Player Matchup

Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Silver I
Chichonsal-FC
Hun Batz
Silver I
Level 101
God Stats
4W - 3L
1,447 SR
Queue Stats
116W - 144L
1,173 MMR
Solo
Cupid
Cupid
Bronze I
Zorankk
Cupid
Bronze I
Level 102
God Stats
0W - 1L
1,561 SR
Queue Stats
22W - 43L
1,166 MMR
Party 2
Chaac
Chaac
Silver V
viSHOOTOVERYOUx
Chaac
Silver V
Level 81
God Stats
3W - 10L
1,460 SR
Queue Stats
13W - 29L
1,215 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,494 SR
1,311 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,527 SR
1,306 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
Hector546
Chang'e
Silver II
Level 155
God Stats
22W - 19L
1,608 SR
Queue Stats
170W - 176L
1,180 MMR
Solo
Janus
Janus
Silver III
PyyrhusHD
Janus
Silver III
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 45L
1,180 MMR
Solo
Nut
Nut
Silver II
o0 GODs 0o
Nut
Silver II
Level 99
God Stats
5W - 5L
1,528 SR
Queue Stats
57W - 69L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 4 / 0
6,952
535
4,295
6,990
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
 
Sobek
9
1 / 3 / 1
5,296
407
2,826
9,313
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Chichonsal-FC
Hun Batz
9
3 / 2 / 2
5,947
457
3,775
7,026
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Zorankk
Cupid
11
0 / 3 / 1
5,684
437
1,821
10,109
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 2
7,336
564
7,480
11,736
10,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AresNu WaAwilixNeith

VS

Bans
Ao KuangFreyaMedusaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 1 / 0
7,692
592
7,743
9,465
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
 
Kuzenbo
11
3 / 0 / 4
7,601
585
5,256
8,234
7,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Hector546
Chang'e
11
0 / 3 / 1
6,602
508
3,592
9,121
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
PyyrhusHD
Janus
15
0 / 1 / 2
8,472
652
1,621
3,763
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 2
8,281
637
9,037
7,069
2,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
11
12
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
0
0
L
Sobek
 
Sobek
1
3
1
0.5
W
Bastet
 
Bastet
5
1
0
5
W
Kuzenbo
 
Kuzenbo
3
0
4
5
L
Hun Batz
Chichonsal-FC
Hun Batz
3
2
2
2
W
Chang'e
Hector546
Chang'e
0
3
1
0.17
W
Janus
PyyrhusHD
Janus
0
1
2
1
L
Cupid
Zorankk
Cupid
0
3
1
0.17
W
3
1
2
4
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
27,249
45,174
Taken
37,652
21,862
Mitigated
19,336
12,454
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,295
549
0
1,410
6,990
1,897
0
2,148
4,758
65,908
859
L
Sobek
 
Sobek
2,826
284
0
1,650
9,313
4,902
0
1,594
7,719
16,565
0
W
Bastet
 
Bastet
7,743
2,860
0
3,909
9,465
2,877
0
2,249
7,176
0
44,861
W
Kuzenbo
 
Kuzenbo
5,256
1,671
234
2,284
8,234
7,063
182
2,466
5,418
24,641
0
L
Hun Batz
Chichonsal-FC
Hun Batz
3,775
746
0
2,960
7,026
1,776
0
471
6,515
0
24,327
W
Chang'e
Hector546
Chang'e
3,592
535
476
2,906
9,121
5,758
332
0
9,121
31,904
0
W
Janus
PyyrhusHD
Janus
1,621
84
0
750
3,763
1,230
431
978
2,785
68,295
219
L
Cupid
Zorankk
Cupid
1,821
869
158
3,220
10,109
2,908
0
1,700
8,369
0
31,812
W
9,037
5,449
0
3,243
7,069
2,408
2,709
683
6,162
0
57,361
L
7,480
327
0
3,056
11,736
10,379
0
4,352
7,344
0
50,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
38,648
354
Minions Killed
413
0
Camps Cleared
0
1,127,263
Distance Traveled
1,316,277
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,952
535
130
10
0
244,467
3
L
Sobek
5,296
407
32
2
0
234,651
3
W
Bastet
7,692
592
80
6
0
310,594
0
W
Kuzenbo
7,601
585
34
3
0
288,900
6
L
Hun Batz
5,947
457
45
3
0
180,579
0
W
Chang'e
6,602
508
59
5
0
239,479
0
W
Janus
8,472
652
139
11
0
252,815
3
L
Cupid
5,684
437
68
5
0
243,413
3
W
Nut
8,281
637
101
8
0
224,489
0
L
Chaac
7,336
564
79
6
0
224,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role