Player Matchup

King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 297
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
Hailon18
Ravana
Gold V
Level 158
God Stats
4W - 2L
1,524 SR
Queue Stats
176W - 183L
1,409 MMR
Solo
Cthulhu
Cthulhu
Silver I
shadohunter13
Cthulhu
Silver I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 71L
1,400 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 182
1,505 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,480 SR
1,404 MMR
Sol
Sol
Silver II
EnIistix
Sol
Silver II
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 35L
1,408 MMR
Solo
Bastet
Bastet
Silver I
GoDzxJoInT
Bastet
Silver I
Level 117
God Stats
75W - 47L
1,620 SR
Queue Stats
186W - 196L
1,318 MMR
Party 1
Eset
Eset
Gold V
MVP Epstein1
Eset
Gold V
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 62L
1,475 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
P360 Cudii
Kumbhakarna
Gold I
Level 174
God Stats
0W - 2L
1,280 SR
Queue Stats
344W - 359L
1,407 MMR
Solo
Camazotz
Camazotz
Silver III
killtrrocity
Camazotz
Silver III
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 0 / 0
3,697
739
987
2,765
808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
 
Xbalanque
6
1 / 0 / 0
3,676
735
1,266
1,328
312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
 
Nu Wa
7
0 / 1 / 0
3,582
716
1,231
2,087
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Hailon18
Ravana
5
0 / 1 / 0
3,124
625
378
3,215
875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
6
0 / 0 / 1
3,384
677
1,229
3,113
956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
MedusaKukulkanFreyaAwilix

VS

Bans
JanusChang'eCharybdisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,129
626
1,896
2,065
405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
GoDzxJoInT
Bastet
7
1 / 0 / 0
3,491
698
1,260
3,323
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,754
751
1,406
2,092
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
P360 Cudii
Kumbhakarna
4
0 / 1 / 0
3,037
607
372
2,506
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Camazotz
killtrrocity
Camazotz
1
0 / 0 / 0
2,441
488
0
15
4
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
W
Xbalanque
 
Xbalanque
1
0
0
1
W
Nu Wa
 
Nu Wa
0
1
0
0
L
0
0
0
0
L
Bastet
GoDzxJoInT
Bastet
1
0
0
1
W
Ravana
Hailon18
Ravana
0
1
0
0
L
1
0
0
1
L
Kumbhakarna
P360 Cudii
Kumbhakarna
0
1
0
0
L
Camazotz
killtrrocity
Camazotz
0
0
0
0
W
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,091
Damage
4,934
12,508
Taken
10,001
3,424
Mitigated
2,978
5,571
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
987
50
0
960
2,765
808
0
0
2,765
0
19,739
W
Xbalanque
 
Xbalanque
1,266
583
0
551
1,328
312
0
366
962
0
13,839
W
Nu Wa
 
Nu Wa
1,231
666
0
750
2,087
473
0
1,100
790
12,408
1,875
L
1,896
940
0
1,162
2,065
405
0
466
1,599
13,601
3,303
L
Bastet
GoDzxJoInT
Bastet
1,260
417
0
1,731
3,323
788
0
0
3,323
0
15,644
W
Ravana
Hailon18
Ravana
378
44
0
1,924
3,215
875
0
492
2,713
0
14,458
L
1,406
0
0
1,023
2,092
409
81
1,082
904
19,279
397
L
Kumbhakarna
P360 Cudii
Kumbhakarna
372
0
0
952
2,506
1,372
0
763
1,743
3,837
0
L
Camazotz
killtrrocity
Camazotz
0
0
0
0
15
4
0
0
15
0
230
W
Cthulhu
1,229
92
0
1,386
3,113
956
0
1,255
1,858
14,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,463
Gold Earned
15,852
151
Minions Killed
122
0
Camps Cleared
0
500,572
Distance Traveled
443,083
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,697
739
36
7
0
102,127
0
W
Xbalanque
3,676
735
32
6
0
100,574
0
W
Nu Wa
3,582
716
35
7
0
96,506
0
L
Sol
3,129
626
36
7
0
101,362
0
L
Bastet
3,491
698
39
8
0
137,825
0
W
Ravana
3,124
625
30
6
0
101,366
1
L
Eset
3,754
751
41
8
0
99,733
0
L
Kumbhakarna
3,037
607
6
1
0
101,949
0
L
Camazotz
2,441
488
0
0
0
2,214
0
W
Cthulhu
3,384
677
18
4
0
99,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role