Player Matchup

Martichoras
Martichoras
Kaaalu
Martichoras
Level 140
God Stats
4W - 5L
1,500 SR
Queue Stats
232W - 213L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
NazRagdoll
Kumbhakarna
Level 159
God Stats
13W - 14L
1,447 SR
Queue Stats
286W - 298L
1,469 Elo+
Party 2
Raijin
Raijin
RedNosedReindeer
Raijin
Level 106
God Stats
2W - 3L
1,477 SR
Queue Stats
186W - 183L
1,480 Elo+
Solo
Osiris
Osiris
hRagdollh
Osiris
Level 108
God Stats
3W - 5L
1,463 SR
Queue Stats
124W - 116L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
starkwolf55
Nu Wa
Level 118
God Stats
63W - 37L
1,658 SR
Queue Stats
253W - 247L
1,448 Elo+
Solo
Team Averages
Level 126
1,509 SR
1,484 Elo+

VS

Team Averages
Level 104
1,422 SR
1,342 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
I Waragon I
Gilgamesh
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,252 Elo+
Party 1
Ares
Ares
Nikito7948
Ares
Level 124
God Stats
2W - 0L
1,685 SR
Queue Stats
52W - 56L
1,421 Elo+
Solo
King Arthur
King Arthur
SNDTonyy
King Arthur
Level 108
God Stats
1W - 1L
1,237 SR
Queue Stats
6W - 16L
1,083 Elo+
Party 1
Skadi
Skadi
Zannonn
Skadi
Level 100
God Stats
2W - 3L
1,186 SR
Queue Stats
60W - 64L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Kaaalu
Martichoras
14
3 / 0 / 1
7,875
606
9,797
9,927
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
NazRagdoll
Kumbhakarna
10
2 / 1 / 5
6,523
502
4,713
13,811
8,285
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 1 / 0
6,493
499
2,042
6,860
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
hRagdollh
Osiris
12
4 / 2 / 4
7,092
546
9,314
12,376
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 2 / 5
7,225
556
11,531
5,993
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 3 / 3
7,394
569
7,362
8,849
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
I Waragon I
Gilgamesh
11
2 / 5 / 3
6,441
495
4,532
13,565
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 4
6,583
506
4,103
12,724
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
SNDTonyy
King Arthur
12
1 / 1 / 4
7,678
591
7,344
12,909
6,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Skadi
Zannonn
Skadi
12
0 / 2 / 0
6,901
531
7,856
8,831
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
12
Kills
6
6
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
3
3
1.17
W
Gilgamesh
I Waragon I
Gilgamesh
2
5
3
0.7
L
Martichoras
Kaaalu
Martichoras
3
0
1
3.5
L
Kumbhakarna
NazRagdoll
Kumbhakarna
2
1
5
4.5
W
1
1
4
3
L
0
1
0
0
W
King Arthur
SNDTonyy
King Arthur
1
1
4
3
W
Skadi
Zannonn
Skadi
0
2
0
0
L
Osiris
hRagdollh
Osiris
4
2
4
3
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,397
Damage
31,197
48,967
Taken
56,878
24,533
Mitigated
23,962
20,653
Healing
22,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,362
667
1,699
5,391
8,849
2,971
0
5,330
3,519
59,621
1,153
W
Gilgamesh
I Waragon I
Gilgamesh
4,532
1,184
0
4,149
13,565
4,313
0
4,622
8,943
0
39,966
L
Martichoras
Kaaalu
Martichoras
9,797
3,779
0
3,213
9,927
4,074
408
607
9,320
0
67,509
L
Kumbhakarna
NazRagdoll
Kumbhakarna
4,713
481
1,744
4,201
13,811
8,285
0
5,063
8,748
18,190
896
W
4,103
547
0
3,544
12,724
7,695
0
3,414
9,310
20,992
1,075
L
2,042
533
0
3,926
6,860
1,929
0
0
6,860
56,168
0
W
King Arthur
SNDTonyy
King Arthur
7,344
1,164
0
3,838
12,909
6,234
0
3,975
8,934
0
56,310
W
Skadi
Zannonn
Skadi
7,856
4,036
0
3,502
8,831
2,749
0
864
7,967
0
58,175
L
Osiris
hRagdollh
Osiris
9,314
3,170
0
5,995
12,376
8,167
0
3,407
8,969
0
38,170
L
11,531
4,454
70
1,504
5,993
2,078
0
2,026
3,967
43,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
34,997
370
Minions Killed
427
0
Camps Cleared
0
1,215,589
Distance Traveled
1,236,374
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,394
569
119
9
0
240,906
1
W
Gilgamesh
6,441
495
61
5
0
247,448
0
L
Martichoras
7,875
606
114
9
0
239,410
4
L
Kumbhakarna
6,523
502
30
2
0
237,681
3
W
Ares
6,583
506
42
3
0
257,867
0
L
Raijin
6,493
499
97
7
0
220,046
0
W
King Arthur
7,678
591
103
8
0
251,887
0
W
Skadi
6,901
531
102
8
0
238,266
0
L
Osiris
7,092
546
63
5
0
268,627
0
L
Nu Wa
7,225
556
66
5
0
249,825
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role