Player Matchup

Nox
Nox
Andr3zinho
Nox
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 83L
1,506 Elo+
Party 1
Da Ji
Da Ji
BabyVozDoce
Da Ji
Level 25
God Stats
2W - 1L
1,272 SR
Queue Stats
106W - 97L
1,488 Elo+
Party 1
Charybdis
Charybdis
MagickJC
Charybdis
Level 28
God Stats
10W - 5L
1,879 SR
Queue Stats
62W - 43L
1,551 Elo+
Party 3
Odin
Odin
SirBlamsAlot668
Odin
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 114L
1,366 Elo+
Solo
Cthulhu
Cthulhu
spartacuspt
Cthulhu
Level 55
God Stats
6W - 3L
1,867 SR
Queue Stats
62W - 43L
1,551 Elo+
Party 3
Team Averages
Level 45
1,604 SR
1,492 Elo+

VS

Team Averages
Level 81
1,486 SR
1,430 Elo+
Chaac
Chaac
AfroPandaJack
Chaac
Level 97
God Stats
11W - 10L
1,298 SR
Queue Stats
384W - 371L
1,387 Elo+
Solo
Nut
Nut
KASPOSO
Nut
Level 41
God Stats
4W - 6L
1,403 SR
Queue Stats
51W - 56L
1,420 Elo+
Party 2
Serqet
Serqet
PollaConRuedas
Serqet
Level 63
God Stats
1W - 2L
1,578 SR
Queue Stats
97W - 87L
1,437 Elo+
Party 2
Kuzenbo
Kuzenbo
reza_torfi
Kuzenbo
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
257W - 259L
1,447 Elo+
Solo
Anubis
Anubis
staxdrian3001
Anubis
Level 56
God Stats
5W - 5L
1,649 SR
Queue Stats
78W - 75L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,272
753
2,580
4,253
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 3 / 4
4,837
691
2,440
6,637
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
MagickJC
Charybdis
8
4 / 0 / 1
4,976
711
4,063
3,025
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 2 / 0
4,955
708
1,200
4,628
2,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cthulhu
spartacuspt
Cthulhu
8
1 / 1 / 4
4,868
695
3,274
5,883
2,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,074
439
0
1,391
348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nut
6
1 / 2 / 0
3,724
532
3,256
4,249
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 5
4,675
668
4,271
6,190
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
reza_torfi
Kuzenbo
6
0 / 2 / 1
4,076
582
1,901
5,531
4,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
5 / 1 / 1
5,033
719
4,373
3,615
1,720
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
8
8
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
2
1
1.25
W
1
3
4
1
L
Nut
1
2
0
0.5
W
Charybdis
MagickJC
Charybdis
4
0
1
4.5
L
2
3
5
1.5
W
1
2
0
0.5
L
Kuzenbo
reza_torfi
Kuzenbo
0
2
1
0.25
W
Cthulhu
spartacuspt
Cthulhu
1
1
4
3
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,557
Damage
13,801
24,426
Taken
20,976
8,232
Mitigated
9,555
8,020
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
230
1,391
348
0
0
1,335
0
1,979
W
2,580
375
0
643
4,253
593
0
2,644
1,423
19,455
1,080
W
2,440
716
0
3,135
6,637
1,494
0
1,383
5,198
0
26,907
L
Nut
3,256
1,266
0
690
4,249
1,158
0
1,367
2,882
0
21,395
W
Charybdis
MagickJC
Charybdis
4,063
2,651
0
2,280
3,025
742
870
777
2,248
0
22,322
L
4,271
1,097
0
2,358
6,190
1,835
0
1,798
4,322
0
19,648
W
1,200
683
0
763
4,628
2,669
0
447
4,077
0
18,902
L
Kuzenbo
reza_torfi
Kuzenbo
1,901
598
0
1,572
5,531
4,494
0
1,566
3,965
10,024
0
W
Cthulhu
spartacuspt
Cthulhu
3,274
403
49
1,150
5,883
2,734
78
1,023
4,860
16,415
0
L
4,373
440
0
1,406
3,615
1,720
0
1,123
2,492
20,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,908
Gold Earned
20,582
204
Minions Killed
120
0
Camps Cleared
0
745,682
Distance Traveled
667,483
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,074
439
6
1
0
25,910
0
W
Nox
5,272
753
39
6
0
171,145
0
W
Da Ji
4,837
691
50
7
0
171,615
0
L
Nut
3,724
532
32
5
0
152,735
0
W
Charybdis
4,976
711
55
8
0
146,475
0
L
Serqet
4,675
668
40
6
0
188,561
0
W
Odin
4,955
708
37
5
0
102,949
0
L
Kuzenbo
4,076
582
8
1
0
152,376
0
W
Cthulhu
4,868
695
23
3
0
153,498
3
L
Anubis
5,033
719
34
5
0
147,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role