Player Matchup

Bake Kujira
Bake Kujira
Backfire256
Bake Kujira
Level 159
God Stats
19W - 15L
1,459 SR
Queue Stats
397W - 362L
1,545 Elo+
Solo
Janus
Janus
HammerTools
Janus
Level 127
God Stats
14W - 15L
1,460 SR
Queue Stats
197W - 190L
1,489 Elo+
Solo
Artio
Artio
Lycathon
Artio
Level 157
God Stats
9W - 6L
1,628 SR
Queue Stats
80W - 74L
1,555 Elo+
Solo
Xbalanque
Xbalanque
Mopz
Xbalanque
Level 118
God Stats
1W - 0L
1,752 SR
Queue Stats
14W - 9L
1,632 Elo+
Solo
Zeus
Zeus
temp-1578713396
Zeus
Level 63
God Stats
3W - 4L
1,445 SR
Queue Stats
158W - 163L
1,503 Elo+
Solo
Team Averages
Level 125
1,549 SR
1,545 Elo+

VS

Team Averages
Level 112
1,725 SR
1,507 Elo+
Pele
Pele
AsterBro
Pele
Level 92
God Stats
6W - 4L
1,500 SR
Queue Stats
36W - 36L
1,464 Elo+
Party 1
Chiron
Chiron
CptSailorsalt
Chiron
Level 157
God Stats
2W - 1L
1,856 SR
Queue Stats
55W - 52L
1,564 Elo+
Solo
Ix Chel
Ix Chel
LtFlud
Ix Chel
Level 83
God Stats
19W - 15L
1,629 SR
Queue Stats
58W - 58L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PaNdAWaNdA7368
Cu Chulainn
Level 125
God Stats
4W - 1L
2,000 SR
Queue Stats
212W - 194L
1,585 Elo+
Solo
Xing Tian
Xing Tian
Wulfmaul
Xing Tian
Level 101
God Stats
17W - 16L
1,641 SR
Queue Stats
40W - 47L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Backfire256
Bake Kujira
15
4 / 1 / 1
8,849
632
4,698
8,513
8,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 4
7,614
544
8,067
7,441
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Lycathon
Artio
13
1 / 3 / 3
7,363
526
3,990
14,137
6,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Mopz
Xbalanque
14
3 / 2 / 3
7,767
555
9,953
7,847
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
6 / 3 / 1
7,635
545
4,583
7,800
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
6 / 3 / 3
7,693
550
6,492
12,860
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 2 / 0
7,284
520
8,596
6,574
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
LtFlud
Ix Chel
13
3 / 2 / 4
7,560
540
6,442
6,411
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
PaNdAWaNdA7368
Cu Chulainn
12
1 / 4 / 1
6,750
482
4,916
11,218
6,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Wulfmaul
Xing Tian
11
0 / 3 / 5
6,881
492
3,180
13,155
9,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
14
Kills
13
13
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
6
3
3
2.5
W
Bake Kujira
Backfire256
Bake Kujira
4
1
1
4.5
L
3
2
0
1.5
W
0
4
4
0.5
L
Ix Chel
LtFlud
Ix Chel
3
2
4
2.5
W
Artio
Lycathon
Artio
1
3
3
0.83
W
Xbalanque
Mopz
Xbalanque
3
2
3
2.25
L
Cu Chulainn
PaNdAWaNdA7368
Cu Chulainn
1
4
1
0.38
L
Xing Tian
Wulfmaul
Xing Tian
0
3
5
0.83
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,291
Damage
29,626
45,738
Taken
50,218
20,663
Mitigated
23,652
13,305
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,492
1,549
0
2,956
12,860
4,038
0
6,010
6,542
0
50,039
W
Bake Kujira
Backfire256
Bake Kujira
4,698
2,097
0
2,943
8,513
8,043
0
836
7,632
56,357
10,858
L
8,596
3,569
472
3,117
6,574
2,043
0
1,490
5,084
0
69,235
W
8,067
267
0
355
7,441
1,669
180
2,325
4,848
43,462
1,962
L
Ix Chel
LtFlud
Ix Chel
6,442
432
839
1,857
6,411
1,983
59
4,022
2,119
44,925
0
W
Artio
Lycathon
Artio
3,990
164
930
4,784
14,137
6,925
0
2,723
11,326
31,337
0
W
Xbalanque
Mopz
Xbalanque
9,953
4,739
0
1,072
7,847
2,264
0
1,280
6,547
0
64,808
L
Cu Chulainn
PaNdAWaNdA7368
Cu Chulainn
4,916
1,127
0
2,373
11,218
6,128
0
4,357
6,807
88
49,348
L
Xing Tian
Wulfmaul
Xing Tian
3,180
219
0
1,956
13,155
9,460
0
3,684
9,369
14,636
0
W
4,583
1,032
0
3,221
7,800
1,762
574
1,990
5,724
49,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,228
Gold Earned
36,168
448
Minions Killed
384
0
Camps Cleared
0
1,340,898
Distance Traveled
1,390,842
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,693
550
77
6
0
322,001
0
W
Bake Kujira
8,849
632
114
8
0
281,800
0
L
Chiron
7,284
520
112
8
0
232,678
4
W
Janus
7,614
544
100
7
0
279,497
4
L
Ix Chel
7,560
540
90
6
0
276,248
0
W
Artio
7,363
526
37
3
0
264,930
0
W
Xbalanque
7,767
555
122
9
0
285,294
1
L
Cu Chulainn
6,750
482
80
6
0
283,054
0
L
Xing Tian
6,881
492
25
2
0
276,861
0
W
Zeus
7,635
545
75
5
0
229,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role