0
Camps Cleared
0
641,275
Distance Traveled
749,951
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,275
754
71
10
0
133,256
2
W
Geb
4,696
671
18
3
0
151,283
2
W
Hera
4,650
664
63
9
0
139,733
1
L
Athena
4,033
576
30
4
0
139,432
0
L
Ravana
4,158
594
35
5
0
175,237
0
W
Cupid
4,263
609
55
8
0
134,660
2
W
Ratatoskr
5,072
725
52
7
0
191,019
0
L
Anubis
4,877
697
69
10
0
133,396
0
L
Medusa
3,933
562
32
5
0
137,560
0
L
Chang'e
3,596
514
26
4
0
55,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role