Player Matchup

Achilles
Achilles
AdrenalinAddict
Achilles
Level 155
God Stats
10W - 8L
1,632 SR
Queue Stats
434W - 401L
1,560 Elo+
Solo
Chronos
Chronos
Hass_997
Chronos
Level 160
God Stats
9W - 13L
1,454 SR
Queue Stats
687W - 679L
1,483 Elo+
Party 2
Charon
Charon
Tensh1retto
Charon
Level 146
God Stats
3W - 4L
1,489 SR
Queue Stats
257W - 263L
1,474 Elo+
Party 2
Artemis
Artemis
Trembleterre
Artemis
Level 142
God Stats
4W - 3L
1,530 SR
Queue Stats
119W - 103L
1,524 Elo+
Party 1
Neith
Neith
YuhDra
Neith
Level 143
God Stats
1W - 1L
1,285 SR
Queue Stats
52W - 51L
1,485 Elo+
Party 1
Team Averages
Level 149
1,478 SR
1,505 Elo+

VS

Team Averages
Level 153
1,599 SR
1,483 Elo+
Charon
Charon
 
Charon
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
CoconuTree
Lancelot
Level 212
God Stats
12W - 7L
1,750 SR
Queue Stats
1,142W - 1,141L
1,519 Elo+
Solo
Bastet
Bastet
Mr_Spicy_Waffel
Bastet
Level 154
God Stats
11W - 13L
1,534 SR
Queue Stats
200W - 187L
1,523 Elo+
Solo
Apollo
Apollo
VitzelMelt
Apollo
Level 158
God Stats
0W - 1L
1,711 SR
Queue Stats
9W - 11L
1,343 Elo+
Party 3
Nu Wa
Nu Wa
nyctalgia
Nu Wa
Level 159
God Stats
16W - 15L
1,500 SR
Queue Stats
451W - 420L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 0 / 0
6,733
673
7,197
9,895
7,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos
Hass_997
Chronos
10
1 / 0 / 1
5,136
514
1,613
5,010
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
9
0 / 0 / 4
5,819
582
3,641
6,400
3,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Trembleterre
Artemis
10
5 / 0 / 0
5,955
596
7,396
5,378
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
YuhDra
Neith
11
0 / 1 / 2
5,801
580
2,107
4,847
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 2 / 0
4,634
463
1,856
8,759
3,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
CoconuTree
Lancelot
10
0 / 3 / 0
5,822
582
4,611
10,084
5,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 0 / 1
5,603
560
1,505
5,228
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
VitzelMelt
Apollo
9
0 / 3 / 0
4,601
460
1,485
6,994
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
nyctalgia
Nu Wa
10
1 / 1 / 0
5,529
553
5,390
3,313
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
0
0
W
Achilles
3
0
0
3
L
Lancelot
CoconuTree
Lancelot
0
3
0
0
W
Chronos
Hass_997
Chronos
1
0
1
1.5
L
0
0
1
0.5
W
Charon
0
0
4
2
W
Artemis
Trembleterre
Artemis
5
0
0
5
L
Apollo
VitzelMelt
Apollo
0
3
0
0
W
Neith
YuhDra
Neith
0
1
2
1
L
Nu Wa
nyctalgia
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,954
Damage
14,847
31,530
Taken
34,378
16,042
Mitigated
13,206
13,499
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,856
256
0
2,338
8,759
3,867
0
2,890
5,869
12,663
0
W
Achilles
7,197
1,945
0
4,474
9,895
7,859
0
688
9,121
1,005
42,621
L
Lancelot
CoconuTree
Lancelot
4,611
994
0
3,036
10,084
5,147
0
238
9,236
855
36,711
W
Chronos
Hass_997
Chronos
1,613
627
0
3,815
5,010
1,404
501
1,373
3,392
34,631
1,362
L
1,505
244
0
4,602
5,228
1,556
0
245
4,983
0
46,902
W
Charon
3,641
478
229
2,122
6,400
3,755
77
1,552
4,762
12,248
0
W
Artemis
Trembleterre
Artemis
7,396
2,255
0
1,109
5,378
1,691
304
949
4,343
0
41,344
L
Apollo
VitzelMelt
Apollo
1,485
940
0
3,358
6,994
1,790
0
1,711
5,283
0
24,669
W
Neith
YuhDra
Neith
2,107
403
0
1,750
4,847
1,333
0
2,181
2,268
0
38,355
L
Nu Wa
nyctalgia
Nu Wa
5,390
847
0
654
3,313
846
0
408
2,905
29,670
428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,444
Gold Earned
26,189
320
Minions Killed
342
0
Camps Cleared
0
939,261
Distance Traveled
998,695
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,634
463
17
2
0
199,898
1
W
Achilles
6,733
673
78
8
0
196,828
0
L
Lancelot
5,822
582
91
9
0
219,643
0
W
Chronos
5,136
514
73
7
0
217,100
0
L
Bastet
5,603
560
97
10
0
220,846
0
W
Charon
5,819
582
15
2
0
167,331
1
W
Artemis
5,955
596
60
6
0
167,916
0
L
Apollo
4,601
460
64
6
0
161,051
0
W
Neith
5,801
580
94
9
0
190,086
2
L
Nu Wa
5,529
553
73
7
0
197,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role