Player Matchup

Ymir
Ymir
CrispyRightToe
Ymir
Level 126
God Stats
3W - 1L
1,648 SR
Queue Stats
366W - 356L
1,554 Elo+
Party 2
Neith
Neith
IAMFUZZY
Neith
Level 129
God Stats
103W - 114L
1,527 SR
Queue Stats
169W - 178L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
SBZ Pounder
Danzaburou
Level 157
God Stats
7W - 5L
1,654 SR
Queue Stats
184W - 166L
1,643 Elo+
Solo
Zhong Kui
Zhong Kui
Yourchoice555
Zhong Kui
Level 142
God Stats
19W - 9L
1,663 SR
Queue Stats
419W - 400L
1,556 Elo+
Party 2
Serqet
Serqet
xTotemic
Serqet
Level 182
God Stats
7W - 4L
1,330 SR
Queue Stats
448W - 430L
1,535 Elo+
Solo
Team Averages
Level 147
1,565 SR
1,557 Elo+

VS

Team Averages
Level 162
1,496 SR
1,514 Elo+
Fenrir
Fenrir
 
Fenrir
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SunlessDrake
Artemis
Level 173
God Stats
5W - 6L
1,478 SR
Queue Stats
71W - 73L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,467
497
2,566
7,526
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
IAMFUZZY
Neith
14
4 / 0 / 0
7,560
687
4,776
6,278
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SBZ Pounder
Danzaburou
11
1 / 1 / 5
6,083
553
3,443
7,069
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Yourchoice555
Zhong Kui
12
7 / 2 / 2
6,770
615
10,331
8,890
6,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Serqet
xTotemic
Serqet
11
1 / 0 / 7
6,753
614
2,785
8,367
5,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 0 / 0
8,051
732
5,452
7,810
4,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
 
Gilgamesh
10
0 / 5 / 2
5,279
480
3,836
11,534
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maman Brigitte
 
Maman Brigitte
10
0 / 2 / 1
5,053
459
2,200
5,679
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
 
Ra
9
1 / 4 / 0
4,968
452
4,798
6,455
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
SunlessDrake
Artemis
9
1 / 2 / 0
5,512
501
6,442
6,301
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
8
8
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
0
0
6
L
Gilgamesh
 
Gilgamesh
0
5
2
0.2
L
Maman Brigitte
 
Maman Brigitte
0
2
1
0.25
L
Ra
 
Ra
1
4
0
0.25
W
0
5
0
0
W
Neith
IAMFUZZY
Neith
4
0
0
4
W
Danzaburou
SBZ Pounder
Danzaburou
1
1
5
3.5
L
Artemis
SunlessDrake
Artemis
1
2
0
0.5
W
Zhong Kui
Yourchoice555
Zhong Kui
7
2
2
4
W
Serqet
xTotemic
Serqet
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
22,728
38,130
Taken
37,779
19,473
Mitigated
14,073
15,265
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,452
1,880
0
2,759
7,810
4,850
0
2,290
5,244
0
47,420
L
Gilgamesh
 
Gilgamesh
3,836
1,012
0
1,524
11,534
3,898
0
4,676
6,756
0
35,461
L
Maman Brigitte
 
Maman Brigitte
2,200
32
0
272
5,679
1,766
0
2,540
2,989
24,961
0
L
Ra
 
Ra
4,798
352
766
1,087
6,455
1,876
0
2,764
3,691
28,370
0
W
2,566
1,058
0
1,050
7,526
3,091
0
0
7,526
25,575
0
W
Neith
IAMFUZZY
Neith
4,776
2,669
0
3,686
6,278
2,496
487
413
5,745
0
69,556
W
Danzaburou
SBZ Pounder
Danzaburou
3,443
937
0
3,265
7,069
2,275
0
682
6,347
0
53,264
L
Artemis
SunlessDrake
Artemis
6,442
2,347
0
1,307
6,301
1,683
0
0
6,301
0
31,313
W
Zhong Kui
Yourchoice555
Zhong Kui
10,331
1,112
0
4,354
8,890
6,475
0
2,449
6,177
41,928
2,267
W
Serqet
xTotemic
Serqet
2,785
551
0
2,910
8,367
5,136
0
2,598
5,337
0
15,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
28,863
389
Minions Killed
301
0
Camps Cleared
0
1,040,961
Distance Traveled
1,108,866
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,051
732
91
8
0
210,074
0
L
Gilgamesh
5,279
480
56
5
0
232,006
0
L
Maman Brigitte
5,053
459
48
4
0
235,878
3
L
Ra
4,968
452
41
4
0
220,242
0
W
Ymir
5,467
497
63
6
0
146,496
0
W
Neith
7,560
687
124
11
0
201,079
2
W
Danzaburou
6,083
553
90
8
0
254,919
0
L
Artemis
5,512
501
65
6
0
210,666
1
W
Zhong Kui
6,770
615
74
7
0
204,039
1
W
Serqet
6,753
614
38
3
0
234,428
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role