Player Matchup

Sobek
Sobek
Gold II
Ladiesmans
Sobek
Gold II
Level 81
God Stats
4W - 5L
1,476 SR
Queue Stats
33W - 30L
1,425 MMR
Party 2
Ra
Ra
Gold III
Sedjwick
Ra
Gold III
Level 109
God Stats
1W - 1L
1,782 SR
Queue Stats
93W - 85L
1,488 MMR
Party 2
Chaac
Chaac
Gold IV
SliMeOnYoWeEn
Chaac
Gold IV
Level 83
God Stats
1W - 1L
1,333 SR
Queue Stats
120W - 115L
1,422 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 91
1,531 SR
1,445 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,592 SR
1,445 MMR
Freya
Freya
Gold IV
Ayden65
Freya
Gold IV
Level 63
God Stats
124W - 111L
1,583 SR
Queue Stats
196W - 194L
1,414 MMR
Party 1
Cthulhu
Cthulhu
Gold II
FranticSloth
Cthulhu
Gold II
Level 68
God Stats
11W - 10L
1,552 SR
Queue Stats
210W - 204L
1,473 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Oballs737
Gilgamesh
Bronze III
Level 109
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 6L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
2 / 2 / 5
11,287
752
7,159
13,207
13,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 4 / 2
12,899
860
15,372
12,105
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 4 / 8
12,138
809
14,237
23,299
18,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesNe ZhaVulcanAgniBastet

VS

Bans
MulanXbalanqueMedusaAnubisRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ayden65
Freya
19
3 / 6 / 4
11,822
788
19,133
15,750
6,557
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
FranticSloth
Cthulhu
20
7 / 2 / 2
12,965
864
16,114
21,499
21,268
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
Oballs737
Gilgamesh
9
0 / 2 / 1
8,520
568
3,740
5,874
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
10
Kills
10
10
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
Ayden65
Freya
3
6
4
0.83
L
Cthulhu
FranticSloth
Cthulhu
7
2
2
4
W
Sobek
2
2
5
2.25
L
Gilgamesh
Oballs737
Gilgamesh
0
2
1
0.25
W
6
4
2
1.75
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,768
Damage
38,987
48,611
Taken
43,123
35,965
Mitigated
31,396
19,726
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Ayden65
Freya
19,133
6,026
0
4,914
15,750
6,557
275
5,927
9,170
51,803
1,772
L
Cthulhu
FranticSloth
Cthulhu
16,114
1,113
122
4,294
21,499
21,268
58
11,387
8,552
47,319
0
W
Sobek
7,159
571
0
4,656
13,207
13,524
33
7,471
4,847
19,803
2,457
L
Gilgamesh
Oballs737
Gilgamesh
3,740
1,276
0
419
5,874
3,571
0
3,359
2,049
0
9,853
W
15,372
2,096
3,103
3,799
12,105
4,313
1,538
9,387
2,373
64,141
0
W
14,237
2,042
0
8,168
23,299
18,128
726
16,596
5,937
341
35,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,324
Gold Earned
33,307
169
Minions Killed
140
0
Camps Cleared
0
761,989
Distance Traveled
627,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,822
788
56
4
0
227,679
0
L
Cthulhu
12,965
864
69
5
0
307,263
0
W
Sobek
11,287
752
20
1
0
263,315
0
L
Gilgamesh
8,520
568
15
1
0
92,430
0
W
Ra
12,899
860
115
8
0
242,694
0
W
Chaac
12,138
809
34
2
0
255,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role