Player Matchup

Scylla
Scylla
Gold III
EVIENO
Scylla
Gold III
Level 125
God Stats
7W - 10L
1,598 SR
Queue Stats
100W - 102L
1,488 MMR
Solo
Atlas
Atlas
Silver II
FellTurtle82469
Atlas
Silver II
Level 157
God Stats
1W - 1L
1,569 SR
Queue Stats
11W - 10L
1,446 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Riichy_Senpai
Erlang Shen
Gold IV
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 18L
1,581 MMR
Party 1
King Arthur
King Arthur
Gold III
Skull_ByVeterno
King Arthur
Gold III
Level 154
God Stats
5W - 4L
1,557 SR
Queue Stats
126W - 127L
1,415 MMR
Party 1
Danzaburou
Danzaburou
Gold III
SpeedyOrca58605
Danzaburou
Gold III
Level 103
God Stats
117W - 111L
1,545 SR
Queue Stats
408W - 407L
1,478 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,554 SR
1,482 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,493 SR
1,488 MMR
Fenrir
Fenrir
Bronze III
MiguelRv-
Fenrir
Bronze III
Level 61
God Stats
1W - 1L
1,466 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
RavenMiyagi
Bacchus
Gold IV
Level 160
God Stats
4W - 6L
1,507 SR
Queue Stats
115W - 119L
1,490 MMR
Solo
Medusa
Medusa
Gold V
Smack Yo Cheeze
Medusa
Gold V
Level 108
God Stats
1W - 2L
1,586 SR
Queue Stats
19W - 25L
1,475 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Toastisok
Cu Chulainn
Gold V
Level 96
God Stats
0W - 2L
1,395 SR
Queue Stats
45W - 51L
1,483 MMR
Solo
Agni
Agni
Gold IV
stevking09
Agni
Gold IV
Level 166
God Stats
40W - 53L
1,510 SR
Queue Stats
216W - 241L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EVIENO
Scylla
12
5 / 0 / 1
6,913
691
6,027
3,439
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 2 / 11
6,137
614
4,296
9,198
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Riichy_Senpai
Erlang Shen
13
8 / 0 / 4
7,222
722
9,522
8,767
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

King Arthur
Skull_ByVeterno
King Arthur
12
4 / 0 / 1
6,996
700
6,692
10,269
6,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
SpeedyOrca58605
Danzaburou
11
2 / 1 / 1
6,612
661
5,145
5,170
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Zhong KuiArtioOdinAo Kuang

VS

Bans
ThorSolCthulhuArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MiguelRv-
Fenrir
9
0 / 5 / 1
4,961
496
1,762
9,199
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
RavenMiyagi
Bacchus
8
2 / 3 / 1
5,341
534
4,109
9,027
6,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 1
6,065
607
3,518
7,097
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
Toastisok
Cu Chulainn
10
0 / 5 / 0
5,776
578
7,270
11,882
8,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 4 / 0
5,153
515
3,623
6,953
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
20
Kills
3
3
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
EVIENO
Scylla
5
0
1
5.5
W
1
2
11
3.25
L
Fenrir
MiguelRv-
Fenrir
0
5
1
0.1
L
Bacchus
RavenMiyagi
Bacchus
2
3
1
0.83
W
Erlang Shen
Riichy_Senpai
Erlang Shen
8
0
4
10
W
King Arthur
Skull_ByVeterno
King Arthur
4
0
1
4.5
L
1
3
1
0.5
W
Danzaburou
SpeedyOrca58605
Danzaburou
2
1
1
2.5
L
Cu Chulainn
Toastisok
Cu Chulainn
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,682
Damage
20,282
36,843
Taken
44,158
18,516
Mitigated
22,078
13,661
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
EVIENO
Scylla
6,027
951
0
1,240
3,439
968
0
2,074
1,059
44,059
0
W
4,296
2,031
0
2,740
9,198
4,817
0
2,090
7,006
14,687
1,563
L
Fenrir
MiguelRv-
Fenrir
1,762
922
0
1,399
9,199
3,104
0
2,025
7,054
0
34,806
L
Bacchus
RavenMiyagi
Bacchus
4,109
712
0
2,006
9,027
6,690
0
3,049
5,844
14,479
0
W
Erlang Shen
Riichy_Senpai
Erlang Shen
9,522
5,910
0
5,108
8,767
4,020
385
2,091
6,616
0
48,751
W
King Arthur
Skull_ByVeterno
King Arthur
6,692
1,663
0
2,325
10,269
6,896
0
1,522
8,747
0
45,815
L
3,518
1,375
0
1,184
7,097
2,089
0
472
6,625
0
50,881
W
Danzaburou
SpeedyOrca58605
Danzaburou
5,145
1,896
0
2,248
5,170
1,815
640
1,249
3,921
0
46,695
L
Cu Chulainn
Toastisok
Cu Chulainn
7,270
1,065
0
2,635
11,882
8,049
0
309
11,573
7,429
34,879
L
3,623
259
0
1,951
6,953
2,146
0
3,696
2,981
29,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,880
Gold Earned
27,296
352
Minions Killed
319
0
Camps Cleared
0
1,151,387
Distance Traveled
1,021,184
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,913
691
88
9
0
225,106
0
W
Atlas
6,137
614
14
1
0
238,782
3
L
Fenrir
4,961
496
58
6
0
210,791
0
L
Bacchus
5,341
534
14
1
0
216,154
3
W
Erlang Shen
7,222
722
83
8
0
264,734
3
W
King Arthur
6,996
700
84
8
0
231,841
2
L
Medusa
6,065
607
105
11
0
201,288
1
W
Danzaburou
6,612
661
83
8
0
190,924
2
L
Cu Chulainn
5,776
578
82
8
0
182,351
0
L
Agni
5,153
515
60
6
0
210,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role