Player Matchup

Chaac
Chaac
Apaw66
Chaac
Level 27
God Stats
1W - 1L
1,757 SR
Queue Stats
12W - 5L
1,793 Elo+
Party 2
Persephone
Persephone
DGThunder
Persephone
Level 49
God Stats
1W - 1L
1,212 SR
Queue Stats
13W - 6L
1,732 Elo+
Party 2
Cliodhna
Cliodhna
ViZZY2K
Cliodhna
Level 39
God Stats
0W - 1L
1,765 SR
Queue Stats
6W - 2L
1,795 Elo+
Party 2
Team Averages
Level 38
1,578 SR
1,773 Elo+

VS

Team Averages
Level 39
1,629 SR
1,751 Elo+
Baron Samedi
Baron Samedi
Jonson-ThreeLegs
Baron Samedi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,711 Elo+
Party 1
Atlas
Atlas
JustHuntOnlyHunt
Atlas
Level 16
God Stats
9W - 0L
1,886 SR
Queue Stats
9W - 0L
1,982 Elo+
Party 1
Medusa
Medusa
Xx-LiL_Pablo-xX
Medusa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Apaw66
Chaac
15
2 / 7 / 4
9,860
822
13,662
19,367
24,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
DGThunder
Persephone
15
3 / 9 / 3
10,308
859
7,994
11,110
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
ViZZY2K
Cliodhna
15
3 / 9 / 3
9,846
821
7,231
14,930
5,738
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jonson-ThreeLegs
Baron Samedi
19
10 / 2 / 13
11,949
996
15,527
14,160
11,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 1 / 16
12,630
1,053
18,134
14,589
15,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 5 / 8
10,877
906
6,435
9,219
3,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
25
25
Deaths
8
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
Apaw66
Chaac
2
7
4
0.57
L
Persephone
DGThunder
Persephone
3
9
3
0.5
W
Baron Samedi
Jonson-ThreeLegs
Baron Samedi
10
2
13
8.25
W
9
1
16
17
L
Cliodhna
ViZZY2K
Cliodhna
3
9
3
0.5
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,887
Damage
40,096
45,407
Taken
37,968
34,143
Mitigated
31,196
6,733
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Apaw66
Chaac
13,662
2,167
0
3,583
19,367
24,692
0
10,840
7,617
0
36,963
L
Persephone
DGThunder
Persephone
7,994
151
0
817
11,110
3,713
0
8,012
2,202
22,422
0
W
Baron Samedi
Jonson-ThreeLegs
Baron Samedi
15,527
1,179
2,515
5,220
14,160
11,688
886
2,072
12,088
44,925
859
W
18,134
4,577
0
2,038
14,589
15,867
609
3,644
10,945
34,497
1,507
L
Cliodhna
ViZZY2K
Cliodhna
7,231
709
0
2,333
14,930
5,738
0
10,018
4,246
0
33,477
W
6,435
2,513
0
738
9,219
3,641
624
2,308
6,911
0
24,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,014
Gold Earned
35,456
140
Minions Killed
152
0
Camps Cleared
0
607,430
Distance Traveled
703,477
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,860
822
51
4
0
200,354
0
L
Persephone
10,308
859
34
3
0
217,361
1
W
Baron Samedi
11,949
996
56
5
0
223,973
0
W
Atlas
12,630
1,053
56
5
0
254,162
0
L
Cliodhna
9,846
821
55
5
0
189,715
0
W
Medusa
10,877
906
40
3
0
225,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role